A Digital Tomorrow on Vimeo
A design fiction video depicting technology that helps and hinders in equal measure.
A design fiction video depicting technology that helps and hinders in equal measure.
A really great interview with Nick Bostrom about humanity’s long-term future and the odds of extinction.
I think it’s a bit of a shame that Brett is canning his mobile-first device-detection library, but I totally understand (and agree with) his reasons.
There is a consensual hallucination in the market, that we can silo devices into set categories like mobile, tablet, and desktop, yet the reality is drawing these lines in the sand is not an easy task.
The out-of-copyright books of Olaf Stapledon are available to download from the University of Adelaide. Be sure to grab Starmaker and First And Last Men.
I really like these thoughts on the importance of design systems for the web. It’s not about providing a few perfect deliverables that won’t survive once they go live; it’s about designing for the unexpected, the unpredictable:
Design for every state, not the best state.
This is quite an astounding piece of writing. Robert Lucky imagines the internet of things mashed up with online social networking …but this was published in 1999!
Yet another write-up of this year’s dConstruct.
A nice write-up of dConstruct that focuses on three ideas that were threaded throughout the day:
Another thoughtful write-up of this year’s dConstruct, weaving a thread between the talks from Jason Scott, James Burke, and Tom Armitage with a detour via Italo Calvino.
This is my favourite write-up of dConstruct so far. I love that way that, rather than simply giving a linear description, Laura weaves together the implicit strands that were running throughout the day — a very thoughtful, considered approach.
And how about this for an opening line:
After a weekend of reflection, I’ve decided that dConstruct 2012 had the best talks of any conference I’ve ever attended.
I like this! Andrew Johns found a thread in this year’s dConstruct that ran parallel to its official tagline of “Playing With The Future”: Education.
Another really good description of this year’s dConstruct that describes each talk.
A lovely write-up of this year’s dConstruct:
Curated well by the Clearleft team, its speakers are always intelligent, insightful, and on the whole, world-class. Pouring out insights through divergent thought, challenging norms and touting innovation.
Those clever chaps at The Guardian are experimenting with some mobile-first responsive design. Here’s how it’s going so far.
The opening keynote from Warren Ellis for this year’s Improving Reality. I’d like to walk into space with this man.
A classic piece of design fiction written by Mark Weiser 21 years ago.
The most profound technologies are those that disappear. They weave themselves into the fabric of everyday life until they are indistinguishable from it.
A great write-up of this year’s magnificent dConstruct and its theme of playing with the future.
Some more thoughts on how our workflow needs to adapt to the current ever-changing device landscape.
I, for one, welcome our Manufactured Normalcy Field overlords.
Aaron should definitely skyblog more often if this is the result.
It’s not enough to have the same Photoshopped image from Back To The Future trotted out every. single. year. …now you can pass this meme around every minute of every day of every month of every year. Thanks a lot, Seb.
Magazine covers created by Tom Southwell for background scenes in Blade Runner.
Trent offers some excellent advice for dealing with the effects of the iPad’s retina display on your websites. That advice is: don’t panic.
A great step-by-step tutorial from Brad on developing a responsive site with a Content First mindset.
Josh responds to Jakob Nielsen’s audaciously ignorant advice on siloing mobile devices. Josh is right.
Nielsen says his research is based on studies of hundreds of mobile experiences, and I don’t doubt it. But because he’s finding tons of poor mobile websites doesn’t mean we should punt on creating great, full-featured mobile experiences.
It’s great to see the Future Friendly call-to-arms being expanded on. Here it’s university sites that are being looked at through a future-friendly lens.
BBC News are using the mobile subdomain to plant the seed of responsive design. It’s a smart move that’s been really nicely executed.
A new publication from New Scientist dedicated to future thinking. The first issue has articles and stories from Bruce Sterling, Margaret Atwood, China Miéville, and Alastair Reynolds.
Yet another great post from Brad:
Whenever I think of the concept of “One Web” and providing universal access to information on the web, I tend to break it down into something much simpler: give people what they ask for.
A sweet little meditation on the nature of the web and responsive design.
A collection of articles on the tricksy art of Futurism from—amongst others—Bruce Sterling, Annalee Newitz, and Matt Novak, creator of the Paleofuture blog.
Neal Stephenson speaks at Solve For X on the relative timidity of scientific (and science fictional) progress in our current time.
Luke outlines three different solutions to delivering a site to multiple devices.
A great article from Sara Wachter-Boettcher on crafting future-friendly content. The content prioritisation described here mirrors what I’ve been doing in workshops.
Here’s a great braindump from Paul following the Responsive Summit, detailing multiple ways of potentially tackling the issue of responsive images.
Josh goes through the talking points from the recent Responsive Summit he attended. Sounds like it was a great get-together.
A rallying cry for a content-focused—rather than device-focused—approach to responsive design. Despite the awful title and occasionally adversarial tone, this article is making a very good point about being future friendly.
A nice round-up of responsive and future-friendly resources.
Yes! Yes! Yes!!!
Progressive enhancement is the only sane approach to today’s massively divergent landscape of devices. It can’t be repeated often enough.
Stephanie focuses on Android but this is a cautionary tale about trying to impose control over what you’re sending to the multitude of mobile devices out there.
Designing to fixed screen sizes is in fact never a good idea…there is just too much variation, even amongst ‘popular’ devices.
An interactive timeline where we, the wise crowd, can add our predictions (although the timeline for the past, showing important technological breakthroughs, is bizarrely missing Cooke and Wheatsone’s telegraph).
Brad is on a roll. He knocks it out of the park again, this time talking about the difference between supporting the huge range of mobile browsers out there compared to trying to optimise for them.
Some future-friendly musings on mobile from Mozilla and Yahoo.
A great round-up of links and posts relating to the increasingly-important role of content strategy and structured content in our multi-device, responsively-designed online world.
Brent Simmons follows up on that Dave Winer post with some future-friendly thoughts:
If I had to choose one or the other — if I had some crazy power but I had to wipe out either native apps or web apps — I’d wipe out native apps. (While somehow excluding browsers, text editors, outliners, web servers, and all those apps we need to make web apps.)
That’s not the case, though. Nothing has to get wiped out.
I think instead that we’ll see a more tangled future. Native apps will use HTML, CSS, and JavaScript more. Web apps will appear more often on smart phones as launchable apps.
A great, great reminder from Brad on the importance of progressive enhancement especially on mobile. There seems to be a real mindset amongst developers working on mobile sites that JavaScript is a requirement for building anything (and there’s a corresponding frustration with the wildly-varying levels of JavaScript support). It ain’t necessarily so!
Among the proposed projects from the Shimizu corporation are a space hotel, giant lakes in the desert, and a ring around the moon to harness solar energy.
Past predictions of the future in concept videos.
Brent Simmons writes about the desire of regular web users—not just the geeks—to have a comfortable reading experience. Publishers ignore this at their peril.
In a single post, Russell Davies manages to rehabilitate the term “post digital.” And he paints a vivid picture of where our “Geocities of things” is heading.
Luke points out that the web is everywhere: it’s accessible through the browser but also through many native applications. This is the real Web Operating System.
The Web (browser) is inside of every application instead of every application being inside the Web (browser).
Mark continues to hammer home the most important thing to keep in mind when creating responsive designs: design from the content out, not the canvas in.
A thorough hypertext report from those good folks at the Institute For The Future on our fabrication overlords.
A PDF of the slides (with copious notes) from Josh’s brilliant presentation. I love this guy!
Possibly the least imaginative concept video ever made, this piece commissioned by Blackberry shows a dystopian near-future ruled by security departments run by people with very, very tired arms.
This thread on whether HTML5 Boilerplate should include Respond.js by default (and whether the CSS should take a small-screen first approach) nicely summarises the current landscape for web devs: chaotic, confusing …and very, very exciting.
This vision thing commissioned by Microsoft shows a future-friendly networked world where content flows like water from screen to screen.
Josh nails it: publishers need to stop thinking in terms of issues:
Publishers and designers have to start thinking about content at a more atomic level, not in aggregated issues. That’s how we already understand news as consumers, and we have to start thinking that way as publishers, too. This is why Flipboard, Instapaper, and other aggregators are so interesting: they give you one container for the whole universe of content, unbound to any one publisher.
Given some recent hand-wringing about the web as a “platform,” it seems appropriate to revisit this superb article from Ben. The specifics of the companies and technologies may have changed in the past year but the fundamental point remains the same:
Everything about web architecture; HTTP, HTML, CSS, is designed to serve and render content, but most importantly the web is formed where all of that content is linked together. That is what makes it amazing, and that is what defines it. This purpose and killer application of the web is not even comparable to the application frameworks of any particular operating system.
Andy responds to Joe Hewitt’s recent despondent posts about the web. I tend to agree with Andy: I think comparing the web to other “platforms” is missing the point of what the web is.
See also: http://benward.me/blog/understand-the-web
John reinforces the importance of universal access above the desire to build only for the newest shiniest devices:
Universality is a founding principle of the web. It is the manifesto the web has been built on, and I believe one of the key drivers of the almost unimaginable success of the web over these last two decades. We ignore that at the web’s peril.
A great collection of the future-friendly techniques of today: progressive enhancement, mobile first and responsive design.
An insight into Elliot’s current design process which highlights the advantages of designing in the browser when you take a content-first approach.
A speculative timeline of future history.
A terrific presentation on progressive enhancement and mobile web development from Brad at Web Design Day. You can look at the slides, read the notes and watch the video.
Looks like Lyza’s presentation at Over The Air at Bletchley Park was really excellent.
A great little interview with Lyza, wherein she outlines her future-friendly attitude to web development.
Jason takes a high-level look at tackling mobile-first responsive images (his next post will dig into the details). This is a really good summation of current thinking. Be sure to read the comments too: Andy chimes in with his experiences.
Paul paints a grim picture of our future support nightmares with multiple Internet Explorers, each one with multiple buggy “compatibility” modes.
Bruce nails his colours to the mast of future-friendliness (and nicely summarises recent heated debates between John Allsopp, Alex Russell and Joe Hewitt).
Brad documents his time at Mobilewood and cast his gaze to a future-friendly horizon.
Josh sums up the Mobilewood experience wonderfully. He also makes it clear that futurefriend.ly is just the beginning:
This stuff is hard, and we need to do it together. This is a time to be generous, and it’s a time for conversation. Let’s get after it.
Luke beautifully encapsulates the forces that drove the creation of the futurefriend.ly site. I feel like I should be standing on my chair, declaring “Oh captain, my captain!”
In today’s incredibly exciting yet overwhelming world of connected digital devices, these are the truths we hold to be self-evident…
A wonderful reminder by Kevin Kelly of the amazing interconnected world we live in, thanks to network effects.
A superbly written piece of near-future legal-dystopian speculative fiction. Damn, that Paul Ford can write!
Just imagine the world we would be living in if it weren’t for the warnings given to us by these film-makers.
Adrian Hon’s Kickstarter project has already reached its goal. I can’t wait for the podcasting to start.
There are two things I’d like to see after watching this video:
A tour of the Global Seed Bank in Svalbard.
Trying to design a warning message for future generations, without relying on language, writing or current semiotics.
We considered ourselves to be a powerful culture. This place is not a place of honor…no highly esteemed deed is commemorated here… nothing valued is here. What is here is dangerous and repulsive to us.
The intriguing tale of a fictional archivist, storing past visions of the future in a storage facility that acts as a space ark.
He has put money in the bank which will pay for the space well beyond his lifetime. Each year he collects technological predictions that had been made for that year and conserves the ones that didn’t come true in the form of 35mm slides. The ship itself consists of a refrigeration unit to help preserve the slides, a slide projector and light box in case these technologies have become extinct by the time of its recovery, and a system to get power from the outside. In an annual ritual on April 11th Walker adds another box to the mission.
One potential nightmare vision of the future …that looks kind of cool.
An attempt to turn psychohistory into reality using a “Knowledge Accelerator.”
The Paleofuture blog, that excellent trove of past visions of the future, has a corresponding video channel. The first episode is all about food.
How Has The Internet Changed The Way You Think?
A personal ode to cyberpunk.
An entertaining missive from the future.
Designing for the apocalypse.
Charles Stross peers into his dilithium crystal ball and tells tales of the future as decided by Apple.
Here is the star to sail your ship by.
Rev. Dan Catt's augmented reality future is here; it just isn't evenly distributed yet.
Download the PDF of this essay from the Near Future Laboratory and wallow in the sci-fi/tech/design goodness.
I know this sound uncharitable but there's a good chance that the reason why Bruce Sterling's books aren't selling is because he's just not a very good writer. And I say that as a big sci-fi fan. I mean, really... have you read Distraction? I tried ...and failed.
I should be depressed and dispirited after reading this, but the sheer quality of the writing gives me hope.
The classic Kurt Vonnegut short story Harrison Bergeron has been turned into a film. I hope it doesn't suck.
Brian and Josh are organising a Long Bet style gathering for the day before dConstruct. To participate, choose a timescale and enter your prediction. What an excellent way to kick-start some discussion.
A proof of concept browser from Adaptive Path together with Mozilla Labs. This must have been fun to work on.
Tom Hume demos Octobastard: a robot arm controlled from a mobile phone.
A brilliant braindump by Matt Webb examining the weave of the Web and the nature of reality. Set aside some time to soak this up.
This is the plain vanilla look.
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