HTML/XHTML Compatibility Authoring Guidelines
A first bash at describing how to write (X)HTML5 documents that can be parsed as XML as well as HTML.
A first bash at describing how to write (X)HTML5 documents that can be parsed as XML as well as HTML.
While I was up in London, I arranged to pop by The Guardian offices at 90 York Way, the venue for Science Hack Day on June 19th and 20th.
Now I’m really excited about the event. The space is absolutely fantastic! There’s going to be loads of room and plenty of bandwidth, all in a very nifty building.
Location: sorted. Connectivity: sorted. Dates: sorted. Now the big issue is sorting out sponsorship: it takes money to feed all the geeks with hackfuel. If you have any ideas about potential sponsors, let me know.
And, if you haven’t already, add you name on the wiki.
I went up to London today to have a chat about HTML5 with some of the developers in the trenches of the BBC World Service.
It was only when I was on the train from Brighton that I realised I had left my reading material at home. Never mind
, I thought, I’ve got my my Huffduffer feed to listen to.
First, I listened to a talk from Robin Dunbar at The RSA entitled How Many Friends Does One Person Need?
Then I listened to Jared interviewing Christian Crumlish and Erin Malone on Designing Social Interfaces.
The thematic segue was seamless.
A framework for creating old-school arcade games in the browser, using HTML5.
A cute hardware hack: send a tweet with the word TwitweeClock, the hashtag #TwitweeClock, or the username @TwitweeClock, and this cuckoo clock will, well, cuckoo.
An exercise in collaboration and perspective: let another designer touch your website while you touch theirs.
Quite a stunning proof of concept that uses video and canvas.