I really like Dan’s take on using Photoshop (or Fireworks) as part of today’s web design process. The problem is not with the tool; the problem is with the expectations set by showing comps to clients.
By default, presenting a full comp says to your client, “This is how everyone will see your site.” In our multi-device world, we’re quickly moving towards, “This is how some people will see your site,” but we’re not doing a great job of communicating that.
It might seem like an obvious point, but what Tim is talking about here happens over and over again: a technique is dismissed based on bad implementation.
This post is ten years old, but I think it might still be the best attempt to demarcate a difference between web “sites” and web “apps”: think of them as stories and tools.
It’s also remarkably prescient about the need for an effort exactly like HTML5:
A widely-distributed, standards-compliant, browser and platform-independent library of functions that would perform the basic user interface functions for a web-based tool, relying on the server side only for the logic and data sourcing.
This is a very in-depth look at how to become a power user of the Web Inspector in Webkit browsers. I’m sitting down with a nice cup of tea to go through all of this.
This seems like an eminently sensible thing to do when building responsive sites: ditch mock-ups entirely. The reasons and the workflow outlined here make a lot of sense.
How designing in the browser works for rapid iteration.
Mark talks about the tools web designers use and the tools web designers want. The upshot: use whatever you’re most comfortable with.
Jonathan gives a thorough overview of the various tools and frameworks out there to help build native, hybrid and mobile web apps. He also shares his decision-making process on when to build what.
An excellent design technique from Samantha that allows you to nail down a visual vocabulary without using something as wishy-washy as a mood board or as rigid as a fully-blown comp. Brilliant!
The style tile is not a literal translation of what the website is going to be, but a starting point for the designer and the client to have a conversation and establish a common visual language.
A nice collection of design tools and methodologies.
Kevin Kelly on mankind's love/hate relationship with technology.
Vint Cerf announces M-Lab: an excellent resource which will allow people to find out if and how their internet access is being throttled. Viva l'internet!
Crows is smart. And yes, I am using the "Bookmark this..." link at the end of the article.