Archive: September 7th, 2019

Replying to a tweet from @obiwankimberly

I’ve spent the past few days being a booth boy for Project Nexus.

How Video Games Inspire Great UX – Scott Jenson

Six UX lessons from game design:

  1. Story vs Narrative (Think in terms of story arcs)
  2. Games are fractal (Break up the journey from big to small to tiny)
  3. Learning loop (figure out your core mechanic)
  4. Affordances (Prompt for known loops)
  5. Hintiness (Move to new loops)
  6. Pacing (Be sure to start here)

Replying to a tweet from @open8roger

What do you mean?

Progressive Web App propaganda.

Progressive Web App propaganda.

Remnant.

Remnant.

Sky trap.

Sky trap.

Ballardian.

Ballardian.

samuelgoto/sms-receiver: phone number verification

An interesting proposal to allow websites to detect certain SMS messages. The UX implications are fascinating.