The responsive images problem
A run-down of the various approaches to the responsive images problem, concluding that this is something that needs to be solved in the image format.
A run-down of the various approaches to the responsive images problem, concluding that this is something that needs to be solved in the image format.
Jason outlines the real challenge to every proposed solution for responsive images: they just don’t jibe with the way that browsers (quite rightly) pre-fetch images.
Time is money …especially when it comes to performance on the web.
An idea for handling responsive images not with a new format, but with an existing one: progressive JPGs.
An in-depth analysis (graphs! data!) of how popular sites are using—or not using—compression.
Some practical advice for optimising your images on the web.
Wilto gives a thorough explanation of the state of things with responsive images, particularly the work being done at the Responsive Images Community Group at the W3C.
This is my short explanation of Remy’s explanation of a BBC news article which is an explanation of an academic paper about battery performance of mobile devices when accessing websites.
This is a very in-depth look at how to become a power user of the Web Inspector in Webkit browsers. I’m sitting down with a nice cup of tea to go through all of this.
I had a chat with the guys from Pingdom about performance’n’stuff. If I sound incoherent, that’s because this is a direct transcription of a Skype call, where, like, apparently I don’t, y’know, talk in complete sentences and yeah.
Glenn gives a rational thoughtful explanation of why he’s as pissed off as I am about Google’s destruction of the Social Graph API.
Scott walks through the code and thinking behind the conditional loading pattern on The Boston Globe site. This is such a useful and valuable pattern!
Here’s a handy little tip for CSS animations: instead of changing position properties, use translate instead.
A handy performance testing tool from Pingdom, similar to Google’s offering.
Jason reiterates Bruce’s rallying cry: Performance First!
If you could only do one thing to prepare your desktop site for mobile and had to choose between employing media queries to make it look good on a mobile device or optimizing the site for performance, you would be better served by making the desktop site blazingly fast.
Bruce hammers home the importance of speed and performance on mobile (and frankly, everywhere).
So perhaps some of the time and effort put into media queries, viewports, avoiding scrolling, line length would actually be better employed reducing HTTP requests and optimising so that websites are perceived to render faster.
From Kornel, the genius who gave us ImageOptim, comes another Mac desktop tool for optimising PNGs, this time converting 24-bit PNG to 8-bit with full alpha channel.
A script that attempts to detect connection speed (by requesting a test file three times in a row) in order to determine whether hi-res images should be requested or not.
A look at the new pseudo-classes in CSS3 that go hand-in-hand with the form enhancements introduced in HTML5.
Here’s a great braindump from Paul following the Responsive Summit, detailing multiple ways of potentially tackling the issue of responsive images.
Here’s a new angle on tackling the responsive image problem: what if the file format itself could specify multiple image sizes?
The slides from Chris’s presentation on the known unknowns of the web.
Some very interesting results from testing background image downloads contained within media queries or overridden with media queries: it turns out that, in iOS at least, the browser is getting smarter and smarter.
A competitor to Prezi built with HTML, CCS and JavaScript.
Stephanie details all the things we have to know about when designing for today’s broad range of devices: performance, capabilities, form factor, pixel density, and network latency.
These are all good points but I worry that if we just concentrate on the current device landscape, our processes won’t adapt to the future.
Oh, this is very handy indeed: a quick lint tool for HTTP so you can see what kind of headers are being sent. There’s a bookmarklet in the footer too.
A masterplan for the moon as a global cemetery. Launch the ashes of your loved ones to the moon (leaving the buckyball container in lunarstationary orbit). Given enough ashes and enough buckyballs, the result is a fertile surface and a atmosphere-trapping layer of fullerine. Terraforming via recycled humans.
Or, if that’s too long-term for you, you can buy a scale-model moon jewel.
An in-depth look at browser polyfills: what they are, how they work, and how you can make your own.
This looks like a nice progressive enhancement pattern: convert a select element into an auto-completing input element (a country selector in this case).
A fun platform game with a twist.
Performance matters. Here, the Washington Post compares its own weak performance (hampered by ads and tracking shite) to the optimised experience of porn sites.
Nicole provides a step-by-step explanation of why it will probably benefit you to add classes to your headings to ensure consistent styling without writing overly-verbose CSS.
A nice Huffduffer-style mad libs form gives this registration form a friendly quality.
This abuse of the !important declaration in Firefox’s user-agent stylesheet was driving me crazy recently. Roger proposes a CSS patch, but this is really something that needs to be fixed in the browser.
Jake’s talk at DIBI earlier this year was absolutely fantastic. It features a rape reference, a story about pissing, and a Human Centipede metaphor.
It’s also very, very informative. Watch this.
A handy one-page cheatsheet for using HTML5’s appcache manifest file for offline storage.
In an attempt to “optimise” performance, T-Mobile and Orange are actually breaking jQuery.
A terrific overview by Richard of the variations in names around the world:
How do people’s names differ around the world, and what are the implications of those differences on the design of forms, ontologies, etc. for the Web?
Performance shit just got real.
You can now sign up with Google to have your site pass every request through them and get your documents served up optimised.
Everything you ever needed to know about adding HTML5 audio and video to your site, courtesy of the mighty John Allsopp.
A fascinating examination by Hixie of web technologies that may have technically been “better” than HTML, but still found themselves subsumed into the simpler, more straightforward, good ol’ hypertext markup language.
The follow-on comments are definitely worth a read too.
I really like the thinking that’s gone into the design of Github, as shown in this presentation. It’s not really about responsive design as we commonly know it, but boy, is it a great deep dive into the importance of URLs and performance.
I agree with Oli’s conclusion:
Save IDs for fragment identifiers or JavaScript hooks.
A handy list of regular expressions that you can use in the new pattern attribute on the input element in HTML5.
A handy tool for checking page load times.
A look at some of the new HTML5/JavaScript additions coming in the next version of Mobile Safari.
An online book about website performance by Stoyan Steganov, released into the public domain. Excellent!
Nicholas and Nicole have unveiled the CSS companion to JS Lint. And yes, it will your hurt your feelings.
Eric is making some genuinely beautiful art by applying CSS transforms to some well-known sites.
Josh explains the pros and cons of embedding background images in your CSS using base 64 encoding.
Great news! Google Analytics now tracks page load times.
More brilliant and useful code from Glenn: copy and paste contact details from one URL into a form on another URL.
A supremely useful tool from Google for measuring performance.
It’s like, how much darker could the pattern be? None. None more dark.
This is wonderful stuff: a long-term project to track the performance of high-traffic sites over time: oodles of lovely data and some quite shocking stats.
Andy just debuted this at An Event Apart—lovely stuff.
There’s a Kubrickian quality to this picture Tantek snapped of me asking a question during his microformats panel.
A cute’n’nifty demonstration of transforms and animations in CSS that works a treat in Webkit.
A rather vicious evaluation of browser support for the audio element and the audio API. It is divided up into:
A nice succinct description of the placeholder attribute, with an emphasis on accessibility.
As of today, every single public event on Facebook is marked up using hCalendar. Take the Great British Booze-up, for example…
On 18 May 2010, the Planets (Preservation and Long-term Access through Networked Services) Project deposited a time capsule in the vaults of datacenter, Swiss Fort Knox, in Saanen, Switzerland. It contained the decoding information for five digital file formats on media ranging from paper, microfilm and floppy discs to CDs, DVDs and USB sticks.
This consortium of institutions and universities came together “to provide practical solutions and expertise in digital preservation.”
PLANETS stands for Preservation and Long-term Access through Networked Services.
A nice, neat, short introduction to microformats from Ben.
Some very smart ideas here for responsively enhancing image requests.
Handy! A JavaScript API for accessing microformats in a document, based on Mozilla's implementation for extensions.
A quick run-through of some of the new HTML5 form features coming in Firefox 4.
It's down for me right now, but this API from Qwerly looks like a great addition to complement Google's Social Graph API — it finds rel="me" links from a Twitter username.
This W3C document is done and dusted: proposed recommendation. Every one of the guidelines for optimising for mobile also holds true for "desktop" sites.
If you aren't already marking up addresses in hCard, you really, really, really should start.
An entire platform game in 1024 bytes. Impressive. Most impressive.
A great little platform game that is entirely Flash-free. Canvas all the way.
A very handy page for showing HTML5 form element support in your browser.
An interesting performance proposal from mozilla that will degrade nicely in legacy browsers.
I'll be sitting in judgement on the entries to this neat competition which harks back to the good ol' days of 5k.org.
A very handy looking API that turns file uploading (and conversion) into a service.
Basecamp is now chockful of hCards. Excellent!
A rip-o...— I mean, another form inspired by Huffduffer.
Mozilla, Opera and Google are collaborating on an open format for audio and video for the web (a wrapper for Vorbis for audio and VP8 for video).
A really handy list of really short JavaScript code for HTML5 feature detection.
Kanji characters that transform into the animal they represent.
An interesting proposal for a Huffduffer-style mad-libs ad-posting form for Craigslist.
Microsoft, Mozilla and Opera have formally submitted the WOFF font format to the W3C.
Another Huffduffer-style sign-up form, this time from the good folks at Automattic. Very cute.
A thoughtful piece by John Gruber on HTML5 video: yes, software patents are toxic to the web but perhaps H.264 isn't the worst offender.
A puzzle game with an extra dimension. Utterly compelling.
Some Ruby on Rails code for enhancing sign-up forms using Google's Social Graph API, inspired by Huffduffer.
Leah has some great ideas on combing "log in" and "sign up" forms into one.
Test cases for font-linking.
Steve Souders does the research and reveals the sad truth about the effect font-linking has on performance.
Glenn has taken Google's Social Graph API, YQL and various parsers, and he's wrapped it all up in one JavaScript library. The demos are mind-boggingly impressive.
A tool from Google to help you see how your microformated content is showing up.
A microformats article by yours truly, reworking a blog post from a while back about the value class pattern.
Two little tips courtesy of Dan.
Fiendishly clever and joyful platform game ...and it only has only level.
Another interesting take on assigning a visual clue to password fields.
Nice Huffduffer-style contact form.
A whole heap of optimisation techniques from Google for faster CSS, JavaScript, markup and PHP.
Utterly addictive platform game.
This is the plain vanilla look.
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