Jeremy Keith

Jeremy Keith

Making websites. Writing books. Hosting a podcast. Speaking at events. Living in Brighton. Working at Clearleft. Playing music. Taking photos. Answering email.

Journal 2788 sparkline Links 9164 sparkline Articles 78 sparkline Notes 5957 sparkline

Tuesday, June 8th, 2021

Deceptive dark patterns

When I was braindumping my thoughts prompted by last week’s UX Fest conference, I wrote about dark patterns.

Well, actually I wrote about deceptive dark patterns. That was a deliberate choice.

The phrase “dark pattern” is …problematic. We really don’t need to be associating darkness with negativity any more than we already do in our language and culture.

This is something I discussed with Melissa Smith after her talk on this topic. The consensus in general seems to be that the terminology is far from ideal, but it’s a bit late to change it now (I’m sure if Harry were coining the term today, he would choose a different phrase).

The defining characteristic of a “dark” pattern is that intentionally deceptive. How about we shift the terminology to talk about deceptive patterns?

Now, I get that inertia is a powerful force and it would be confusing to try do to a find-and-replace on all the resources that already exist on documenting “dark” patterns. So here’s a compromise:

From here on out, let’s start using the adjective “deceptive” in addition to the existing adjective “dark.” That’s what I did in my blog post. I only used the phrase “deceptive dark patterns.”

If we do that consistently, then after a while we’ll be able to drop one of those adjectives—“dark”—and refer to “deceptive patterns.”

Personally I’d love it if we could change the terminology overnight—and I’m quite heartened by the speed at which we changed our Github branches from “master” to “main”—but being pragmatic, I think this approach stands a greater chance of success.

Who’s with me?

Multiple sites across the web are down right now because “The Cloud” is in fact just spicy shared hosting.

Monday, June 7th, 2021

Bringing Dark Patterns to Light. Transcript of the speech I gave at the… | by Harry Brignull | Jun, 2021 | Medium

Harry gave a speech at the Federal Trade Commission’s Dark Patterns workshop in April. Here’s the transcript, posted to Ev’s blog.

When I first worked on Dark Patterns in 2010, I was quite naive. I thought that they could be eradicated by shaming the companies that used them, and by encouraging designers to use a code of ethics.

The fact that we’re here today means that approach didn’t work.

Weighing up UX

You can listen to an audio version of Weighing up UX.

This is the month of UX Fest 2021—this year’s online version of UX London. The festival continues with masterclasses every Tuesday in June and a festival day of talks every Thursday (tickets for both are still available). But it all kicked off with the conference part last week: three back-to-back days of talks.

I have the great pleasure of hosting the event so not only do I get to see a whole lot of great talks, I also get to quiz the speakers afterwards.

Right from day one, a theme emerged that continued throughout the conference and I suspect will continue for the rest of the festival too. That topic was metrics. Kind of.

See, metrics come up when we’re talking about A/B testing, growth design, and all of the practices that help designers get their seat at the table (to use the well-worn cliché). But while metrics are very useful for measuring design’s benefit to the business, they’re not really cut out for measuring user experience.

People have tried to quantify user experience benefits using measurements like NetPromoter Score, which is about as useful as reading tea leaves or chicken entrails.

So we tend to equate user experience gains with business gains. That makes sense. Happy users should be good for business. That’s a reasonable hypothesis. But it gets tricky when you need to make the case for improving the user experience if you can’t tie it directly to some business metric. That’s when we run into the McNamara fallacy:

Making a decision based solely on quantitative observations (or metrics) and ignoring all others.

The way out of this quantitative blind spot is to use qualitative research. But another theme of UX Fest was just how woefully under-represented researchers are in most organisations. And even when you’ve gone and talked to users and you’ve got their stories, you still need to play that back in a way that makes sense to the business folks. These are stories. They don’t lend themselves to being converted into charts’n’graphs.

And so we tend to fall back on more traditional metrics, based on that assumption that what’s good for user experience is good for business. But it’s a short step from making that equivalency to flipping the equation: what’s good for the business must, by definition, be good user experience. That’s where things get dicey.

Broadly speaking, the talks at UX Fest could be put into two categories. You’ve got talks covering practical subjects like product design, content design, research, growth design, and so on. Then you’ve got the higher-level, almost philosophical talks looking at the big picture and questioning the industry’s direction of travel.

The tension between these two categories was the highlight of the conference for me. It worked particularly well when there were back-to-back talks (and joint Q&A) featuring a hands-on case study that successfully pushed the needle on business metrics followed by a more cautionary talk asking whether our priorities are out of whack.

For example, there was a case study on growth design, which emphasised the importance of A/B testing for validation, immediately followed by a talk on deceptive dark patterns. Now, I suspect that if you were to A/B test a deceptive dark pattern, the test would validate its use (at least in the short term). It’s no coincidence that a company like Booking.com, which lives by the A/B sword, is also one of the companies sued for using distressing design patterns.

Using A/B tests alone is like using a loaded weapon without supervision. They only tell you what people do. And again, the solution is to make sure you’re also doing qualitative research—that’s how you find out why people are doing what they do.

But as I’ve pondered the lessons from last week’s conference, I’ve come to realise that there’s also a danger of focusing purely on the user experience. Hear me out…

At one point, the question came up as to whether deceptive dark patterns were ever justified. What if it’s for a good cause? What if the deceptive dark pattern is being used by an organisation actively campaigning to do good in the world?

In my mind, there was no question. A deceptive dark pattern is wrong, no matter who’s doing it.

(There’s also the problem of organisations that think they’re doing good in the world: I’m sure that every talented engineer that worked on Google AMP honestly believed they were acting in the best interests of the open web even as they worked to destroy it.)

Where it gets interesting is when you flip the question around.

Suppose you’re a designer working at an organisation that is decidedly not a force for good in the world. Say you’re working at Facebook, a company that prioritises data-gathering and engagement so much that they’ll tolerate insurrectionists and even genocidal movements. Now let’s say there’s talk in your department of implementing a deceptive dark pattern that will drive user engagement. But you, being a good designer who fights for the user, take a stand against this and you successfully find a way to ensure that Facebook doesn’t deploy that deceptive dark pattern.

Yay?

Does that count as being a good user experience designer? Yes, you’ve done good work at the coalface. But the overall business goal is like a deceptive dark pattern that’s so big you can’t take it in. Is it even possible to do “good” design when you’re inside the belly of that beast?

Facebook is a relatively straightforward case. Anyone who’s still working at Facebook can’t claim ignorance. They know full well where that company’s priorities lie. No doubt they sleep at night by convincing themselves they can accomplish more from the inside than without. But what about companies that exist in the grey area of being imperfect? Frankly, what about any company that relies on surveillance capitalism for its success? Is it still possible to do “good” design there?

There are no easy answers and that’s why it so often comes down to individual choice. I know many designers who wouldn’t work at certain companies …but they also wouldn’t judge anyone else who chooses to work at those companies.

At Clearleft, every staff member has two levels of veto on client work. You can say “I’m not comfortable working on this”, in which case, the work may still happen but we’ll make sure the resourcing works out so you don’t have anything to do with that project. Or you can say “I’m not comfortable with Clearleft working on this”, in which case the work won’t go ahead (this usually happens before we even get to the pitching stage although there have been one or two examples over the years where we’ve pulled out of the running for certain projects).

Going back to the question of whether it’s ever okay to use a deceptive dark pattern, here’s what I think…

It makes no difference whether it’s implemented by ProPublica or Breitbart; using a deceptive dark pattern is wrong.

But there is a world of difference in being a designer who works at ProPublica and being a designer who works at Breitbart.

That’s what I’m getting at when I say there’s a danger to focusing purely on user experience. That focus can be used as a way of avoiding responsibility for the larger business goals. Then designers are like the soldiers on the eve of battle in Henry V:

For we know enough, if we know we are the kings subjects: if his cause be wrong, our obedience to the king wipes the crime of it out of us.

Sunday, June 6th, 2021

Ancestors and Descendants – Eric’s Archived Thoughts

Eric looks back on 25 years of CSS and remarks on how our hacks and workarounds have fallen away over time, thank goodness.

But this isn’t just a message of nostalgia about how much harder things were back in my day. Eric also shows how CSS very nearly didn’t make it. I’m not exaggerating when I say that Todd Fahrner and Tantek Çelik saved the day. If Tantek hadn’t implemented doctype switching, there’s no way that CSS would’ve been viable.

Gaming the Iron Curtain

The ZX Spectrum in a time of revolution:

Gaming the Iron Curtain offers the first book-length social history of gaming and game design in 1980s Czechoslovakia, or anywhere in the Soviet bloc. It describes how Czechoslovak hobbyists imported their computers, built DIY peripherals, and discovered games as a medium, using them not only for entertainment but also as a means of self-expression.

Friday, June 4th, 2021

Two articles on SPA or SPA-like sites vs alternatives — Piper Haywood

On framework-dependency and longevity:

So it’s not even so much about being wary of React or Vue, it’s about not making assumptions, being cautious and cognizant of future needs or restrictions when proposing a tech stack. Any tech stack you choose will ultimately become a ball-and-chain, not just those based on JavaScript frameworks. It’s just that the ball can sometimes be heavier than it needed to be, and you can anticipate that with a little foresight.

Thursday, June 3rd, 2021

Two decades of thesession.org

On June 3rd, 2001, I launched thesession.org. Happy twentieth birthday to The Session!

Although actually The Session predates its domain name by a few years. It originally launched as a subdirectory here on adactio.com with the unwieldly URL /session/session.shtml

A screenshot of the first version of The Session

That incarnation was more like a blog. I’d post the sheetmusic for a tune every week with a little bit of commentary. That worked fine until I started to run out of tunes. That’s when I made the site dynamic. People could sign up to become members of The Session. Then they could also post tunes and add comments.

A screenshot of the second version of The Session

That’s the version that is two decades old today.

The last really big change to the site happened in 2012. As well as a complete redesign, I introduced lots of new functionality.

A screenshot of the current version of The Session

In all of those incarnations, the layout was fluid …long before responsive design swept the web. That was quite unusual twenty years ago, but I knew it was the webby thing to do.

What’s also unusual is just keeping a website going for twenty years. Keeping a community website going for twenty years is practically unheard of. I’m very proud of The Session. Although, really, I’m just the caretaker. The site would literally be nothing without all the contributions that people have made.

I’ve more or less adopted a Wikipedia model for contributions. Some things, like tune settings, can only be edited by the person who submitted it But other things, like the track listing of a recording, or the details of a session, can be edited by any member of the site. And of course anyone can add a comment to any listing. There’s a certain amount of risk to that, but after testing it for two decades, it’s working out very nicely.

What’s really nice is when I get to meet my fellow members of The Session in meatspace. If I’m travelling somewhere and there’s a local session happening, I always get a warm welcome. I mean, presumably everyone would get a warm welcome at those sessions, but I’ve also had my fair share of free pints thanks to The Session.

I feel a great sense of responsibility with The Session. But it’s not a weight of responsibility—the way that many open source maintainers describe how their unpaid labour feels. The sense of responsibility I feel drives me. It gives me a sense of purpose.

The Session is older than any client work I’ve ever done. It’s older than any books I’ve written. It’s even older than Clearleft by a few years. Heck, it’s even older than this blog (just).

I’m 50 years old now. The Session is 20 years old. That’s quite a chunk of my life. I think it’s fair to say that it’s part of me now. Of all the things I’ve made so far in my life, The Session is the one I’m proudest of.

I’m looking forward to stewarding the site through the next twenty years.

I helped pioneer UX design. What I see today horrifies me

Jesse has his Oppenheimer moment, with much wailing and gnashing of teeth.

What got lost along the way was a view of UX as something deeper and more significant than a step in the software delivery pipeline: an approach that grounds product design in a broad contextual understanding of the problem and goes beyond the line-item requirements of individual components. Also lost along the way were many of the more holistic and exploratory practices that enabled UX to deliver that kind of foundational value.