Archive: November, 2009

Audio Atrocities (TM)

"This site is intended to be a constantly growing and changing museum for the study and enjoyment of truly terrible video game voice acting in video games from the very first CD system, the Turbografx until the present day."

Full Frontal JavaScript 2009

Remy recounts the Jedi mind trick I used to get him to move Full Frontal to the Duke of Yorks cinema.

Solar System Scale Model

This web page is half a mile wide.

FT.com / Weekend columnists / Tim Harford - Given the choice, how much choice would you like?

Finally, some debunking of the "paradox of choice" oversimplification.

"It's like twitter. Except we charge people to use it."

This is just wonderful. "Please design a logo for me. With pie charts. For free."

RCA student radically improves the UK plug | ICON MAGAZINE ONLINE

Superb product design.

101 Things I Learned in Interaction Design School

A set of short, easily-digested lessons from the world of interaction design, inspired by "101 Things I Learned In Architecture School."

apophenia: spectacle at Web2.0 Expo... from my perspective

A vivid first-person description of danah boyd's talk at the Web 2.0 Expo. I have to say, I'm not entirely surprised that she had a such a humiliating experience at such a douchebaggy conference.

Aza’s Thoughts » Identity in the Browser (Firefox)

Aza Raskin share's some mockups of ideas for incorporating identity management into the browser.

Humanising data: introducing “Chernoff Schools” for Ashdown – Blog – BERG

Matt gets an opportunity to use the Chernoff effect for visualising school data.

Adding “1UP notification” with jQuery - O! Mr Speaker!

A jQuery plug-in inspired by the interaction feedback on Huffduffer, which was in turn inspired by retro games.

QuirksBlog: Apple is not evil. iPhone developers are stupid.

PPK offers a rebuttal to Paul Graham's attack on Apple's App Store policies by placing the blame firmly at the feet of developers who refuse to embrace web technologies.

Cadence & Slang is a book about interaction design. — Kickstarter

If you want to see this book published (and you should), why not pledge a little something to the cause?

SPARKLINES IN THE GRID - Patent Application 20090282325

Microsoft are trying to patent sparklines. Twunts.

Glossary | HTML5 Doctor

A very handy glossary of HTML5 from the medical professionals at HTML5 Doctor.

Statistical significance & other A/B test pitfalls

Cennydd delivers a slap of common sense to A/B testing. With science!

Log in or sign up? - Leah Culver's Blog

Leah has some great ideas on combing "log in" and "sign up" forms into one.

cyoa

An in-depth study mapping all the permutations in "choose your own adventure" books.

Phonetikana - the johnson banks thought for the week

An interesting experiment in making Katakana self-describing.

iQ Font

How to draw a font with a car. With. A. Car.

TWOYOUTUBEVIDEOSANDAMOTHERFUCKINGCROSSFADER.COM

Best. Domain name. Ever.

Timothy McSweeney's Internet Tendency: Letters from the Hellbox.

In praise of Gutenberg's contribution to typography.

lose/lose

"Lose/Lose is a video-game with real life consequences. Each alien in the game is created based on a random file on the players computer. If the player kills the alien, the file it is based on is deleted. If the players ship is destroyed, the application itself is deleted."

Calligraphy by Nancy Howell

Wonderful calligraphy — something we don't make much use of on the web.

PF/XTech/HTML5 - ESW Wiki

Your one-stop shop for ongoing accessibility work related to HTML5.

Smell of Books

An aerosol e-book enhancer.

Snap Bird - re-finding the ones that got away

A very handy way of searching a Twitter user's timeline, courtesy of Remy.

Jonathan Harris . World Building in a Crazy World

I don't agree with everything in these vignettes but they make for an good, thought-provoking read.

Why do we have an IMG element? [dive into mark]

A fascinating trip down memory lane to the birth of the IMG element.