A state of the connected union address, with soundbites from smart people in the world of ubicomp, internet of things, everyware, or whatever it is we’re calling it now.
A vision of neurotic network-enabled objects, as prototyped by dConstruct speaker Simone Rebaudengo.
This echoes what Scott Jenson has been saying: the current trend with connected devices is far too reliant on individual proprietary silos instead of communicating with open standards.
So instead of talking directly to one another, devices on today’s nascent Internet of Things now communicate primarily with centralized servers controlled by a related developer or vendor. That works, after a fashion, but it also leads to a bunch of balkanized subnetworks in which devices can communicate perfectly well with each other - but can’t actually talk to devices on any other balkanized subnetwork.
A profile of Tom’s house.
It’s weird how normal this is.
A nice write-up of dConstruct that focuses on three ideas that were threaded throughout the day:
- Digital is about beauty and about layers,
- The power of play, and
- The interconnectedness of things through chance.
The web demonstrates its loosely-joined nature yet again; a photo of mine from a science hack/design fiction exhibit results in Dave discovering his family crest.
Dirk is back. The interconnectedness of all things returns as in App Engine form.