Journal tags: development

314

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Bugblogging

A while back I wrote a blog post called Web Audio API weirdness on iOS. I described a bug in Mobile Safari along with a hacky fix. I finished by saying:

If you ever find yourself getting weird but inconsistent behaviour on iOS using the Web Audio API, this nasty little hack could help.

Recently Jonathan Aldrich posted a thread about the same bug. He included a link to my blog post. He also said:

Thanks so much for your post, this was a truly pernicious problem!

That warms the cockles of my heart. It’s very gratifying to know that documenting the bug (and the fix) helped someone out. Or, as I put it:

Yay for bugblogging!

Forgive the Germanic compound word, but in this case I think it fits.

Bugblogging doesn’t need to involve a solution. Just documenting a bug is a good thing to do. Recently I documented a bug with progressive web apps on iOS. Before that I documented a bug in Facebook Container for Firefox. When I documented some weird behaviour with the Web Share API in Safari on iOS, I wasn’t even sure it was a bug but Tess was pretty sure it was and filed a proper bug report.

I’ve benefited from other people bugblogging. Phil Nash wrote Service workers: beware Safari’s range request. That was exactly what I needed to solve a problem I’d been having. And then that post about Phil solving my problem helped Peter Rukavina solve a similar issue so he wrote Phil Nash and Jeremy Keith Save the Safari Video Playback Day.

Again, this warmed the cockles of my heart. Bugblogging is worth doing just for the reward of that feeling.

There’s a similar kind of blog post where, instead of writing about a bug, you write about a particular technique. In one way, this is the opposite of bugblogging because you’re writing about things working exactly as they should. But these posts have a similar feeling to bugblogging because they also result in a warm glow when someone finds them useful.

Here are some recent examples of these kinds of posts—tipblogging?—that I’ve found useful:

All three are very handy tips. Thanks, Eric! Thanks, Rich! Thanks, Stephanie!

Suspicion

I’ve already had some thoughtful responses to yesterday’s post about trust. I wrapped up my thoughts with a request:

I would love it if someone could explain why they avoid native browser features but use third-party code.

Chris obliged:

I can’t speak for the industry, but I have a guess. Third-party code (like the referenced Bootstrap and React) have a history of smoothing over significant cross-browser issues and providing better-than-browser ergonomic APIs. jQuery was created to smooth over cross-browser JavaScript problems. That’s trust.

Very true! jQuery is the canonical example of a library smoothing over the bumpy landscape of browser compatibilities. But jQuery is also the canonical example of a library we no longer need because the browsers have caught up …and those browsers support standards directly influenced by jQuery. That’s a library success story!

Charles Harries takes on my question in his post Libraries over browser features:

I think this perspective of trust has been hammered into developers over the past maybe like 5 years of JavaScript development based almost exclusively on inequality of browser feature support. Things are looking good in 2022; but as recently as 2019, 4 of the 5 top web developer needs had to do with browser compatibility.

Browser compatibility is one of the underlying promises that libraries—especially the big ones that Jeremy references, like React and Bootstrap—make to developers.

So again, it’s browser incompatibilities that made libraries attractive.

Jim Nielsen responds with the same message in his post Trusting Browsers:

We distrust the browser because we’ve been trained to. Years of fighting browser deficiencies where libraries filled the gaps. Browser enemy; library friend.

For example: jQuery did wonders to normalize working across browsers. Write code once, run it in any browser — confidently.

Three for three. My question has been answered: people gravitated towards libraries because browsers had inconsistent implementations.

I’m deliberately using the past tense there. I think Jim is onto something when he says that we’ve been trained not to trust browsers to have parity when it comes to supporting standards. But that has changed.

Charles again:

This approach isn’t a sustainable practice, and I’m trying to do as little of it as I can. Jeremy is right to be suspicious of third-party code. Cross-browser compatibility has gotten a lot better, and campaigns like Interop 2022 are doing a lot to reduce the burden. It’s getting better, but the exasperated I-just-want-it-to-work mindset is tough to uninstall.

I agree. Inertia is a powerful force. No matter how good cross-browser compatibility gets, it’s going to take a long time for developers to shed their suspicion.

Jim is glass-half-full kind of guy:

I’m optimistic that trust in browser-native features and APIs is being restored.

He also points to a very sensible mindset when it comes to third-party libraries and frameworks:

In this sense, third-party code and abstractions can be wonderful polyfills for the web platform. The idea being that the default posture should be: leverage as much of the web platform as possible, then where there are gaps to creating great user experiences, fill them in with exploratory library or framework features (features which, conceivably, could one day become native in browsers).

Yes! A kind of progressive enhancement approach to using third-party code makes a lot of sense. I’ve always maintained that you should treat libraries and frameworks like cattle, not pets. Don’t get too attached. If the library is solving a genuine need, it will be replaced by stable web standards in browsers (again, see jQuery).

I think that third-party libraries and frameworks work best as polyfills. But the whole point of polyfills is that you only use them when the browsers don’t supply features natively (and you also go back and remove the polyfill later when browsers do support the feature). But that’s not how people are using libraries and frameworks today. Developers are reaching for them by default instead of treating them as a last resort.

I like Jim’s proposed design princple:

Where available, default to browser-native features over third party code, abstractions, or idioms.

(P.S. It’s kind of lovely to see this kind of thoughtful blog-to-blog conversation happening. Right at a time when Twitter is about to go down the tubes, this is a demonstration of an actual public square with more nuanced discussion. Make your own website and join the conversation!)

Trust

I’ve noticed a strange mindset amongst front-end/full-stack developers. At least it seems strange to me. But maybe I’m the one with the strange mindset and everyone else knows something I don’t.

It’s to do with trust and suspicion.

I’ve made no secret of the fact that I’m suspicious of third-party code and dependencies in general. Every dependency you add to a project is one more potential single point of failure. You have to trust that the strangers who wrote that code knew what they were doing. I’m still somewhat flabbergasted that developers regularly add dependencies—via npm or yarn or whatever—that then pull in even more dependencies, all while assuming good faith and competence on the part of every person involved.

It’s a touching expression of faith in your fellow humans, but I’m not keen on the idea of faith-based development.

I’m much more trusting of native browser features—HTML elements, CSS features, and JavaScript APIs. They’re not always perfect, but a lot of thought goes into their development. By the time they land in browsers, a whole lot of smart people have kicked the tyres and considered many different angles. As a bonus, I don’t need to install them. Even better, end users don’t need to install them.

And yet, the mindset I’ve noticed is that many developers are suspicious of browser features but trusting of third-party libraries.

When I write and talk about using service workers, I often come across scepticism from developers about writing the service worker code. “Is there a library I can use?” they ask. “Well, yes” I reply, “but then you’ve got to understand the library, and the time it takes you to do that could be spent understanding the native code.” So even though a library might not offer any new functionality—just a different idion—many developers are more likely to trust the third-party library than they are to trust the underlying code that the third-party library is abstracting!

Developers are more likely to trust, say, Bootstrap than they are to trust CSS grid or custom properties. Developers are more likely to trust React than they are to trust web components.

On the one hand, I get it. Bootstrap and React are very popular. That popularity speaks volumes. If lots of people use a technology, it must be a safe bet, right?

But if we’re talking about popularity, every single browser today ships with support for features like grid, custom properties, service workers and web components. No third-party framework can even come close to that install base.

And the fact that these technologies have shipped in stable browsers means they’re vetted. They’ve been through a rigourous testing phase. They’ve effectively got a seal of approval from each individual browser maker. To me, that seems like a much bigger signal of trustworthiness than the popularity of a third-party library or framework.

So I’m kind of confused by this prevalent mindset of trusting third-party code more than built-in browser features.

Is it because of the job market? When recruiters are looking for developers, their laundry list is usually third-party technologies: React, Vue, Bootstrap, etc. It’s rare to find a job ad that lists native browser technologies: flexbox, grid, service workers, web components.

I would love it if someone could explain why they avoid native browser features but use third-party code.

Until then, I shall remain perplexed.

Declarative design

I feel like in the past few years there’s been a number of web design approaches that share a similar mindset. Intrinsic web design by Jen; Every Layout by Andy and Heydon; Utopia by Trys and James.

To some extent, their strengths lie in technological advances in CSS: flexbox, grid, calc, and so on. But more importantly, they share an approach. They all focus on creating the right inputs rather than trying to control every possible output. Leave the final calculations for those outputs to the browser—that’s what computers are good at.

As Andy puts it:

Be the browser’s mentor, not its micromanager.

Reflecting on Utopia’s approach, Jim Nielsen wrote:

We say CSS is “declarative”, but the more and more I write breakpoints to accommodate all the different ways a design can change across the viewport spectrum, the more I feel like I’m writing imperative code. At what quantity does a set of declarative rules begin to look like imperative instructions?

In contrast, one of the principles of Utopia is to be declarative and “describe what is to be done rather than command how to do it”. This approach declares a set of rules such that you could pick any viewport width and, using a formula, derive what the type size and spacing would be at that size.

Declarative! Maybe that’s the word I’ve been looking for to describe the commonalities between Utopia, Every Layout, and intrinsic web design.

So if declarative design is a thing, does that also mean imperative design is also a thing? And what might the tools and technologies for imperative design look like?

I think that Tailwind might be a good example of an imperative design tool. It’s only about the specific outputs. Systematic thinking is actively discouraged; instead you say exactly what you want the final pixels on the screen to be.

I’m not saying that declarative tools—like Utopia—are right and that imperative tools—like Tailwind—are wrong. As always, it depends. In this case, it depends on the mindset you have.

If you agree with this statement, you should probably use an imperative design tool:

CSS is broken and I want my tools to work around the way CSS has been designed.

But if you agree with this statement, you should probably use a declarative design tool:

CSS is awesome and I want my tools to amplify the way that CSS had been designed.

If you agree with the first statement but you then try using a declarative tool like Utopia or Every Layout, you will probably have a bad time. You’ll probably hate it. You may declare the tool to be “bad”.

Likewise if you agree with the second statement but you then try using an imperative tool like Tailwind, you will probably have a bad time. You’ll probably hate it. You may declare the tool to be “bad”.

It all depends on whether the philosophy behind the tool matches your own philosophy. If those philosophies match up, then using the tool will be productive and that tool will act as an amplifier—a bicycle for the mind. But if the philosophy of the tool doesn’t match your own philosophy, then you will be fighting the tool at every step—it will slow you down.

Knowing that this spectrum exists between declarative tools and imperative tools can help you when you’re evaluating technology. You can assess whether a web design tool is being marketed on the premise that CSS is broken or on the premise that CSS is awesome.

I wonder whether your path into web design and development might also factor into which end of the spectrum you’d identify with. Like, if your background is in declarative languages like HTML and CSS, maybe intrisic web design really resonates. But if your background is in imperative languages like JavaScript, perhaps Tailwind makes more sense to you.

Again, there’s no right or wrong here. This is about matching the right tool to the right mindset.

Personally, the declarative design approach fits me like a glove. It feels like it’s in the tradition of John’s A Dao Of Web Design or Ethan’s Responsive Web Design—ways of working with the grain of the web.

When should there be a declarative version of a JavaScript API?

I feel like it’s high time I revived some interest in my proposal for button type="share". Last I left it, I was gathering use cases and they seem to suggest that the most common use case for the Web Share API is sharing the URL of the current page.

If you want to catch up on the history of this proposal, here’s what I’ve previously written:

Remember, my proposal isn’t to replace the JavaScript API, it’s to complement it with a declarative option. The declarative option doesn’t need to be as fully featured as the JavaScript API, but it should be able to cover the majority use case. I think this should hold true of most APIs.

A good example is the Constraint Validation API. For the most common use cases, the required attribute and input types like “email”, “url”, and “number” have you covered. If you need more power, reach for the JavaScript API.

A bad example is the Geolocation API. The most common use case is getting the user’s current location. But there’s no input type="geolocation" (or button type="geolocation"). Your only choice is to use JavaScript. It feels heavy-handed.

I recently got an email from Taylor Hunt who has come up with a good litmus test for JavaScript APIs that should have a complementary declarative option:

I’ve been thinking about how a lot of recently-proposed APIs end up having to deal with what Chrome devrel’s been calling the “user gesture/activation budget”, and wondering if that’s a good indicator of when something should have been HTML in the first place.

I think he’s onto something here!

Think about any API that requires a user gesture. Often the documentation or demo literally shows you how to generate a button in JavaScript in order to add an event handler to it in order to use the API. Surely that’s an indication that a new button type could be minted?

The Web Share API is a classic example. You can’t invoke the API after an event like the page loading. You have to invoke the API after a user-initiated event like, oh, I don’t know …clicking on a button!

The Fullscreen API has the same restriction. You can’t make the browser go fullscreen unless you’re responding to user gesture, like a click. So why not have button type="fullscreen" in HTML to encapsulate that? And again, the fallback in non-supporting browsers is predictable—it behaves like a regular button—so this is trivial to polyfill. I should probably whip up a polyfill to demonstrate this.

I can’t find a list of all the JavaScript APIs that require a user gesture, but I know there’s more that I’m just not thinking of. I’d love to see if they’d all fit this pattern of being candidates for a new button type value.

The only potential flaw in this thinking is that some APIs that require a user gesture might also require a secure context (either being served over HTTPS or localhost). But as far as I know, HTML has never had the concept of features being restricted by context. An element is either supported or it isn’t.

That said, there is some prior art here. If you use input type="password" in a non-secure context—like a page being served over HTTP—the browser updates the interface to provide scary warnings. Perhaps browsers could do something similar for any new button types that complement secure-context JavaScript APIs.

Web notifications on iOS

I’ve mentioned before that I don’t enable notifications on my phone. Text messages are the only exception. I don’t want to get notified if a new email arrives (I avoid email on my phone completely) and I certainly don’t want some social media app telling me somebody liked or faved something.

But the number one feature I’d like to see in Safari on iOS is web notifications.

It’s not for me personally, see. It’s because it’s the number one reason why people are choosing not to go all in progressive web apps.

Safari on iOS is the last holdout. But that equates to enough marketshare that many companies feel they can’t treat notifications as a progressive enhancement. While I may not agree with that decision myself, I get it.

When I’m evangelising the benefits of building on the open web instead of making separate iOS and Android apps, I inevitably get asked about notifications. As long as mobile Safari doesn’t support them—even though desktop Safari does—I’m somewhat stumped. There’s no polyfill for this feature other than building an entire native app, which is a bit extreme as polyfills go.

And of course, unlike on your Mac, you don’t have the option of using a different browser on your iPhone. As long as mobile Safari doesn’t support web notifications, nothing on iOS can support web notifications.

I’ve got progressive web apps on the home screen of my phone that match their native equivalents feature-for-feature. Twitter. Instagram. They’re really good. In some ways they’re superior to the native apps; the Twitter website is much calmer, and the Instagram website has no advertising. But if I wanted to get notifications from any of those sites, I’d have to keep the native apps installed just for that one feature.

So in the spirit of complaining about web browsers in a productive way, I just want to throw this plea out there: Apple, please support web notifications in mobile Safari!

The good news is that web notifications on iOS might be on their way. Huzzah!

Alas, we’re reliant on Maximiliano’s detective work to even get a glimpse of a future feature like this. Apple has no public roadmap for Safari. There’s this status page on the Webkit blog but it’s incomplete—web notifications don’t appear at all. In any case, WebKit and Safari aren’t the same thing. The only way of knowing if a feature might be implemented in Safari is if it shows up in Safari Technology Preview, at which point it’s already pretty far along.

So while my number one feature request for mobile Safari is web notifications, a close second would be a public roadmap.

It only seems fair. If Apple devrels are asking us developers what features we’d like to see implemented—as they should!—then shouldn’t those same developers also be treated with enough respect to share a roadmap with them? There’s not much point in us asking for features if, unbeknownst to us, that feature is already being worked on.

But, like I said, my number one request remains: web notifications on iOS …please!

Screenshots

I wrote about how I created a page on The Session with instructions for installing the site to your home screen. When I said that I included screenshots on that page, I may have underplayed the effort involved. It was real faff.

I’ve got an iPhone so generating screenshots (and video) from that wasn’t too bad. But I don’t have access to an Android phone. I found myself scouring the web for templates that I could use to mockup a screenshot of the address bar.

That got me thinking…

Wouldn’t it be cool if there were a service that generated those screenshots for you? You give it a URL, and it spits out screenshots of the site complete with overlays showing the installation flow on Android and iOS. It could even generate the img markup, complete with differently-scaled images for the srcset attribute.

Download the images. Copy that markup. Paste it into a page on your site. Boom! Now you’ve got somewhere to point your visitors to if you’d like them to install your progressive web app.

There are already some services out there for generating screenshots of mobile phones but they’re missing is the menu overlays for adding to home screen.

The devrels at both Google and Microsoft have been doing a great job of promoting progressive web apps. They’ve built tools to help you with tasks like generating icons or creating your web app manifest. It would be sooooo nifty if those tools also generated instructional screenshots for adding to home screen!

Installing progressive web apps

I don’t know about you, but it seems like everyone I follow on Twitter is playing Wordle. Although I don’t play the game myself, I think it’s pretty great.

Not only does Wordle have a very sweet backstory, but it’s also unashamedly on the web. If you want to play, you go to the URL powerlanguage.co.uk/wordle. That’s it. No need to download an app.

That hasn’t stopped some nefarious developers trying to trick people into downloading their clones of Wordle from app stores. App stores, which are meant to be curated and safe, are in fact filled with dodgy knock-offs and scams. Contrary to popular belief, the web is quite literally a safer bet.

Wordle has a web app manifest, which means you can add it to your home screen and it will behave just like a native app (although I don’t believe it has offline support). That’s great, but the process of adding a web app to your home screen on iOS is ludicrously long-winded.

Macworld published an article detailing how to get the real Wordle app on your iPhone or iPad. On the one hand it’s great to see this knowledge being spread. On the other hand it’s dispiriting that it’s even necessary to tell people that they can do this, like it’s a hidden nerdy secret just for power users.

At this point I’ve pretty much given up on Apple ever doing anything about this pathetic situation. So what can I do instead?

Well, taking my cue from that Macworld article, the least I can do is inform people how they can add a progressive web app to their home screen.

That’s what I’ve done on thesession.org. I’ve published a page on how to install The Session to your home screen.

On both Android and iPhone the journey to installing a progressive web app begins with incomprehensible iconography. On Android you must first tap on the unlabeled kebab icon—three vertical dots. On iOS you must first tap on the unlabeled share icon—a square with an arrow coming out of it.

The menu icon on Android. The share icon on iOS.

When it comes to mobile operating systems, consumer choice means you choose which kind of mystery meat to eat.

I’ve included screenshots to help people identify these mysterious portals. For iOS I’ve also included a video to illustrate the quest to find the secret menu item buried beneath the share icon.

I’ve linked to the page with the installation instructions from the site’s “help” page and the home page.

Handy tip: when you’re adding a start_url value to your web app manifest, it’s common to include a query string like this:

start_url: "/?homescreen"

I’m guessing most people to that so they can get analytics on how many people are starting from an icon tap. I don’t do analytics on The Session but I’m still using that query string in my start_url. On the home page of the site, I check for the existence of the query string. If it exists, I don’t show the link to the installation page. So once someone has installed the site to their home screen, they shouldn’t see that message when they launch The Session.

If you’ve got a progressive web app, it might be worth making a page with installation instructions rather than relying on browsers to proactively inform your site’s visitors. You’d still need to figure out the right time and place to point people to that page, but at least the design challenge would be in your hands.

Should you decide to take a leaf out of the Android and iOS playbooks and use mystery meat navigation to link to such a page, there’s an emoji you could potentially use: 📲

It’s still worse than using actual words, but it might be better than some random combination of dots, squares and arrows.

(I’m not really serious about using that emoji, but if you do, be sure to use a sensible aria-label value on the enclosing a element.)

Partnering with Google on web.dev

When the web.dev team at Google contacted Clearleft about writing a course on responsive design, our eyes lit up.

This was clearly a good fit. For one thing, Clearleft has been pioneering responsive design from day one—we helped launch some of the first responsive sites in the UK. But there was another reason why this partnership sounded good: we had the same approach to writing and sharing.

Ever since Clearleft was founded in 2005 we’ve taken on board the motto of the World Wide Web itself: let’s share what we know. As well as doing the work, we enjoy sharing how the work gets done. Whether it’s case studies, blog posts, podcasts, or conference talks, we’re always thinking about ways to contribute to the web community.

Many other great resources have contributed to our collective knowledge: A List Apart, CSS Tricks, Smashing Magazine, Mozilla Developer Network, and more recently web.dev, which has become an excellent resource for front-end developers. But they wanted to make sure that designers were also included. Una described her plan for a fifteen-part course on modern responsive design aimed at web designers.

It was ambitious. The plan included some cutting edge technology that’s just shipping in browsers now. It sounded daunting and exciting in equal measure. Mostly it sounded like far too good an opportunity for Clearleft to pass up so we jumped on it.

With my fellow Clearlefties otherwise engaged in client work, it fell to me to tap out the actual words. Fortunately I’ve had plenty of experience with my own website of moving my fingers up and down on a keyboard in attempt to get concepts out of my head and onto the screen. I familiarised myself with the house style and got to work.

I had lots of help from the Chrome developer relations team at Google. Project management (thanks, Terry!), technical editing (thanks, Adam!), and copy editing (thanks, Rachel!) were provided to me.

Working with Rachel again was a real treat—she wrote the second edition of my book, HTML5 For Web Designers. Every time she suggested a change to something I had written, I found myself slapping my forehead and saying “Of course! That’s so much better!” It felt great to have someone else be a content buddy for me.

We had a weekly video call to check in and make sure everything was on track. There was also an epic spreadsheet to track the flow of each module as they progressed from outline to first draft to second draft.

Those were just the stages when the words were in a Google doc. After that, the content moved to Github and there was a whole other process to shepherd it towards going live.

Take note of the license in that repo: Creative Commons Attribution 3.0. That means that you—or anyone—is free to use and reuse all the material (as long as you include a credit). I think I might republish the fifteen articles on my site at some point.

If you’d like to peruse the outcome of this collaboration between Clearleft and Google, head on over to web.dev and learn responsive design. Then feel free to share it!

  1. Introduction
  2. Media queries
  3. Internationalization
  4. Macro layouts
  5. Micro layouts
  6. Typography
  7. Responsive images
  8. The picture element
  9. Icons
  10. Theming
  11. Accessibility
  12. Interaction
  13. User interface patterns
  14. Media features
  15. Screen configurations

Media queries with display-mode

It’s said that the best way to learn about something is to teach it. I certainly found that to be true when I was writing the web.dev course on responsive design.

I felt fairly confident about some of the topics, but I felt somewhat out of my depth when it came to some of the newer modern additions to browsers. The last few modules in particular were unexplored areas for me, with topics like screen configurations and media features. I learned a lot about those topics by writing about them.

Best of all, I got to put my new-found knowledge to use! Here’s how…

The Session is a progressive web app. If you add it to the home screen of your mobile device, then when you launch the site by tapping on its icon, it behaves just like a native app.

In the web app manifest file for The Session, the display-mode property is set to “standalone.” That means it will launch without any browser chrome: no address bar and no back button. It’s up to me to provide the functionality that the browser usually takes care of.

So I added a back button in the navigation interface. It only appears on small screens.

Do you see the assumption I made?

I figured that the back button was most necessary in the situation where the site had been added to the home screen. That only happens on mobile devices, right?

Nope. If you’re using Chrome or Edge on a desktop device, you will be actively encourged to “install” The Session. If you do that, then just as on mobile, the site will behave like a standalone native app and launch without any browser chrome.

So desktop users who install the progressive web app don’t get any back button (because in my CSS I declare that the back button in the interface should only appear on small screens).

I was alerted to this issue on The Session:

It downloaded for me but there’s a bug, Jeremy - there doesn’t seem to be a way to go back.

Luckily, this happened as I was writing the module on media features. I knew exactly how to solve this problem because now I knew about the existence of the display-mode media feature. It allows you to write media queries that match the possible values of display-mode in a web app manifest:

.goback {
  display: none;
}
@media (display-mode: standalone) {
  .goback {
    display: inline;
  }
}

Now the back button shows up if you “install” The Session, regardless of whether that’s on mobile or desktop.

Previously I made the mistake of inferring whether or not to show the back button based on screen size. But the display-mode media feature allowed me to test the actual condition I cared about: is this user navigating in standalone mode?

If I hadn’t been writing about media features, I don’t think I would’ve been able to solve the problem. It’s a really good feeling when you’ve just learned something new, and then you immediately find exactly the right use case for it!

Today, the distant future

It’s a bit of a cliché to talk about living in the future. It’s also a bit pointless. After all, any moment after the big bang is a future when viewed from any point in time before it.

Still, it’s kind of fun when a sci-fi date rolls around. Like in 2015 when we reached the time depicted in Back To The Future 2, or in 2019 when we reached the time of Blade Runner.

In 2022 we are living in the future of web standards. Again, technically, we’re always living in the future of any past discussion of web standards, but this year is significant …in a very insignificant way.

It all goes back to 2008 and an interview with Hixie, editor of the HTML5 spec at the WHATWG at the time. In it, he mentioned the date 2022 as the milestone for having two completely interoperable implementations.

The far more important—and ambitious—date was 2012, when HTML5 was supposed to become a Candidate Recommendation, which is standards-speak for done’n’dusted.

But the mere mention of the year 2022 back in the year 2008 was too much for some people. Jeff Croft, for example, completely lost his shit (Jeff had a habit of posting angry rants and then denying that he was angry or ranty, but merely having a bit of fun).

The whole thing was a big misunderstanding and soon irrelevant: talk of 2022 was dropped from HTML5 discussions. But for a while there, it was fascinating to see web designers and developers contemplate a year that seemed ludicriously futuristic. Jeff wrote:

God knows where I’ll be in 13 years. Quite frankly, I’ll be pretty fucking disappointed in myself (and our entire industry) if I’m writing HTML in 13 years.

That always struck me as odd. If I thought like that, I’d wonder what the point would be in making anything on the web to begin with (bear in mind that both my own personal website and The Session are now entering their third decade of life).

I had a different reaction to Jeff, as I wrote in 2010:

Many web developers were disgusted that such a seemingly far-off date was even being mentioned. My reaction was the opposite. I began to pay attention to HTML5.

But Jeff was far from alone. Scott Gilbertson wrote an angry article on Webmonkey:

If you’re thinking that planning how the web will look and work 13 years from now is a little bit ridiculous, you’re not alone.

Even if your 2022 ronc-o-matic web-enabled toaster (It slices! It dices! It browses! It arouses!) does ship with Firefox v22.3, will HTML still be the dominant language of web? Given that no one can really answer that question, does it make sense to propose a standard so far in the future?

(I’m re-reading that article in the current version of Firefox: 95.0.2.)

Brian Veloso wrote on his site:

Two-thousand-twenty-two. That’s 14 years from now. Can any of us think that far? Wouldn’t our robot overlords, whether you welcome them or not, have taken over by then? Will the internet even matter then?

From the comments on Jeff’s post, there’s Corey Dutson:

2022: God knows what the Internet will look like at that point. Will we even have websites?

Dan Rubin, who has indeed successfully moved from web work to photography, wrote:

I certainly don’t intend to be doing “web work” by that time. I’m very curious to see where the web actually is in 14 years, though I can’t imagine that HTML5 will even get that far; it’ll all be obsolete before 2022.

Joshua Works made a prediction that’s worryingly close to reality:

I’ll be surprised if website-as-HTML is still the preferred method for moving around the tons of data we create, especially in the manner that could have been predicted in 2003 or even today. Hell, iPods will be over 20 years old by then and if everything’s not run as an iPhone App, then something went wrong.

Someone with the moniker Grand Caveman wrote:

In 2022 I’ll be 34, and hopefully the internet will be obsolete by then.

Perhaps the most level-headed observation came from Jonny Axelsson:

The world in 2022 will be pretty much like the world in 2009.

The world in 2009 is pretty much like 1996 which was pretty much like the world in 1983 which was pretty much like the world in 1970. Some changes are fairly sudden, others are slow, some are dramatic, others subtle, but as a whole “pretty much the same” covers it.

The Web in 2022 will not be dramatically different from the Web in 2009. It will be less hot and it will be less cool. The Web is a project, and as it succeeds it will fade out of our attention and into the background. We don’t care about things when they work.

Now that’s a sensible perspective!

So who else is looking forward to seeing what the World Wide Web is like in 2036?

I must remember to write a blog post then and link back to this one. I have no intention of trying to predict the future, but I’m willing to bet that hyperlinks will still be around in 14 years.

Speaking of long bets…

Even more writing on web.dev

The final five are here! The course on responsive design I wrote for web.dev is now complete, just in time for Christmas. The five new modules are:

  1. Accessibility
  2. Interaction
  3. User interface patterns
  4. Media features
  5. Screen configurations

These five felt quite “big picture”, and often quite future-facing. I certainly learned a lot researching proposals for potential media features and foldable screens. That felt like a fitting way to close out the course, bookending it nicely with the history of responsive design in the introduction.

And with that, the full course is now online. Go forth and learn responsive design!

More writing on web.dev

Last month I wrote about writing on web.dev. At that time, the first five parts of a fourteen-part course on responsive design had been published. I’m pleased to say that the next five parts are now available. They are:

  1. Typography
  2. Responsive images
  3. The picture element
  4. Icons
  5. Theming

It wasn’t planned, but these five modules feel like they belong together. The first five modules were concerned with layout tools—media queries, flexbox, grid, and even container queries. The latest five modules are about the individual elements of design—type, colour, and images. But those elements are examined through the lens of responsiveness; responsive typography with clamp, responsive colour with prefers-color-scheme, and responsive images with picture and srcset.

The final five modules should be available later this month. In the mean time, I hope you like the first ten modules.

Faulty logic

I’m a fan of logical properties in CSS. As I wrote in the responsive design course on web.dev, they’re crucial for internationalisation.

Alaa Abd El-Rahim has written articles on CSS tricks about building multi-directional layouts and controlling layout in a multi-directional website. Not having to write separate stylesheets—or even separate rules—for different writing modes is great!

More than that though, I think understanding logical properties is the best way to truly understand CSS layout tools like grid and flexbox.

It’s like when you’re learning a new language. At some point your brain goes from translating from your mother tongue into the other language, and instead starts thinking in that other language. Likewise with CSS, as some point you want to stop translating “left” and “right” into “inline-start” and “inline-end” and instead start thinking in terms of inline and block dimensions.

As is so often the case with CSS, I think new features like these are easier to pick up if you’re new to the language. I had to unlearn using floats for layout and instead learn flexbox and grid. Someone learning layout from scatch can go straight to flexbox and grid without having to ditch the cognitive baggage of floats. Similarly, it’s going to take time for me to shed the baggage of directional properties and truly grok logical properties, but someone new to CSS can go straight to logical properties without passing through the directional stage.

Except we’re not quite there yet.

In order for logical properties to replace directional properties, they need to be implemented everywhere. Right now you can’t use logical properties inside a media query, for example:

@media (min-inline-size: 40em)

That wont’ work. You have to use the old-fashioned syntax:

@media (min-width: 40em)

Now you could rightly argue that in this instance we’re talking about the physical dimensions of the viewport. So maybe width and height make more sense than inline and block.

But then take a look at how the syntax for container queries is going to work. First you declare the axis that you want to be contained using the syntax from logical properties:

main {
  container-type: inline-size;
}

But then when you go to declare the actual container query, you have to use the corresponding directional property:

@container (min-width: 40em)

This won’t work:

@container (min-inline-size: 40em)

I kind of get why it won’t work: the syntax for container queries should match the syntax for media queries. But now the theory behind disallowing logical properties in media queries doesn’t hold up. When it comes to container queries, the physical layout of the viewport isn’t what matters.

I hope that both media queries and container queries will allow logical properties sooner rather than later. Until they fall in line, it’s impossible to make the jump fully to logical properties.

There are some other spots where logical properties haven’t been fully implemented yet, but I’m assuming that’s a matter of time. For example, in Firefox I can make a wide data table responsive by making its container side-swipeable on narrow screens:

.table-container {
  max-inline-size: 100%;
  overflow-inline: auto;
}

But overflow-inline and overflow-block aren’t supported in any other browsers. So I have to do this:

.table-container {
  max-inline-size: 100%;
  overflow-x: auto;
}

Frankly, mixing and matching logical properties with directional properties feels worse than not using logical properties at all. The inconsistency is icky. This feels old-fashioned but consistent:

.table-container {
  max-width: 100%;
  overflow-x: auto;
}

I don’t think there are any particular technical reasons why browsers haven’t implemented logical properties consistently. I suspect it’s more a matter of priorities. Fully implementing logical properties in a browser may seem like a nice-to-have bit of syntactic sugar while there are other more important web standard fish to fry.

But from the perspective of someone trying to use logical properties, the patchy rollout is frustrating.

Inertia

When I’ve spoken in the past about evaluating technology, I’ve mentioned two categories of tools for web development. I still don’t know quite what to call these categories. Internal and external? Developer-facing and user-facing?

The first category covers things like build tools, version control, transpilers, pre-processers, and linters. These are tools that live on your machine—or on the server—taking what you’ve written and transforming it into the raw materials of the web: HTML, CSS, and JavaScript.

The second category of tools are those that are made of the raw materials of the web: CSS frameworks and JavaScript libraries.

I think the criteria for evaluating these different kinds of tools should be very different.

For the first category, developer-facing tools, use whatever you want. Use whatever makes sense to you and your team. Use whatever’s effective for you.

But for the second category, user-facing tools, that attitude is harmful. If you make users download a CSS or JavaScript framework in order to benefit your workflow, then you’re making users pay a tax for your developer convenience. Instead, I firmly believe that user-facing tools should provide some direct benefit to end users.

When I’ve asked developers in the past why they’ve chosen to use a particular JavaScript framework, they’ve been able to give me plenty of good answers. But all of those answers involved the benefit to their developer workflow—efficiency, consistency, and so on. That would be absolutely fine if we were talking about the first category of tools, developer-facing tools. But those answers don’t hold up for the second category of tools, user-facing tools.

If a user-facing tool is only providing a developer benefit, is there any way to turn it into a developer-facing tool?

That’s very much the philosophy of Svelte. You can compare Svelte to other JavaScript frameworks like React and Vue but you’d be missing the most important aspect of Svelte: it is, by design, in that first category of tools—developer-facing tools:

Svelte takes a different approach from other frontend frameworks by doing as much as it can at the build step—when the code is initially compiled—rather than running client-side. In fact, if you want to get technical, Svelte isn’t really a JavaScript framework at all, as much as it is a compiler.

You install it on your machine, you write your code in Svelte, but what it spits out at the other end is HTML, CSS, and JavaScript. Unlike Vue or React, you don’t ship the library to end users.

In my opinion, this is an excellent design decision.

I know there are ways of getting React to behave more like a category one tool, but it is most definitely not the default behaviour. And default behaviour really, really matters. For React, the default behaviour is to assume all the code you write—and the tool you use to write it—will be sent over the wire to end users. For Svelte, the default behaviour is the exact opposite.

I’m sure you can find a way to get Svelte to send too much JavaScript to end users, but you’d be fighting against the grain of the tool. With React, you have to fight against the grain of the tool in order to not send too much JavaScript to end users.

But much as I love Svelte’s approach, I think it’s got its work cut out for it. It faces a formidable foe: inertia.

If you’re starting a greenfield project and you’re choosing a JavaScript framework, then Svelte is very appealing indeed. But how often do you get to start a greenfield project?

React has become so ubiquitous in the front-end development community that it’s often an unquestioned default choice for every project. It feels like enterprise software at this point. No one ever got fired for choosing React. Whether it’s appropriate or not becomes almost irrelevant. In much the same way that everyone is on Facebook because everyone is on Facebook, everyone uses React because everyone uses React.

That’s one of its biggest selling points to managers. If you’ve settled on React as your framework of choice, then hiring gets a lot easier: “If you want to work here, you need to know React.”

The same logic applies from the other side. If you’re starting out in web development, and you see that so many companies have settled on using React as their framework of choice, then it’s an absolute no-brainer: “if I want to work anywhere, I need to know React.”

This then creates a positive feedback loop. Everyone knows React because everyone is hiring React developers because everyone knows React because everyone is hiring React developers because…

At no point is there time to stop and consider if there’s a tool—like Svelte, for example—that would be less harmful for end users.

This is where I think Astro might have the edge over Svelte.

Astro has the same philosophy as Svelte. It’s a developer-facing tool by default. Have a listen to Drew’s interview with Matthew Phillips:

Astro does not add any JavaScript by default. You can add your own script tags obviously and you can do anything you can do in HTML, but by default, unlike a lot of the other component-based frameworks, we don’t actually add any JavaScript for you unless you specifically tell us to. And I think that’s one thing that we really got right early.

But crucially, unlike Svelte, Astro allows you to use the same syntax as the incumbent, React. So if you’ve learned React—because that’s what you needed to learn to get a job—you don’t have to learn a new syntax in order to use Astro.

I know you probably can’t take an existing React site and convert it to Astro with the flip of a switch, but at least there’s a clear upgrade path.

Astro reminds me of Sass. Specifically, it reminds me of the .scss syntax. You could take any CSS file, rename its file extension from .css to .scss and it was automatically a valid Sass file. You could start using Sass features incrementally. You didn’t have to rewrite all your style sheets.

Sass also has a .sass syntax. If you take a CSS file and rename it with a .sass file extension, it is not going to work. You need to rewrite all your CSS to use the .sass syntax. Some people used the .sass syntax but the overwhelming majority of people used .scss

I remember talking with Hampton about this and he confirmed the proportions. It was also the reason why one of his creations, Sass, was so popular, but another of his creations, Haml, was not, comparitively speaking—Sass is a superset of CSS but Haml is not a superset of HTML; it’s a completely different syntax.

I’m not saying that Svelte is like Haml and Astro is like Sass. But I do think that Astro has inertia on its side.

Memories of Ajax

I just finished watching The Billion Dollar Code, a German language miniseries on Netflix. It’s no Halt and Catch Fire, but it combines ’90s nostalgia, early web tech, and an opportunity for me to exercise my German comprehension.

It’s based on a true story, but with amalgamated characters. The plot, which centres around the preparation for a court case, inevitably invites comparison to The Social Network, although this time the viewpoint is from that of the underdogs trying to take on the incumbent. The incumbent is Google. The underdogs are ART+COM, artist-hackers who created the technology later used by Google Earth.

Early on, one of the characters says something about creating a one-to-one model of the whole world. That phrase struck me as familiar…

I remember being at the inaugural Future Of Web Apps conference in London back in 2006. Discussing the talks with friends afterwards, we all got a kick out of the speaker from Google, who happened to be German. His content and delivery was like a wonderfully Stranglovesque mad scientist. I’m sure I remember him saying something like “vee made a vun-to-vun model of the vurld.”

His name was Steffen Meschkat. I liveblogged the talk at the time. Turns out he was indeed on the team at ART+COM when they created Terravision, the technology later appropriated by Google (he ended up working at Google, which doesn’t make for as exciting a story as the TV show).

His 2006 talk was all about Ajax, something he was very familiar with, being on the Google Maps team. The Internet Archive even has a copy of the original audio!

It’s easy to forget now just how much hype there was around Ajax back then. It prompted me to write a book about combining Ajax and progressive enhancement.

These days, no one talks about Ajax. But that’s not because the technology went away. Quite the opposite. The technology became so ubiquituous that it no longer even needs a label.

A web developer today might ask “what’s Ajax?” in the same way that a fish might ask “what’s water?”

Writing on web.dev

Chrome Dev Summit kicked off yesterday. The opening keynote had its usual share of announcements.

There was quite a bit of talk about privacy, which sounds good in theory, but then we were told that Google would be partnering with “industry stakeholders.” That’s probably code for the kind of ad-tech sharks that have been making a concerted effort to infest W3C groups. Beware.

But once Una was on-screen, the topics shifted to the kind of design and development updates that don’t have sinister overtones.

My favourite moment was when Una said:

We’re also partnering with Jeremy Keith of Clearleft to launch Learn Responsive Design on web.dev. This is a free online course with everything you need to know about designing for the new responsive web of today.

This is what’s been keeping me busy for the past few months (and for the next month or so too). I’ve been writing fifteen pieces—or “modules”—on modern responsive web design. One third of them are available now at web.dev/learn/design:

  1. Introduction
  2. Media queries
  3. Internationalization
  4. Macro layouts
  5. Micro layouts

The rest are on their way: typography, responsive images, theming, UI patterns, and more.

I’ve been enjoying this process. It’s hard work that requires me to dive deep into the nitty-gritty details of lots of different techniques and technologies, but that can be quite rewarding. As is often said, if you truly want to understand something, teach it.

Oh, and I made one more appearance at the Chrome Dev Summit. During the “Ask Me Anything” section, quizmaster Una asked the panelists a question from me:

Given the court proceedings against AMP, why should anyone trust FLOC or any other Google initiatives ostensibly focused on privacy?

(Thanks to Jake for helping craft the question into a form that could make it past the legal department but still retain its spiciness.)

The question got a response. I wouldn’t say it got an answer. My verdict remains:

I’m not sure that Google Chrome can be considered a user agent.

The fundamental issue is that you’ve got a single company that’s the market leader in web search, the market leader in web advertising, and the market leader in web browsers. I honestly believe all three would function better—and more honestly—if they were separate entities.

Monopolies aren’t just damaging for customers. They’re damaging for the monopoly too. I’d love to see Google Chrome compete on being a great web browser without having to also balance the needs of surveillance-based advertising.

Publishing The State Of The Web

Back in April I gave a talk at An Event Apart Spring Summit. The talk was called The State Of The Web, and I’ve published the transcript. I’ve also published the video.

I put a lot of work into this talk and I think it paid off. I wrote about preparing the talk. I also wrote about recording it. I also published links related to the talk. It was an intense process, but a rewarding one.

I almost called the talk The Overview Effect. My main goal with the talk was to instil a sense of perspective. Hence the references to the famous Earthrise photograph.

On the one hand, I wanted the audience to grasp just how far the web has come. So the first half of the talk is a bit of a trip down memory lane, with a constant return to just how much we can accomplish in browsers today. It’s all very positive and upbeat.

Then I twist the knife. Having shown just how far we’ve progressed technically, I switch gears the moment I say:

The biggest challenges facing the World Wide Web today are not technical challenges.

Then I dive into those challenges, as I see them. It turns out that technical challenges would be preferable to the seemingly intractable problems of today’s web.

I almost wish I could’ve flipped the order: talk about the negative stuff first but then finish with the positive. I worry that the talk could be a bit of a downer. Still, I tried to finish on an optimistic note.

I won’t spoil it any more for you. Watch the video or have a read of The State Of The Web.

Design engineering on the Clearleft podcast

If you’re subscribed to the Clearleft podcast, then the latest episode is winging its way through the ether to your podcast software. The topic is one close to my heart: design engineering.

I wrote about this role back in February. I think my fervour comes across in that post and you can probably hear it in the podcast episode too.

As ever, I end up asking the question, “So what exactly is insert topic of the podcast episode here?”

I’ve got some smart folks answering that question. There’s an excerpt from Tobias Ahlin’s talk at this year’s UX Fest. And when I interviewed Adekunle Oduye for a previous episode on prototyping, we also discussed design engineering so I pulled out the relevant bits. But the bulk of the episode features the voice of Trys Mudford.

As you can gather from the many posts on Trys’s blog, he has a lot to say on the topic of design engineering. Luckily for me, he says it all with a clear, articulate delivery—the perfect podcast guest!

This episode finishes with a call to action (oh, the synergy!). If, after listening to 23 minutes of discussion on design engineering, you find yourself thinking “Hey, I think I might be a design engineer!”, then you should definitely head along to this job opening at Clearleft:

We’re currently looking for a design-friendly front-end developer with demonstrable skills in pattern-based prototyping and production.

Have a listen to episode two of season three of the Clearleft podcast and if you like what you hear, come and join us!

Accessibility testing

I was doing some accessibility work with a client a little while back. It was mostly giving their site the once-over, highlighting any issues that we could then discuss. It was an audit of sorts.

While I was doing this I started to realise that not all accessibility issues are created equal. I don’t just mean in their severity. I mean that some issues can—and should—be caught early on, while other issues can only be found later.

Take colour contrast. This is something that should be checked before a line of code is written. When designs are being sketched out and then refined in a graphical editor like Figma, that’s the time to check the ratio between background and foreground colours to make sure there’s enough contrast between them. You can catch this kind of thing later on, but by then it’s likely to come with a higher cost—you might have to literally go back to the drawing board. It’s better to find the issue when you’re at the drawing board the first time.

Then there’s the HTML. Most accessibility issues here can be caught before the site goes live. Usually they’re issues of ommission: form fields that don’t have an explicitly associated label element (using the for and id attributes); images that don’t have alt text; pages that don’t have sensible heading levels or landmark regions like main and nav. None of these are particularly onerous to fix and they come with the biggest bang for your buck. If you’ve got sensible forms, sensible headings, alt text on images, and a solid document structure, you’ve already covered the vast majority of accessibility issues with very little overhead. Some of these checks can also be automated: alt text for images; labels for inputs.

Then there’s interactive stuff. If you only use native HTML elements you’re probably in the clear, but chances are you’ve got some bespoke interactivity on your site: a carousel; a mega dropdown for navigation; a tabbed interface. HTML doesn’t give you any of those out of the box so you’d need to make your own using a combination of HTML, CSS, JavaScript and ARIA. There’s plenty of testing you can do before launching—I always ask myself “What would Heydon do?”—but these components really benefit from being tested by real screen reader users.

So if you commission an accessibility audit, you should hope to get feedback that’s mostly in that third category—interactive widgets.

If you get feedback on document structure and other semantic issues with the HTML, you should fix those issues, sure, but you should also see what you can do to stop those issues going live again in the future. Perhaps you can add some steps in the build process. Or maybe it’s more about making sure the devs are aware of these low-hanging fruit. Or perhaps there’s a framework or content management system that’s stopping you from improving your HTML. Then you need to execute a plan for ditching that software.

If you get feedback about colour contrast issues, just fixing the immediate problem isn’t going to address the underlying issue. There’s a process problem, or perhaps a communication issue. In that case, don’t look for a technical solution. A design system, for example, will not magically fix a workflow issue or route around the problem of designers and developers not talking to each other.

When you commission an accessibility audit, you want to make sure you’re getting the most out of it. Don’t squander it on issues that you can catch and fix yourself. Make sure that the bulk of the audit is being spent on the specific issues that are unique to your site.