Archive: April 4th, 2012

Mobile Device Testing: The Gear | Bagcheck

An oldie but a goodie: this Bagcheck blog post contains a whole bunch of useful links to lists of mobile device testing suites.

GDS design principles

A great set of design principles for gov.uk — I’ve added them to http://principles.adactio.com/

Things Real People Don’t Say About Advertising

Yeah, it’s an easy target …but the cumulative effect is very funny.

Holy sh!t. Did you see that interstitial? That was dope. Refresh, refresh!!

Prontotype :: Data-driven interactive prototyping framework

Mark has put together this rather excellent prototyping tool. It’s basically the V from an MVC system. You can easily move stuff around, change data …all the good stuff you want to do quickly and easily when you’re prototyping in the browser.

How Not To Sort By Average Rating

I don’t understand the maths, but the logic is fascinating.

Google are about to murder a good friend of mine — Glenn Jones

Glenn gives a rational thoughtful explanation of why he’s as pissed off as I am about Google’s destruction of the Social Graph API.

Obscura Day 2012 on April 28th | An International Celebration of Unusual Places

A day devoted to exploring unusual places all over the world. I couldn’t find anything for Brighton but it looks like there will be some stuff happening in London.

littleBits

This is such a brilliant and empowering idea: an open-source object-oriented to electronics, like LEGO bricks for circuit-building.

0x10 ͨ

The premise of the next game from the creator of Minecraft sounds insane and great: a far-future Elite where everything you do is powered by a 16-bit computer.

The computer in the game is a fully functioning emulated 16 bit CPU that can be used to control your entire ship, or just to play games on while waiting for a large mining operation to finish.