Armchair travelling to Ballardian locations.
Science Fiction Film as Design Scenario Exercise for Psychological Habitability: Production Designs 1955-2009
A white paper that looks to sci-fi films as potential prototypes for habitats for humans in space, with an emphasis on dealing with the psychological issues involved.
A trip to Buzludzha in Bulgaria, a derelict monument to an abandoned ideology.
Among the proposed projects from the Shimizu corporation are a space hotel, giant lakes in the desert, and a ring around the moon to harness solar energy.
A great piece by James on the architecture, aesthetics and perception of datacenters.
An architectural overview of the Star Wars universe. Design fiction.
Design fictional biohacking.
Oh, what a lovely metaphor! What's your online home?
A nifty exploration of architecture and urban planning that describes itself as "a set of interlinked concepts, models, speculations, probings, essays and artefacts based on urban systems."
This looks like the New York equivalent of The Bradbury Building.
A beautiful call to arms against engineerism in design. Software cries out for love.
Eleven years old and more relevant than ever.
A Q&A with Ridley Scott on the eve of releasing Blade Runner: The Final Cut.
Great post by Leisa on the real reasons for using personas (they might not be the reasons you think).
Leisa's slides from the IA Summit in Vegas. Looks like it was an excellent presentation, channelling the spirit of Kelly Goto and Jeff Veen.
A profile of Will Wright. I'm really looking forward to hearing him speak at SXSW this year.
Happy Cog redesigns Dictionary.com and its siblings.
Flickr photo set, AIGA card sorting exercise.
You'd think someone in the architect's office would have spotted this.