I think my favourite background music to work to is the sound of the web being woven: http://listen.hatnote.com/
Archive: December 8th, 2017
Had a conversation with @RowenaKP about bears in children’s stories, which led to me reimagine A Clockwork Orange where Rupert and his droogs kick Paddington’s head in.
Design Principles
Collections of design principles that you can contribute to.
The aim of the site is to help us analyse what good Design Principles are. How Design Principles are created and measured. How they develop.
The world is not a desktop
This 1993 article by Mark Weiser is relevant to our world today.
Take intelligent agents. The idea, as near as I can tell, is that the ideal computer should be like a human being, only more obedient. Anything so insidiously appealing should immediately give pause. Why should a computer be anything like a human being? Are airplanes like birds, typewriters like pens, alphabets like mouths, cars like horses? Are human interactions so free of trouble, misunderstanding, and ambiguity that they represent a desirable computer interface goal? Further, it takes a lot of time and attention to build and maintain a smoothly running team of people, even a pair of people. A computer I need to talk to, give commands to, or have a relationship with (much less be intimate with), is a computer that is too much the center of attention.