Journal tags: enhancement

42

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Add view transitions to your website

I must admit, when Jake told me he was leaving Google, I got very worried about the future of the View Transitions API.

To recap: Chrome shipped support for the API, but only for single page apps. That had me worried:

If the View Transitions API works across page navigations, it could be the single best thing to happen to the web in years.

If the View Transitions API only works for single page apps, it could be the single worst thing to happen to the web in years.

Well, the multi-page version still hasn’t yet shipped in Chrome stable, but it is available in Chrome Canary behind a flag, so it looks like it’s almost here!

Robin took the words out of my mouth:

Anyway, even this cynical jerk is excited about this thing.

Are you the kind of person who flips feature flags on in nightly builds to test new APIs?

Me neither.

But I made an exception for the View Transitions API. So did Dave:

I think the most telling predictor for the success of the multi-page View Transitions API – compared to all other proposals and solutions that have come before it – is that I actually implemented this one. Despite animations being my bread and butter for many years, I couldn’t be arsed to even try any of the previous generation of tools.

Dave’s post is an excellent step-by-step introduction to using view transitions on your website. To recap:

Enable these two flags in Chrome Canary:

chrome://flags#view-transition
chrome://flags#view-transition-on-navigation

Then add this meta element to the head of your website:

<meta name="view-transition" content="same-origin">

You could stop there. If you navigate around your site, you’ll see that the navigations now fade in and out nicely from one page to another.

But the real power comes with transitioning page elements. Basically, you want to say “this element on this page should morph into that element on that page.” And when I say morph, I mean morph. As Dave puts it:

Behind the scenes the browser is rasterizing (read: making an image of) the before and after states of the DOM elements you’re transitioning. The browser figures out the differences between those two snapshots and tweens between them similar to Apple Keynote’s “Magic Morph” feature, the liquid metal T-1000 from Terminator 2: Judgement Day, or the 1980s cartoon series Turbo Teen.

If those references are lost on you, how about the popular kids book series Animorphs?

Some classic examples would be:

  • A thumbnail of a video on one page morphs into the full-size video on the next page.
  • A headline and snippet of an article on one page morphs into the full article on the next page.

I’ve added view transitions to The Session. Where I’ve got index pages with lists of titles, each title morphs into the heading on the next page.

Again, Dave’s post was really useful here. Each transition needs a unique name, so I used Dave’s trick of naming each transition with the ID of the individual item being linked to.

In the recordings section, for example, there might be a link like this on the index page:

<a href="/recordings/7812" style="view-transition-name: recording-7812">The Banks Of The Moy</a>

Which, if you click on it, takes you to the page with this heading:

<h1><span style="view-transition-name: recording-7812">The Banks Of The Moy</span></h1>

Why the span? Well, like Dave, I noticed some weird tweening happening between block and inline elements. Dave solved the problem with width: fit-content on the block-level element. I just stuck in an extra inline element.

Anyway, the important thing is that the name of the view transition matches: recording-7812.

I also added a view transition to pages that have maps. The position of the map might change from page to page. Now there’s a nice little animation as you move from one page with a map to another page with a map.

thesession.org View Transitions

That’s all good, but I found myself wishing that I could just have those enhancements. Every single navigation on the site was triggering a fade in and out—the default animation. I wondered if there was a way to switch off the default fading.

There is! That default animation is happening on a view transition named root. You can get rid of it with this snippet of CSS:

::view-transition-image-pair(root) {
  isolation: auto;
}
::view-transition-old(root),
::view-transition-new(root) {
  animation: none;
  mix-blend-mode: normal;
  display: block;
}

Voila! Now only the view transitions that you name yourself will get applied.

You can adjust the timing, the easing, and the animation properites of your view transitions. Personally, I was happy with the default morph.

In fact, that’s one of the things I like about this API. It’s another good example of declarative design. I say what I want to happen, but I don’t need to specify the details. I’ll let the browser figure all that out.

That’s what’s got me so excited about this API. Yes, it’s powerful. But just as important, it’s got a very low barrier to entry.

Chris has gathered a bunch of examples together in his post Early Days Examples of View Transitions. Have a look around to get some ideas.

If you like what you see, I highly encourage you to add view transitions to your website now.

“But wait,” I hear you cry, “this isn’t supported in any public-facing browser yet!”

To which, I respond “So what?” It’s a perfect example of progressive enhancement. Adding one meta element and a smidgen of CSS will do absolutely no harm to your website. And while no-one will see your lovely view transitions yet, once browsers do start shipping with support for the API, your site will automatically get better.

Your website will be enhanced. Progressively.

Update: Simon Pieters quite rightly warns against adding view transitions to live sites before the API is done:

in general, using features before they ship in a browser isn’t a great idea since it can poison the feature with legacy content that might break when the feature is enabled. This has happened several times and renames or so were needed.

Good point. I must temper my excitement with pragmatism. Let me amend my advice:

I highly encourage you to experiment with view transitions on your website now.

Read-only web apps

The most cartoonish misrepresentation of progressive enhancement is that it means making everything work without JavaScript.

No. Progressive enhancement means making sure your core functionality works without JavaScript.

In my book Resilient Web Design, I quoted Wilto:

Lots of cool features on the Boston Globe don’t work when JS breaks; “reading the news” is not one of them.

That’s an example where the core functionality is readily identifiable. It’s a newspaper. The core functionality is reading the news.

It isn’t always so straightforward though. A lot of services that self-identify as “apps” will claim that even their core functionality requires JavaScript.

Surely I don’t expect Gmail or Google Docs to provide core functionality without JavaScript?

In those particular cases, I actually do. I believe that a textarea in a form would do the job nicely. But I get it. That might take a lot of re-engineering.

So how about this compromise…

Your app should work in a read-only mode without JavaScript.

Without JavaScript I should still be able to read my email in Gmail, even if you don’t let me compose, reply, or organise my messages.

Without JavaScript I should still be able to view a document in Google Docs, even if you don’t let me comment or edit the document.

Even with something as interactive as Figma or Photoshop, I think I should still be able to view a design file without JavaScript.

Making this distinction between read-only mode and read/write mode could be very useful, especially at the start of a project.

Begin by creating the read-only mode that doesn’t require JavaScript. That alone will make for a solid foundation to build upon. Now you’ve built a fallback for any unexpected failures.

Now start adding the read/write functionally. You’re enhancing what’s already there. Progressively.

Heck, you might even find some opportunities to provide some read/write functionality that doesn’t require JavaScript. But if JavaScript is needed, that’s absolutely fine.

So if you’re about to build a web app and you’re pretty sure it requires JavaScript, why not pause and consider whether you can provide a read-only version.

Of the web

I’m subscribed to a lot of blogs in my RSS reader. I follow some people because what they write about is very different to what I know about. But I also follow lots of people who have similar interests and ideas to me. So I’m not exactly in an echo chamber, but I do have the reverb turned up pretty high.

Sometimes these people post thoughts that are eerily similar to what I’ve been thinking about. Ethan has been known to do this. Get out of my head, Marcotte!

But even if Ethan wasn’t some sort of telepath, he’d still be in my RSS reader. We’re friends. Lots of the people in my RSS reader are my friends. When I read their words, I can hear their voices.

Then there are the people I’ve never met. Like Desirée García, Piper Haywood, or Jim Nielsen. Never met them, don’t know them, but damn, do I enjoy reading their blogs. Last year alone, I ended up linking to Jim’s posts ten different times.

Or Baldur Bjarnason. I can’t remember when I first came across his writing, but it really, really resonates with me. I probably owe him royalties for the amount of times I’ve cited his post Over-engineering is under-engineering.

His latest post is postively Marcottian in how it exposes what’s been fermenting in my own mind. But because he writes clearly, it really helps clarify my own thinking. It’s often been said that you should write to figure out what you think, and I can absolutely relate to that. But here’s a case where somebody else’s writing really helps to solidify my own thoughts.

Which type of novelty-seeking web developer are you?

It starts with some existentialist stock-taking. I can relate, what with the whole five decades thing. But then it turns the existential questioning to the World Wide Web itself, or rather, the people building the web.

In a way, it’s like taking the question of the great divide (front of the front end and back of the front end), and then turning it 45 degrees to reveal an entirely hidden dimension.

In examining the nature of the web, he hits on the litmus of how you view encapsulation:

I mention this first as it’s the aspect of the web that modern web developers hate the most without even giving it a label. Single-Page-Apps and GraphQL are both efforts to eradicate the encapsulation that’s baked into the foundation of every layer of the web.

Most modern devs are trying to get rid of it but it’s one of the web’s most strategic advantages.

I hadn’t thought of this before.

By default, if you don’t go against the grain of the web, each HTTP endpoint is encapsulated from each other.

Moreover, all of this can happen really fast if you aren’t going overboard with your CSS and JS.

He finishes with a look at another of the web’s most powerful features: distribution. In between are the things that make the web webby: hypertext and flexibility (The Dao of the Web).

It’s the idea that the web isn’t a single fixed thing but a fluid multitude whose shape is dictated by its surroundings.

This resonates with me because it highlights two different ways of viewing the web.

On the one hand, you can see the web purely as a distribution channel. In the past you might have been distributing a Flash movie. These days you might be distributing a single page app. Either way, the web is there as a low-friction way of getting your creation in front of other people.

The other way of building for the web is to go with the web’s grain, embracing flexibility and playing to the strengths of the medium through progressive enhancement. This is the distinction I was getting at when I talked about something being not just on the web, but of the web.

With that mindset, Baldur then takes us through some of the technologies that he’s excited about, like SvelteKit and Hotwire. I think it’s the same mindset that got me excited about service workers. As Baldur says:

They are helping the web become better at being its own thing.

That’s my tagline right there.

The principle of most availability

I’ve been thinking some more about the technical experience of booking a vaccination apointment and how much joy it brought me.

I’ve written before about how I’ve got a blind spot for the web so it’s no surprise that I was praising the use of a well marked-up form, styled clearly, and unencumbered by unnecessary JavaScript. But other technologies were in play too: Short Message Service (SMS) and email.

All of those technologies are platform-agnostic.

No matter what operating system I’m using, or what email software I’ve chosen, email works. It gets more complicated when you introduce HTML email. My response to that is the same as the old joke; you know the one: “Doctor, it hurts when I do this.” (“Well, don’t do that.”)

No matter what operating system my phone is using, SMS works. It gets more complicated when you introduce read receipts, memoji, or other additions. See my response to HTML email.

Then there’s the web. No matter what operating system I’m using on a device that could be a phone or a tablet or a laptop or desktop tower, and no matter what browser I’ve chosen to use, the World Wide Web works.

I originally said:

It feels like the principle of least power in action.

But another way of rephrasing “least power” is “most availability.” Technologies that are old, simple, and boring tend to be more widely available.

I remember when software used to come packaged in boxes and displayed on shelves. The packaging always had a list on the side. It looked like the nutritional information on a food product, but this was a list of “system requirements”: operating system, graphics card, sound card, CPU. I never liked the idea of system requirements. It felt so …exclusionary. And for me, the promise of technology was liberation and freedom to act on my own terms.

Hence my soft spot for the boring and basic technologies like email, SMS, and yes, web pages. The difference with web pages is that you can choose to layer added extras on top. As long as the fundamental functionality is using universally-supported technology, you’re free to enhance with all the latest CSS and JavaScript. If any of it fails, that’s okay: it falls back to a nice solid base.

Alas, many developers don’t build with this mindset. I mean, I understand why: it means thinking about users with the most boring, least powerful technology. It’s simpler and more exciting to assume that everyone’s got a shared baseline of newer technology. But by doing that, you’re missing out on one of the web’s superpowers: that something served up at the same URL with the same underlying code can simultaneously serve people with older technology and also provide a whizz-bang experience to people with the latest and greatest technology.

Anyway, I’ve been thinking about the kind of communication technologies that are as universal as email, SMS, and the web.

QR codes are kind of heading in that direction, although I still have qualms because of their proprietary history. But there’s something nice and lo-fi about them. They’re like print stylesheets in reverse (and I love print stylesheets). A funky little bridge between the physical and the digital. I just wish they weren’t so opaque: you never know if scanning that QR code will actually take you to the promised resource, or if you’re about to rickroll yourself.

Telephone numbers kind of fall into the same category as SMS, but with the added option of voice. I’ve always found the prospect of doing something with, say, Twilio’s API more interesting than building something inside a walled garden like Facebook Messenger or Alexa.

I know very little about chat apps or voice apps, but I don’t think there’s a cross-platform format that works with different products, right? I imagine it’s like the situation with native apps which require a different codebase for each app store and operating system. And so there’s a constant stream of technologies that try to fulfil the dream of writing once and running everywhere: React Native, Flutter.

They’re trying to solve a very clear and obvious problem: writing the same app more than once is really wasteful. But that’s the nature of the game when it comes to runtime-specific apps. The only alternative is to either deliberately limit your audience …or apply the principle of least power/most availability.

The wastefulness of having to write the same app for multiple platforms isn’t the only thing that puts me off making native apps. The exclusivity works in two directions. There’s the exclusive nature of the runtime that requires a bespoke codebase. There’s also the exclusive nature of the app store. It feels like a return to shelves of packaged software with strict system requirements. You can’t just walk in and put your software on the shelf. That’s the shopkeeper’s job.

There is no shopkeeper for the World Wide Web.

Upgrades and polyfills

I started getting some emails recently from people having issues using The Session. The issues sounded similar—an interactive component that wasn’t, well …interacting.

When I asked what device or browser they were using, the answer came back the same: Safari on iPad. But not a new iPad. These were older iPads running older operating systems.

Now, remember, even if I wanted to recommend that they use a different browser, that’s not an option:

Safari is the only browser on iOS devices.

I don’t mean it’s the only browser that ships with iOS devices. I mean it’s the only browser that can be installed on iOS devices.

You can install something called Chrome. You can install something called Firefox. Those aren’t different web browsers. Under the hood they’re using Safari’s rendering engine. They have to.

It gets worse. Not only is there no choice when it comes to rendering engines on iOS, but the rendering engine is also tied to the operating system.

If you’re on an old Apple laptop, you can at least install an up-to-date version of Firefox or Chrome. But you can’t install an up-to-date version of Safari. An up-to-date version of Safari requires an up-to-date version of the operating system.

It’s the same on iOS devices—you can’t install a newer version of Safari without installing a newer version of iOS. But unlike the laptop scenario, you can’t install any version of Firefox of Chrome.

It’s disgraceful.

It’s particularly frustrating when an older device can’t upgrade its operating system. Upgrades for Operating system generally have some hardware requirements. If your device doesn’t meet those requirements, you can’t upgrade your operating system. That wouldn’t matter so much except for the Safari issue. Without an upgraded operating system, your web browsing experience stagnates unnecessarily.

For want of a nail

  • A website feature isn’t working so
  • you need to upgrade your browser which means
  • you need to upgrade your operating sytem but
  • you can’t upgrade your operating system so
  • you need to buy a new device.

Apple doesn’t allow other browsers to be installed on iOS devices so people have to buy new devices if they want to use the web. Handy for Apple. Bad for users. Really bad for the planet.

It’s particularly galling when it comes to iPads. Those are exactly the kind of casual-use devices that shouldn’t need to be caught in the wasteful cycle of being used for a while before getting thrown away. I mean, I get why you might want to have a relatively modern phone—a device that’s constantly with you that you use all the time—but an iPad is the perfect device to just have lying around. You shouldn’t feel pressured to have the latest model if the older version still does the job:

An older tablet makes a great tableside companion in your living room, an effective e-book reader, or a light-duty device for reading mail or checking your favorite websites.

Hang on, though. There’s another angle to this. Why should a website demand an up-to-date browser? If the website has been built using the tried and tested approach of progressive enhancement, then everyone should be able to achieve their goals regardless of what browser or device or operating system they’re using.

On The Session, I’m using progressive enhancement and feature detection everywhere I can. If, for example, I’ve got some JavaScript that’s going to use querySelectorAll and addEventListener, I’ll first test that those methods are available.

if (!document.querySelectorAll || !window.addEventListener) {
  // doesn't cut the mustard.
  return;
}

I try not to assume that anything is supported. So why was I getting emails from people with older iPads describing an interaction that wasn’t working? A JavaScript error was being thrown somewhere and—because of JavaScript’s brittle error-handling—that was causing all the subsequent JavaScript to fail.

I tracked the problem down to a function that was using some DOM methods—matches and closest—as well as the relatively recent JavaScript forEach method. But I had polyfills in place for all of those. Here’s the polyfill I’m using for matches and closest. And here’s the polyfill I’m using for forEach.

Then I spotted the problem. I was using forEach to loop through the results of querySelectorAll. But the polyfill works on arrays. Technically, the output of querySelectorAll isn’t an array. It looks like an array, it quacks like an array, but it’s actually a node list.

So I added this polyfill from Chris Ferdinandi.

That did the trick. I checked with the people with those older iPads and everything is now working just fine.

For the record, here’s the small collection of polyfills I’m using. Polyfills are supposed to be temporary. At some stage, as everyone upgrades their browsers, I should be able to remove them. But as long as some people are stuck with using an older browser, I have to keep those polyfills around.

I wish that Apple would allow other rendering engines to be installed on iOS devices. But if that’s a hell-freezing-over prospect, I wish that Safari updates weren’t tied to operating system updates.

Apple may argue that their browser rendering engine and their operating system are deeply intertwingled. That line of defence worked out great for Microsoft in the ‘90s.

Continuous partial browser support

Vendor prefixes didn’t work. The theory was sound. It was a way of marking CSS and JavaScript features as being experimental. Developers could use the prefixed properties as long as they understood that those features weren’t to be relied upon.

That’s not what happened though. Developers used vendor-prefixed properties as though they were stable. Tutorials were published that basically said “Go ahead and use these vendor-prefixed properties and ship it!” There were even tools that would add the prefixes for you so you didn’t have to type them out for yourself.

Browsers weren’t completely blameless either. Long after features were standardised, they would only be supported in their prefixed form. Apple was and is the worst for this. To this day, if you want to use the clip-path property in your CSS, you’ll need to duplicate your declaration with -webkit-clip-path if you want to support Safari. It’s been like that for seven years and counting.

Like capitalism, vendor prefixes were one of those ideas that sounded great in theory but ended up being unworkable in practice.

Still, developers need some way to get their hands on experiment features. But we don’t want browsers to ship experimental features without some kind of safety mechanism.

The current thinking involves something called origin trials. Here’s the explainer from Microsoft Edge and here’s Google Chrome’s explainer:

  • Developers are able to register for an experimental feature to be enabled on their origin for a fixed period of time measured in months. In exchange, they provide us their email address and agree to give feedback once the experiment ends.
  • Usage of these experiments is constrained to remain below Chrome’s deprecation threshold (< 0.5% of all Chrome page loads) by a system which automatically disables the experiment on all origins if this threshold is exceeded.

I think it works pretty well. If you’re really interested in kicking the tyres on an experimental feature, you can opt in to the origin trial. But it’s very clear that you wouldn’t want to ship it to production.

That said…

You could ship something that’s behind an origin trial, but you’d have to make sure you’re putting safeguards in place. At the very least, you’d need to do feature detection. You certainly couldn’t use an experimental feature for anything mission critical …but you could use it as an enhancement.

And that is a pretty great way to think about all web features, experimental or otherwise. Don’t assume the feature will be supported. Use feature detection (or @supports in the case of CSS). Try to use the feature as an enhancement rather than a dependency.

If you treat all browser features as though they’re behind an origin trial, then suddenly the landscape of browser support becomes more navigable. Instead of looking at the support table for something on caniuse.com and thinking, “I wish more browsers supported this feature so that I could use it!”, you can instead think “I’m going to use this feature today, but treat it as an experimental feature.”

You can also do it for well-established features like querySelector, addEventListener, and geolocation. Instead of assuming that browser support is universal, it doesn’t hurt to take a more defensive approach. Assume nothing. Acknowledge and embrace unpredictability.

The debacle with vendor prefixes shows what happens if we treat experimental features as though they’re stable. So let’s flip that around. Let’s treat stable features as though they’re experimental. If you cultivate that mindset, your websites will be more robust and resilient.

Saving forms

I added a long-overdue enhancement to The Session recently. Here’s the scenario…

You’re on a web page with a comment form. You type your well-considered thoughts into a textarea field. But then something happens. Maybe you accidentally navigate away from the page or maybe your network connection goes down right when you try to submit the form.

This is a textbook case for storing data locally on the user’s device …at least until it has safely been transmitted to the server. So that’s what I set about doing.

My first decision was choosing how to store the data locally. There are multiple APIs available: sessionStorage, IndexedDB, localStorage. It was clear that sessionStorage wasn’t right for this particular use case: I needed the data to be saved across browser sessions. So it was down to IndexedDB or localStorage. IndexedDB is the more versatile and powerful—because it’s asynchronous—but localStorage is nice and straightforward so I decided on that. I’m not sure if that was the right decision though.

Alright, so I’m going to store the contents of a form in localStorage. It accepts key/value pairs. I’ll make the key the current URL. The value will be the contents of that textarea. I can store other form fields too. Even though localStorage technically only stores one value, that value can be a JSON object so in reality you can store multiple values with one key (just remember to parse the JSON when you retrieve it).

Now I know what I’m going to store (the textarea contents) and how I’m going to store it (localStorage). The next question is when should I do it?

I could play it safe and store the comment whenever the user presses a key within the textarea. But that seems like overkill. It would be more efficient to only save when the user leaves the current page for any reason.

Alright then, I’ll use the unload event. No! Bad Jeremy! If I use that then the browser can’t reliably add the current page to the cache it uses for faster back-forwards navigations. The page life cycle is complicated.

So beforeunload then? Well, maybe. But modern browsers also support a pagehide event that looks like a better option.

In either case, just adding a listener for the event could screw up the caching of the page for back-forwards navigations. I should only listen for the event if I know that I need to store the contents of the textarea. And in order to know if the user has interacted with the textarea, I’m back to listening for key presses again.

But wait a minute! I don’t have to listen for every key press. If the user has typed anything, that’s enough for me. I only need to listen for the first key press in the textarea.

Handily, addEventListener accepts an object of options. One of those options is called “once”. If I set that to true, then the event listener is only fired once.

So I set up a cascade of event listeners. If the user types anything into the textarea, that fires an event listener (just once) that then adds the event listener for when the page is unloaded—and that’s when the textarea contents are put into localStorage.

I’ve abstracted my code into a gist. Here’s what it does:

  1. Cut the mustard. If this browser doesn’t support localStorage, bail out.
  2. Set the localStorage key to be the current URL.
  3. If there’s already an entry for the current URL, update the textarea with the value in localStorage.
  4. Write a function to store the contents of the textarea in localStorage but don’t call the function yet.
  5. The first time that a key is pressed inside the textarea, start listening for the page being unloaded.
  6. When the page is being unloaded, invoke that function that stores the contents of the textarea in localStorage.
  7. When the form is submitted, remove the entry in localStorage for the current URL.

That last step isn’t something I’m doing on The Session. Instead I’m relying on getting something back from the server to indicate that the form was successfully submitted. If you can do something like that, I’d recommend that instead of listening to the form submission event. After all, something could still go wrong between the form being submitted and the data being received by the server.

Still, this bit of code is better than nothing. Remember, it’s intended as an enhancement. You should be able to drop it into any project and improve the user experience a little bit. Ideally, no one will ever notice it’s there—it’s the kind of enhancement that only kicks in when something goes wrong. A little smidgen of resilient web design. A defensive enhancement.

Submitting a form with datalist

I’m a big fan of HTML5’s datalist element and its elegant design. It’s a way to progressively enhance any input element into a combobox.

You use the list attribute on the input element to point to the ID of the associated datalist element.

<label for="homeworld">Your home planet</label>
<input type="text" name="homeworld" id="homeworld" list="planets">
<datalist id="planets">
 <option value="Mercury">
 <option value="Venus">
 <option value="Earth">
 <option value="Mars">
 <option value="Jupiter">
 <option value="Saturn">
 <option value="Uranus">
 <option value="Neptune">
</datalist>

It even works on input type="color", which is pretty cool!

The most common use case is as an autocomplete widget. That’s how I’m using it over on The Session, where the datalist is updated via Ajax every time the input is updated.

But let’s stick with a simple example, like the list of planets above. Suppose the user types “jup” …the datalist will show “Jupiter” as an option. The user can click on that option to automatically complete their input.

It would be handy if you could automatically submit the form when the user chooses a datalist option like this.

Well, tough luck.

The datalist element emits no events. There’s no way of telling if it has been clicked. This is something I’ve been trying to find a workaround for.

I got my hopes up when I read Amber’s excellent article about document.activeElement. But no, the focus stays on the input when the user clicks on an option in a datalist.

So if I can’t detect whether a datalist has been used, this best I can do is try to infer it. I know it’s not exactly the same thing, and it won’t be as reliable as true detection, but here’s my logic:

  • Keep track of the character count in the input element.
  • Every time the input is updated in any way, check the current character count against the last character count.
  • If the difference is greater than one, something interesting happened! Maybe the user pasted a value in …or maybe they used the datalist.
  • Loop through each of the options in the datalist.
  • If there’s an exact match with the current value of the input element, chances are the user chose that option from the datalist.
  • So submit the form!

Here’s how that translates into DOM scripting code:

document.querySelectorAll('input[list]').forEach( function (formfield) {
  var datalist = document.getElementById(formfield.getAttribute('list'));
  var lastlength = formfield.value.length;
  var checkInputValue = function (inputValue) {
    if (inputValue.length - lastlength > 1) {
      datalist.querySelectorAll('option').forEach( function (item) {
        if (item.value === inputValue) {
          formfield.form.submit();
        }
      });
    }
    lastlength = inputValue.length;
  };
  formfield.addEventListener('input', function () {
    checkInputValue(this.value);
  }, false);
});

I’ve made a gist with some added feature detection and mustard-cutting at the start. You should be able to drop it into just about any page that’s using datalist. It works even if the options in the datalist are dynamically updated, like the example on The Session.

It’s not foolproof. The inference relies on the difference between what was previously typed and what’s autocompleted to be more than one character. So in the planets example, if someone has type “Jupite” and then they choose “Jupiter” from the datalist, the form won’t automatically submit.

But still, I reckon it covers most common use cases. And like the datalist element itself, you can consider this functionality a progressive enhancement.

Hey now

Progressive enhancement is at the heart of everything I do on the web. It’s the bedrock of my speaking and writing too. Whether I’m writing about JavaScript, Ajax, HTML, or service workers, it’s always through the lens of progressive enhancement. Sometimes I explicitly bang the drum, like with Resilient Web Design. Other times I don’t mention it by name at all, and instead talk only about its benefits.

I sometimes get asked to name some examples of sites that still offer their core functionality even when JavaScript fails. I usually mention Amazon.com, although that has other issues. But quite often I find that a lot of the examples I might mention are dismissed as not being “web apps” (whatever that means).

The pushback I get usually takes the form of “Well, that approach is fine for websites, but it wouldn’t work something like Gmail.”

It’s always Gmail. Which is odd. Because if you really wanted to flummox me with a product or service that defies progressive enhancement, I’d have a hard time with something like, say, a game (although it would be pretty cool to build a text adventure that’s progressively enhanced into a first-person shooter). But an email client? That would work.

Identify core functionality.

Read emails. Write emails.

Make that functionality available using the simplest possible technology.

HTML for showing a list of emails, HTML for displaying the contents of the HTML, HTML for the form you write the response in.

Enhance!

Now add all the enhancements that improve the experience—keyboard shortcuts; Ajax instead of full-page refreshes; local storage, all that stuff.

Can you build something that works just like Gmail without using any JavaScript? No. But that’s not what progressive enhancement is about. It’s about providing the core functionality (reading and writing emails) with the simplest possible technology (HTML) and then enhancing using more powerful technologies (like JavaScript).

Progressive enhancement isn’t about making a choice between using simpler more robust technologies or using more advanced features; it’s about using simpler more robust technologies and then using more advanced features. Have your cake and eat it.

Fortunately I no longer need to run this thought experiment to imagine what it would be like if something like Gmail were built with a progressive enhancement approach. That’s what HEY is.

Sam Stephenson describes the approach they took:

HEY’s UI is 100% HTML over the wire. We render plain-old HTML pages on the server and send them to your browser encoded as text/html. No JSON APIs, no GraphQL, no React—just form submissions and links.

If you think that sounds like the web of 25 years ago, you’re right! Except the HEY front-end stack progressively enhances the “classic web” to work like the “2020 web,” with all the fidelity you’d expect from a well-built SPA.

See? It’s not either resilient or modern—it’s resilient and modern. Have your cake and eat it.

And yet this supremely sensible approach is not considered “modern” web development:

The architecture astronauts who, for the past decade, have been selling us on the necessity of React, Redux, and megabytes of JS, cannot comprehend the possibility of building an email app in 2020 with server-rendered HTML.

HEY isn’t perfect by any means—they’ve got a lot of work to do on their accessibility. But it’s good to have a nice short answer to the question “But what about something like Gmail?”

It reminds me of responsive web design:

When Ethan Marcotte demonstrated the power of responsive design, it was met with resistance. “Sure, a responsive design might work for a simple personal site but there’s no way it could scale to a large complex project.”

Then the Boston Globe launched its responsive site. Microsoft made their homepage responsive. The floodgates opened again.

It’s a similar story today. “Sure, progressive enhancement might work for a simple personal site, but there’s no way it could scale to a large complex project.”

The floodgates are ready to open. We just need you to create the poster child for resilient web design.

It looks like HEY might be that poster child.

I have to wonder if its coincidence or connected that this is a service that’s also tackling ethical issues like tracking? Their focus is very much on people above technology. They’ve taken a human-centric approach to their product and a human-centric approach to web development …because ultimately, that’s what progressive enhancement is.

Future Sync 2020

I was supposed to be in Plymouth yesterday, giving the opening talk at this year’s Future Sync conference. Obviously, that train journey never happened, but the conference did.

The organisers gave us speakers the option of pre-recording our talks, which I jumped on. It meant that I wouldn’t be reliant on a good internet connection at the crucial moment. It also meant that I was available to provide additional context—mostly in the form of a deluge of hyperlinks—in the chat window that accompanied the livestream.

The whole thing went very smoothly indeed. Here’s the video of my talk. It was The Layers Of The Web, which I’ve only given once before, at Beyond Tellerrand Berlin last November (in the Before Times).

As well as answering questions in the chat room, people were also asking questions in Sli.do. But rather than answering those questions there, I was supposed to respond in a social medium of my choosing. I chose my own website, with copies syndicated to Twitter.

Here are those questions and answers…

The first few questions were about last years’s CERN project, which opens the talk:

Based on what you now know from the CERN 2019 WorldWideWeb Rebuild project—what would you have done differently if you had been part of the original 1989 Team?

I responded:

Actually, I think the original WWW project got things mostly right. If anything, I’d correct what came later: cookies and JavaScript—those two technologies (which didn’t exist on the web originally) are the source of tracking & surveillance.

The one thing I wish had been done differently is I wish that JavaScript were a same-origin technology from day one:

https://adactio.com/journal/16099

Next question:

How excited were you when you initially got the call for such an amazing project?

My predictable response:

It was an unbelievable privilege! I was so excited the whole time—I still can hardly believe it really happened!

https://adactio.com/journal/14803

https://adactio.com/journal/14821

Later in the presentation, I talked about service workers and progressive web apps. I got a technical question about that:

Is there a limit to the amount of local storage a PWA can use?

I answered:

Great question! Yes, there are limits, but we’re generally talking megabytes here. It varies from browser to browser and depends on the available space on the device.

But files stored using the Cache API are less likely to be deleted than files stored in the browser cache.

More worrying is the announcement from Apple to only store files for a week of browser use:

https://adactio.com/journal/16619

Finally, there was a question about the over-arching theme of the talk…

Great talk, Jeremy. Do you encounter push-back when using the term “Progressive Enhancement”?

My response:

Yes! …And that’s why I never once used the phrase “progressive enhancement” in my talk. 🙂

There’s a lot of misunderstanding of the term. Rather than correct it, I now avoid it:

https://adactio.com/journal/9195

Instead of using the phrase “progressive enhancement”, I now talk about the benefits and effects of the technique: resilience, universality, etc.

Future Sync Distributed 2020

Hydration

As you may have noticed, I’m a fan of progressive enhancement.

It’s not cool. It’s often at odds with “modern” web development, so I end up looking like an old man yelling at a cloud to get off my lawn. Or something.

At its heart though, progressive enhancement seems fairly uncontroversial and inoffensive to me. It’s an approach. A mindset. Here’s how I describe it in Resilient Web Design:

  1. Identify core functionality.
  2. Make that functionality available using the simplest possible technology.
  3. Enhance!

Progressive enhancement makes use of the principle of least power:

Choose the least powerful language suitable for a given purpose.

That’s step two of the three-step process. But the third step is vital.

I think a lot of the hostility towards progressive enhancement comes from a misunderstanding of that three-step process, perhaps thinking that it stops at step two. I’m sure that some have intrepreted progressive enhancement as preventing developers from using the latest and greatest technology. Nothing could be further from the truth!

Taking a layered approach to building on the web gives you permission to try cutting‐edge JavaScript APIs, regardless of how many or how few browsers currently implement them.

The most common misunderstanding of progressive enhancement is that it’s inherently about JavaScript. That’s not true. You can apply progressive enhancement at every step of front-end development: HTML, CSS, and JavaScript.

But because of JavaScript’s strict error-handling model (at least compared to HTML and CSS), it’s in the JavaScript layer that the lack of a progressive enhancement mindset is most often felt.

That’s why I was saddened by the rise of frameworks and mindsets that assume the availability of JavaScript. Single page apps generally follow this assumption. Everything is delivered via JavaScript: content, markup, styles, and behaviour.

This leads to a terrible situation for performance. The user is left staring at a blank screen, waiting for something—anything!—to appear. Browsers are optimised to stream HTML as soon as they can. Delivering your content via JavaScript rather than HTML means you’re not taking advantage of that optimisation. Your users suffer.

But I was very heartened when I saw the pendulum start to swing back the other way a bit…

Let’s say you’re using a JavaScript framework like React. But the reason you’re using it isn’t because you’re doing anything particularly complex in the browser involving state management. You might be using React because you really like the way it encourages modularity and componentisation.

A few years ago, making a single page app was pretty much the only way you could use React. For you as a developer to experience the benefits of modularity and componentisation, users had to pay the price in the payload (and fragility) of client-side JavaScript.

That’s no longer the case. Now that we can run JavaScript on the server, it’s possible to build in a modular, componentised way and still use progressive enhancement.

When I first heard about Gatsby and Next.js, I thought that was the selling point. Run React on the server; send pre-generated HTML down the wire to the user; then enhance with client-side JavaScript.

But that’s not exactly how it works. The pre-generated HTML isn’t functional. It still needs a bucketload of JavaScript before it can do anything. The actual process is: Run React on the server; send pre-generated HTML down the wire to the user; then send everything again but this time in JavaScript, bundled with the entire React library.

This leads to a situation for users that’s almost worse than before. Instead of staring at a blank screen, now they get HTML lickety-split—excellent! But if they try to interact with what’s on screen, they’ll find that nothing is working yet. Even worse, once the JavaScript is delivered, and is being parsed, they probably can’t even scroll—their device is too busy interpreting all that JavaScript. Your users suffer.

All your content is sent twice. First HTML is sent from the server. These days this is called “server-side rendering”, even though for decades the technical term was “serving a web page” (I’m pretty sure the rendering part happens in a browser). Then a JavaScript library—plus all your bespoke JavaScript—is loaded. Then all your content is loaded again as JSON.

So you’ve got a facade of an interface that you can’t actually interact with until a deluge of JavaScript has been loaded, parsed and executed. The term used for this stage of the process is “hydration”, which makes it sound more like a relaxing treatment from Gwyneth Paltrow than the horrible user experience it is.

The idea is that subsequent navigations—which will happen with Ajax—should be snappy. But the price has already been paid by then. The initial loading experience is jagged and frustrating.

Don’t get me wrong: server-side rendering is great …if what you’re sending from the server is functional. It’s the combination of hollow HTML sent from the server, followed by a huge browser-freezing dump of JavaScript that is an anti-pattern.

This use of server-side rendering followed by hydration feels like progressive enhancement, because it separates out the delivery of markup and scripts. But it’s missing the mindset.

The layered approach of progressive enhancement echoes the separation of concerns in the front-end stack: HTML, CSS, and JavaScript—each layer expressing more power. But while these concepts are related, they’re not interchangable. Separating out the layers of your tech stack isn’t necessarily progressive enhancement. If you have some HTML that relies on JavaScript to be useful, then there’s no benefit in separating that HTML into a separate payload. The HTML that you initially send down the wire needs to be functional (at least at a basic level) before the JavaScript arrives.

I was a little disappointed to see Kyle Simpson—who I admire greatly—conflate separation of concerns with progressive enhancement in his talk from JSCamp 2019:

This content is here. I can see it, and it’s even styled. But I can’t click on the damn button because nothing has loaded in the JavaScript layer yet.

Anybody experienced that where you’ve been on a web page and it’s not really fully functional yet? I can see something but I can’t actually make any usage of it yet.

These are all things that cropped out of our thought process that said: “Let’s build the web in layers. Let’s deliver it progressively in layers. Because that’s morally right. We call this progressive enhancement. And let’s not worry too much about all these potential user experience flaws that may happen.”

That’s a spot-on description of server-side rendering and hydration, but it’s a gross mischaracterisation of progressive enhancement.

That button that requires JavaScript to work? That should’ve been generated with JavaScript. (For example, if you’re building a complex web app, consider sending a read-only view down the wire in HTML—then add any interactive interface elements with JavaScript in the browser.)

If people are equating progressive enhancement with thoughtless server-side rendering and hydration, then I can see why they’d be hostile towards it.

Users would be better served with unprogressive non-enhancement:

You take some structured content, which follows the vertical flow of the document in a way that everyone understands.

Which people traverse easily by either dragging their scroll bar with their mouse, or operating the keyboard using the up and down keys, or using the spacebar.

Or if they’re using a touch device, simply flicking backwards and forwards in that easy way that we’ve all become used to. What you do is you take that, and you fucking well leave it alone.

Alas, that’s not what tools like Gatsby offer. The latest post on their blog is called Why Gatsby is better with JavaScript:

But what about sites or pages where there is no client-side interactivity? Even for those pages, Gatsby offers performance benefits by including JavaScript.

I beg to differ.

(By the way, that same blog post also initially tried to equate the performance hit of client-side JavaScript with the performance hit of images. Andy explains why that’s disingenuous.)

Hope is on the horizon for React in the form of partial hydration. I sincerely hope that it will become the default way of balancing server-side rendering with just-in-time client-side interaction.

The situation we have now is the worst of both worlds: server-side rendering followed by a tsunami of hydration. It has a whiff of progressive enhancement to it (because there’s a cosmetic separation of concerns) but it has none of the user benefits.

Drag’n’drop revisited

I got a message from a screen-reader user of The Session recently, letting me know of a problem they were having. I love getting any kind of feedback around accessibility, so this was like gold dust to me.

They pointed out that the drag’n’drop interface for rearranging the order of tunes in a set was inaccessible.

Drag and drop

Of course! I slapped my forehead. How could I have missed this?

It had been a while since I had implemented that functionality, so before even looking at the existing code, I started to think about how I could improve the situation. Maybe I could capture keystroke events from the arrow keys and announce changes via ARIA values? That sounded a bit heavy-handed though: mess with people’s native keyboard functionality at your peril.

Then I looked at the code. That was when I realised that the fix was going to be much, much easier than I thought.

I documented my process of adding the drag’n’drop functionality back in 2016. Past me had his progressive enhancement hat on:

One of the interfaces needed for this feature was a form to re-order items in a list. So I thought to myself, “what’s the simplest technology to enable this functionality?” I came up with a series of select elements within a form.

Reordering

The problem was in my feature detection:

There’s a little bit of mustard-cutting going on: does the dragula object exist, and does the browser understand querySelector? If so, the select elements are hidden and the drag’n’drop is enabled.

The logic was fine, but the execution was flawed. I was being lazy and hiding the select elements with display: none. That hides them visually, but it also hides them from screen readers. I swapped out that style declaration for one that visually hides the elements, but keeps them accessible and focusable.

It was a very quick fix. I had the odd sensation of wanting to thank Past Me for making things easy for Present Me. But I don’t want to talk about time travel because if we start talking about it then we’re going to be here all day talking about it, making diagrams with straws.

I pushed the fix, told the screen-reader user who originally contacted me, and got a reply back saying that everything was working great now. Success!

Move Fast and Don’t Break Things by Scott Jehl

Scott Jehl is speaking at An Event Apart in Seattle—yay! His talk is called Move Fast and Don’t Break Things:

Performance is a high priority for any site of scale today, but it can be easier to make a site fast than to keep it that way. As a site’s features and design evolves, its performance is often threatened for a number of reasons, making it hard to ensure fast, resilient access to services. In this session, Scott will draw from real-world examples where business goals and other priorities have conflicted with page performance, and share some strategies and practices that have helped major sites overcome those challenges to defend their speed without compromises.

The title is a riff on the “move fast and break things” motto, which comes from a more naive time on the web. But Scott finds part of it relatable. Things break. We want to move fast without breaking things.

This is a performance talk, which is another kind of moving fast. Scott starts with a brief history of not breaking websites. He’s been chipping away at websites for 20 years now. Remember Positioning Is Everything? How about Quirksmode? That one's still around.

In the early days, building a website that was "not broken" was difficult, but it was difficult for different reasons. We were focused on consistency. We had deal with differences between browsers. There were two ways of dealing with browsers: browser detection and feature detection.

The feature-based approach was more sustainable but harder. It fits nicely with the practice of progressive enhancement. It's a good mindset for dealing with the explosion of devices that kicked off later. Touch screens made us rethink our mouse and hover-centric matters. That made us realise how much keyboard-driven access mattered all along.

Browsers exploded too. And our data networks changed. With this explosion of considerations, it was clear that our early ideas of “not broken” didn’t work. Our notion of what constituted “not broken” was itself broken. Consistency just doesn’t cut it.

But there was a comforting part to this too. It turned out that progressive enhancement was there to help …even though we didn’t know what new devices were going to appear. This is a recurring theme throughout Scott’s career. So given all these benefits of progressive enhancement, it shouldn’t be surprising that it turns out to be really good for performance too. If you practice progressive enhancement, you’re kind of a performance expert already.

People started talking about new performance metrics that we should care about. We’ve got new tools, like Page Speed Insights. It gives tangible advice on how to test things. Web Page Test is another great tool. Once you prove you’re a human, Web Page Test will give you loads of details on how a page loaded. And you get this great visual timeline.

This is where we can start to discuss the metrics we want to focus on. Traditionally, we focused on file size, which still matters. But for goal-setting, we want to focus on user-perceived metrics.

First Meaningful Content. It’s about how soon appears to be useful to a user. Progressive enhancement is a perfect match for this! When you first make request to a website, it’s usually for a web page. But to render that page, it might need to request more files like CSS or JavaScript. All of this adds up. From a user perspective, if the HTML is downloaded, but the browser can’t render it, that’s broken.

The average time for this on the web right now is around six seconds. That’s broken. The render blockers are the problem here.

Consider assets like scripts. Can you get the browser to load them without holding up the rendering of the page? If you can add async or defer to a script element in the head, you should do that. Sometimes that’s not an option though.

For CSS, it’s tricky. We’ve delivered the HTML that we need but we’ve got to wait for the CSS before rendering it. So what can you bundle into that initial payload?

You can user server push. This is a new technology that comes with HTTP2. H2, as it’s called, is very performance-focused. Just turning on H2 will probably make your site faster. Server push allows the server to send files to the browser before the browser has even asked for them. You can do this with directives in Apache, for example. You could push CSS whenever an HTML file is requested. But we need to be careful not to go too far. You don’t want to send too much.

Server push is great in moderation. But it is new, and it may not even be supported by your server.

Another option is to inline CSS (well, actually Scott, this is technically embedding CSS). It’s great for first render, but isn’t it wasteful for caching? Scott has a clever pattern that uses the Cache API to grab the contents of the inlined CSS and put a copy of its contents into the cache. Then it’s ready to be served up by a service worker.

By the way, this isn’t just for CSS. You could grab the contents of inlined SVGs and create cached versions for later use.

So inlining CSS is good, but again, in moderation. You don’t want to embed anything bigger than 15 or 20 kilobytes. You might want separate out the critical CSS and only embed that on first render. You don’t need to go through your CSS by hand to figure out what’s critical—there are tools that to do this that integrate with your build process. Embed that critical CSS into the head of your document, and also start preloading the full CSS. Here’s a clever technique that turns a preload link into a stylesheet link:

<link rel="preload" href="site.css" as="style" onload="this.rel='stylesheet'">

Also include this:

<noscript><link rel="stylesheet" href="site.css"></noscript>

You can also optimise for return visits. It’s all about the cache.

In the past, we might’ve used a cookie to distinguish a returning visitor from a first-time visitor. But cookies kind of suck. Here’s something that Scott has been thinking about: service workers can intercept outgoing requests. A service worker could send a header that matches the current build of CSS. On the server, we can check for this header. If it’s not the latest CSS, we can server push the latest version, or inline it.

The neat thing about service workers is that they have to install before they take over. Scott makes use of this install event to put your important assets into a cache. Only once that is done to we start adding that extra header to requests.

Watch out for an article on the Filament Group blog on this technique!

With performance, more weight doesn’t have to mean more wait. You can have a heavy page that still appears to load quickly by altering the prioritisation of what loads first.

Web pages are very heavy now. There’s a real cost to every byte. Tim’s WhatDoesMySiteCost.com shows that the CNN home page costs almost fifty cents to load for someone in America!

Time to interactive. This is is the time before a user can use what’s on the screen. The issue is almost always with JavaScript. The page looks usable, but you can’t use it yet.

Addy Osmani suggests we should get to interactive in under five seconds on a 3G network on a median mobile device. Your iPhone is not a median mobile device. A typical phone takes six seconds to process a megabyte of JavaScript after it has downloaded. So even if the network is fast, the time to interactive can still be very long.

This all comes down to our industry’s increasing reliance on JavaScript just to render content. There seems to be pendulum shifts between client-side and server-side rendering. It’s been great to see libraries like Vue and Ember embrace server-side rendering.

But even with server-side rendering, there’s still usually a rehydration step where all the JavaScript gets parsed and that really affects time to interaction.

Code splitting can help. Webpack can do this. That helps with first-party JavaScript, but what about third-party JavaScript?

Scott believes easier to make a fast website than to keep a fast website. And that’s down to all the third-party scripts that people throw in: analytics, ads, tracking. They can wreak havoc on all your hard work.

These scripts apparently contribute to the business model, so it can be hard for us to make the case for removing them. Tools like SpeedCurve can help people stay informed on the impact of these scripts. It allows you to set up performance budgets and it shows you when pages go over budget. When that happens, we have leverage to step in and push back.

Assuming you lose that battle, what else can we do?

These days, lots of A/B testing and personalisation happens on the client side. The tooling is easy to use. But they are costly!

A typical problematic pattern is this: the server sends one version of the page, and once the page is loaded, the whole page gets replaced with a different layout targeted at the user. This leads to a terrifying new metric that Scott calls Second Meaningful Content.

Assuming we can’t remove the madness, what can we do? We could at least not do this for first-time visits. We could load the scripts asyncronously. We can preload the scripts at the top of the page. But ideally we want to move these things to the server. Server-side A/B testing and personalisation have existed for a while now.

Scott has been experimenting with a middleware solution. There’s this idea of server workers that Cloudflare is offering. You can manipulate the page that gets sent from the server to the browser—all the things you would do for an A/B test. Scott is doing this by using comments in the HTML to demarcate which portions of the page should be filtered for testing. The server worker then deletes a block for some users, and deletes a different block for other users. Scott has written about this approach.

The point here isn’t about using Cloudflare. The broader point is that it’s much faster to do these things on the server. We need to defend our user’s time.

Another issue, other than third-party scripts, is the page weight on home pages and landing pages. Marketing teams love to fill these things with enticing rich imagery and carousels. They’re really difficult to keep performant because they change all the time. Sometimes we’re not even in control of the source code of these pages.

We can advocate for new best practices like responsive images. The srcset attribute on the img element; the picture element for when you need more control. These are great tools. What’s not so great is writing the markup. It’s confusing! Ideally we’d have a CMS drive this, but a lot of the time, landing pages fall outside of the purview of the CMS.

Scott has been using Vue.js to make a responsive image builder—a form that people can paste their URLs into, which spits out the markup to use. Anything we can do by creating tools like these really helps to defend the performance of a site.

Another thing we can do is lazy loading. Focus on the assets. The BBC homepage uses some lazy loading for images—they blink into view as your scroll down the page. They use LazySizes, which you can find on Github. You use data- attributes to list your image sources. Scott realises that LazySizes is not progressive enhancement. He wouldn’t recommend using it on all images, just some images further down the page.

But thankfully, we won’t need these workarounds soon. Soon we’ll have lazy loading in browsers. There’s a lazyload attribute that we’ll be able to set on img and iframe elements:

<img src=".." alt="..." lazyload="on">

It’s not implemented yet, but it’s coming in Chrome. It might be that this behaviour even becomes the default way of loading images in browsers.

If you dig under the hood of the implementation coming in Chrome, it actually loads all the images, but the ones being lazyloaded are only sent partially with a 206 response header. That gives enough information for the browser to lay out the page without loading the whole image initially.

To wrap up, Scott takes comfort from the fact that there are resilient patterns out there to help us. And remember, it is our job to defend the user’s experience.

Components and concerns

We tend to like false dichotomies in the world of web design and web development. I’ve noticed one recently that keeps coming up in the realm of design systems and components.

It’s about separation of concerns. The web has a long history of separating structure, presentation, and behaviour through HTML, CSS, and JavaScript. It has served us very well. If you build in that order, ensuring that something works (to some extent) before adding the next layer, the result will be robust and resilient.

But in this age of components, many people are pointing out that it makes sense to separate things according to their function. Here’s the Diana Mounter in her excellent article about design systems at Github:

Rather than separating concerns by languages (such as HTML, CSS, and JavaScript), we’re are working towards a model of separating concerns at the component level.

This echoes a point made previously in a slidedeck by Cristiano Rastelli.

Separating interfaces according to the purpose of each component makes total sense …but that doesn’t mean we have to stop separating structure, presentation, and behaviour! Why not do both?

There’s nothing in the “traditonal” separation of concerns on the web (HTML/CSS/JavaScript) that restricts it only to pages. In fact, I would say it works best when it’s applied on smaller scales.

In her article, Pattern Library First: An Approach For Managing CSS, Rachel advises starting every component with good markup:

Your starting point should always be well-structured markup.

This ensures that your content is accessible at a very basic level, but it also means you can take advantage of normal flow.

That’s basically an application of starting with the rule of least power.

In chapter 6 of Resilient Web Design, I outline the three-step process I use to build on the web:

  1. Identify core functionality.
  2. Make that functionality available using the simplest possible technology.
  3. Enhance!

That chapter is filled with examples of applying those steps at the level of an entire site or product, but it doesn’t need to end there:

We can apply the three‐step process at the scale of individual components within a page. “What is the core functionality of this component? How can I make that functionality available using the simplest possible technology? Now how can I enhance it?”

There’s another shared benefit to separating concerns when building pages and building components. In the case of pages, asking “what is the core functionality?” will help you come up with a good URL. With components, asking “what is the core functionality?” will help you come up with a good name …something that’s at the heart of a good design system. In her brilliant Design Systems book, Alla advocates asking “what is its purpose?” in order to get a good shared language for components.

My point is this:

  • Separating structure, presentation, and behaviour is a good idea.
  • Separating an interface into components is a good idea.

Those two good ideas are not in conflict. Presenting them as though they were binary choices is like saying “I used to eat Italian food, but now I drink Italian wine.” They work best when they’re done in combination.

A workshop on building for resilience

In February, I tried out a new workshop two times—once at Webstock in New Zealand, and once in Hong Kong.

The workshop is called The Progressive Web: Building for Resilience. Here’s an excerpt form the blurb:

This workshop will show you to to think in a progressive way that works with the grain of the web. Together we’ll peel back the layers of the web and build upwards, creating experiences that work for everyone while making the best of cutting-edge browser technologies. From URL design to Progressive Web Apps, this journey will cover each stage of technological advancement.

Basically, it’s the workshop version of Resilient Web Design. If that book is the theory, this workshop is the practice.

Tim recently posted his tips for running workshops and there’s a lot in there that resonates with me. Like Tim, I’ve become less and less reliant on slides. In fact, this workshop—like my workshop on evaluating technology—has no slides. Instead it’s all about the exercises and going with the flow.

After starting with a warm-up, I canvas the room to see if there any specific topics, tools or technologies that people are particularly interested in covering. I’ll note those (on post-its slapped on the wall) for reference throughout the day, to try to make sure that those particular things are touched on at some point. Then I start with a thought experiment…

First of all, I get everyone to call out websites, services and apps that they use almost every day: Twitter, Facebook, Gmail, Slack, Google Docs, and so on. Those all get documented on the wall. Then it’s time to ask of each product, “What is the core functionality?” The idea here is to get beneath the surface-level verbs like swiping, tapping and dragging to get to the real purpose of a service: buying, selling, sharing, reading, writing, collaborating, and so on.

At this point I inform the attendees that the year is 1995. And now we’re going to build these services using the technology of this time. This is a playful way of getting answers to the question “What’s the simplest technology to enable the core functionality?” It’s mostly forms, links, and lots of heavy lifting on the server.

Then the real fun begins. “Enhance!” Moving forward in time, we get to add styles, we add interactivity with JavaScript, then Ajax, and then we get to really have fun with technologies like web sockets, geolocation, local storage, right the way up to service workers, notifications, and background sync. And the beauty of it all is that, if any of those technologies aren’t supported in a particular browser or device, the core functionality is still available.

Next, we apply this layered mindset to a new service. I split the attendees into groups, and each of them gets a procedurally-generated startup idea …generated by shuffling some cards. This is an exercise I first tried when I was teaching in Porto:

I made five cards with types of sites on them: news, social network, shopping, travel, and learning. Another five cards had subjects: books, music, food, pets, and cars. And another five cards had audiences: students, parents, the elderly, commuters, and teachers. Everyone was dealt a random card from each deck, resulting in briefs like “a travel site about food for the elderly” or “a social network about music for commuters.”

The first few exercises are good creative fun: come up with a name, then a logo, then a business model. Then it’s time to build. It starts with URL design. Then it’s content prioritisation (for a representative URL). Then it’s layout (sketching!). The enhancements have begun. “How might this URL benefit from Ajax?” “How might this URL benefit from geolocation?” “How might this URL benefit from offline storage?” “How might this URL benefit from a service worker?”

Workshop team 4 Workshop team 3 Workshop team 2 Workshop team 1

At this point, we’ve applied the layered, progressive approach at the scale of an entire service, and at the scale of an individual URL. Finally, we apply the same approach at the level of a component. It might be a navigation, or a carousel, or an interactive widget. In each case, the same process applies: “What’s the core functionality? What’s the simplest technology to enable that functionality? Enhance!”

Along the way, there are plenty of rabbit holes we can go down. Whether it’s accessibility, or progressive web apps, or pattern libraries, I go along with whatever people are curious about. But all of it ties back to the progressive, layered mindset I’m hoping to foster.

By the end of the day, I’m hoping that an attendee has one of two reactions:

  1. “What a waste of time! Everything in that workshop was blindingly obvious!” (in which case, excellent!—they’re already thinking in a progressive way), or
  2. “That workshop has completely changed the way I think about building on the web!” (I’m being hyperbolic here, but at the very least I’m hoping to impart a new perspective).

Having given the workshop a few times, I’m really pleased with how it went (and more important, I’m pleased that people enjoyed it). If this sounds like something that your company or team would enjoy, get in touch and we can take it from there.

Offline itineraries with service workers

The Trivago website is a progressive web app. That means it

  1. is served over HTTPS,
  2. has a web app manifest JSON file, and it
  3. has a service worker script.

The service worker provides an opportunity for a nice bit of fun branding—if you lose your internet connection, the site provides a neat little maze game you can play. Cute!

That’s a fairly simple example of how service workers can enhance the user experience when the dreaded offline situation arises. But it strikes me that the travel industry is the perfect place to imagine other opportunities for offline enhancements.

Travel sites often provide itineraries—think airlines, trains, or hotels. The itineraries consist of places, times, and contact information. This is exactly the kind of information that you might find yourself trying to retrieve in an emergency situation, like maybe in a cab on the way to the airport or train station. Perhaps you’re stuck in traffic, in a tunnel. Or maybe you don’t have a data plan for the country you’re currently in. Either way, wouldn’t it be great if you could hit the website for your airline or hotel and get your itinerary, even if you’re offline.

Alright, let’s think this through…

Let’s assume that an individual itinerary has its own URL. That URL is a web page of information, mostly text, with perhaps an image or two (like a map). Now when you make your booking, let’s have the service worker cache that URL (and its assets) for offline access.

Hmm …but there’s a good chance that the device you make the booking on is not the same device that you’d have with you out and and about. Because caches are local to the browser, that’s a problem.

Okay, but of these kinds of sites have some kind of log-in mechanism. So we could update the log-in flow a bit: when a user logs in, check to see if they have any itineraries assigned to them, and if they do, fire off an event to the service worker (using postMessage) to cache the URLs of the itineraries.

Now that the itineraries are cached, the final step is to create a custom offline page. As well as the usual “Sorry, the internet’s down” message, we can say “Sorry, the internet’s down …but here are your itineraries”. (This is kind of like the pattern you see on blogs like mine, Ethan’s, or Mike’s—a custom offline page that lists cached URLs of articles you’ve previously visited).

That’s just one pattern off the top of my head. It’s fun to imagine the different ways that service workers could be used to enhance the experience of just about any site, but they seem particularly relevant to travel sites—dodgy internet connections and travelling go hand-in-hand. At Clearleft, we’ve been working with quite a few travel-related clients lately so that’s why these scenarios are on my mind: booking holidays, flights, and so on. But, as I’ve said before and I’ll say again, every website can benefit from becoming a progressive web app.

Ubiquity and consistency

I keep thinking about this post from Baldur Bjarnason, Over-engineering is under-engineering. It took me a while to get my head around what he was saying, but now that (I think) I understand it, I find it to be very astute.

Let’s take a single interface element, say, a dropdown menu. This is the example Laura uses in her article for 24 Ways called Accessibility Through Semantic HTML. You’ve got two choices, broadly speaking:

  1. Use the HTML select element.
  2. Create your own dropdown widget using JavaScript (working with divs and spans).

The advantage of the first choice is that it’s lightweight, it works everywhere, and the browser does all the hard work for you.

But…

You don’t get complete control. Because the browser is doing the heavy lifting, you can’t craft the details of the dropdown to look identical on different browser/OS combinations.

That’s where the second option comes in. By scripting your own dropdown, you get complete control over the appearance and behaviour of the widget. The disadvantage is that, because you’re now doing all the work instead of the browser, it’s up to you to do all the work—that means lots of JavaScript, thinking about edge cases, and making the whole thing accessible.

This is the point that Baldur makes: no matter how much you over-engineer your own custom solution, there’ll always be something that falls between the cracks. So, ironically, the over-engineered solution—when compared to the simple under-engineered native browser solution—ends up being under-engineered.

Is it worth it? Rian Rietveld asks:

It is impossible to style select option. But is that really necessary? Is it worth abandoning the native browser behavior for a complete rewrite in JavaScript of the functionality?

The answer, as ever, is it depends. It depends on your priorities. If your priority is having consistent control over the details, then foregoing native browser functionality in favour of scripting everything yourself aligns with your goals.

But I’m reminded of something that Eric often says:

The web does not value consistency. The web values ubiquity.

Ubiquity; universality; accessibility—however you want to label it, it’s what lies at the heart of the World Wide Web. It’s the idea that anyone should be able to access a resource, regardless of technical or personal constraints. It’s an admirable goal, and what’s even more admirable is that the web succeeds in this goal! But sometimes something’s gotta give, and that something is control. Rian again:

The days that a website must be pixel perfect and must look the same in every browser are over. There are so many devices these days, that an identical design for all is not doable. Or we must take a huge effort for custom form elements design.

So far I’ve only been looking at the micro scale of a single interface element, but this tension between ubiquity and consistency plays out at larger scales too. Take page navigations. That’s literally what browsers do. Click on a link, and the browser fetches that URL, displaying progress at it goes. The alternative, as exemplified by single page apps, is to do all of that for yourself using JavaScript: figure out the routing, show some kind of progress, load some JSON, parse it, convert it into HTML, and update the DOM.

Personally, I tend to go for the first option. Partly that’s because I like to apply the rule of least power, but mostly it’s because I’m very lazy (I also have qualms about sending a whole lotta JavaScript down the wire just so the end user gets to do something that their browser would do for them anyway). But I get it. I understand why others might wish for greater control, even if it comes with a price tag of fragility.

I think Jake’s navigation transitions proposal is fascinating. What if there were a browser-native way to get more control over how page navigations happen? I reckon that would cover the justification of 90% of single page apps.

That’s a great way of examining these kinds of decisions and questioning how this tension could be resolved. If people are frustrated by the lack of control in browser-native navigations, let’s figure out a way to give them more control. If people are frustrated by the lack of styling for select elements, maybe we should figure out a way of giving them more control over styling.

Hang on though. I feel like I’ve painted a divisive picture, like you have to make a choice between ubiquity or consistency. But the rather wonderful truth is that, on the web, you can have your cake and eat it. That’s what I was getting at with the three-step approach I describe in Resilient Web Design:

  1. Identify core functionality.
  2. Make that functionality available using the simplest possible technology.
  3. Enhance!

Like, say…

  1. The user needs to select an item from a list of options.
  2. Use a select element.
  3. Use JavaScript to replace that native element with a widget of your own devising.

Or…

  1. The user needs to navigate to another page.
  2. Use an a element with an href attribute.
  3. Use JavaScript to intercept that click, add a nice transition, and pull in the content using Ajax.

The pushback I get from people in the control/consistency camp is that this sounds like more work. It kinda is. But honestly, in my experience, it’s not that much more work. Also, and I realise I’m contradicting the part where I said I’m lazy, but that’s why it’s called work. This is our job. It’s not about what we prefer; it’s about serving the needs of the people who use what we build.

Anyway, if I were to rephrase my three-step process in terms of under-engineering and over-engineering, it might look something like this:

  1. Start with user needs.
  2. Build an under-engineered solution—one that might not offer you much control, but that works for everyone.
  3. Layer on a more over-engineered solution—one that might not work for everyone, but that offers you more control.

Ubiquity, then consistency.

Teaching in Porto, day four

Day one covered HTML (amongst other things), day two covered CSS, and day three covered JavaScript. Each one of those days involved a certain amount of hands-on coding, with the students getting their hands dirty with angle brackets, curly braces, and semi-colons.

Day four was a deliberate step away from all that. No more laptops, just paper. Whereas the previous days had focused on collaboratively working on a single document, today I wanted everyone to work on a separate site.

The sites were generated randomly. I made five cards with types of sites on them: news, social network, shopping, travel, and learning. Another five cards had subjects: books, music, food, pets, and cars. And another five cards had audiences: students, parents, the elderly, commuters, and teachers. Everyone was dealt a random card from each deck, resulting in briefs like “a travel site about food for the elderly” or “a social network about music for commuters.”

For a bit of fun, the first brainstorming exercise (run as a 6-up) was to come with potential names for this service—4 minutes for 6 ideas. Then we went around the table, shared the ideas, got feedback, and settled on the names.

Now I asked everyone to come up with a one-sentence mission statement for their newly-named service. This was a good way of teasing out the most important verbs and nouns, which led nicely into the next task: answering the question “what is the core functionality?”

If that sounds familiar, it’s because it’s the first part of the three-step process I outlined in Resilient Web Design:

  1. Identify core functionality.
  2. Make that functionality available using the simplest possible technology.
  3. Enhance!

We did some URL design, figuring out what structures would make sense for straightforward GET requests, like:

  • /things
  • /things/ID

Then, once it was clear what the primary “thing” was (a car, a book, etc.), I asked them to write down all the pieces that might appear on such a page; one post-it note per item e.g. “title”, “description”, “img”, “rating”, etc.

The next step involved prioritisation. They took those post-it notes and put them on the wall, but they had to put them in a vertical line from top to bottom in decreasing order of importance. This can be a challenge, but it’s better to solve these problems now rather than later.

Okay. I know asked them to “mark up” those vertical lists of post-it notes: writing HTML tag names by each one. By doing this before doing any visual design, it meant they were thinking about the meaning of the content first.

After that, we did a good ol’ fashioned classic 6-up sketching exercise, followed by critique (including a “designated dissenter” for each round). At this point, I was encouraging them to go crazy with ideas—they already had the core functionality figured out (with plain ol’ client/server requests and responses) so they could all the bells and whistles they wanted on top of that.

We finished up with a discussion of some of those bells and whistles, and how they could be used to improve the user experience: Ajax, geolocation, service workers, notifications, background sync …the sky’s the limit.

It was a whirlwind tour for just one day but I think it helped emphasise the importance of thinking about the fundamentals before adding enhancements.

This marked the end of the structured masterclass lessons. Tomorrow I’m around to answer any miscellaneous questions (if I can) and chat to the students individually while they work on their term projects.

Resilience retires

I spoke at the GOTO conference in Berlin this week. It was the final outing of a talk I’ve been giving for about a year now called Resilience.

Looking back over my speaking engagements, I reckon I must have given this talk—in one form or another—about sixteen times. If by some statistical fluke or through skilled avoidance strategies you managed not to see the talk, you can still have it rammed down your throat by reading a transcript of the presentation.

That particular outing is from Beyond Tellerrand earlier this year in Düsseldorf. That’s one of the events that recorded a video of the talk. Here are all the videos of it I could find:

Or, if you prefer, here’s an audio file. And here are the slides but they won’t make much sense by themselves.

Resilience is a mixture of history lesson and design strategy. The history lesson is about the origins of the internet and the World Wide Web. The design strategy is a three-pronged approach:

  1. Identify core functionality.
  2. Make that functionality available using the simplest technology.
  3. Enhance!

And if you like that tweet-sized strategy, you can get it on a poster. Oh, and check this out: Belgian student Sébastian Seghers published a school project on the talk.

Now, you might be thinking that the three-headed strategy sounds an awful lot like progressive enhancement, and you’d be right. I think every talk I’ve ever given has been about progressive enhancement to some degree. But with this presentation I set myself a challenge: to talk about progressive enhancement without ever using the phrase “progressive enhancement”. This is something I wrote about last year—if the term “progressive enhancement” is commonly misunderstood by the very people who would benefit from hearing this message, maybe it’s best to not mention that term and talk about the benefits of progressive enhancement instead: robustness, resilience, and technical credit. I think that little semantic experiment was pretty successful.

While the time has definitely come to retire the presentation, I’m pretty pleased with it, and I feel like it got better with time as I adjusted the material. The most common format for the talk was 40 to 45 minutes long, but there was an extended hour-long “director’s cut” that only appeared at An Event Apart. That included an entire subplot about Arthur C. Clarke and the invention of the telegraph (I’m still pretty pleased with the segue I found to weave those particular threads together).

Anyway, with the Resilience talk behind me, my mind is now occupied with the sequel: Evaluating Technology. I recently shared my research material for this one and, as you may have gathered, it takes me a loooong time to put a presentation like this together (which, by the same token, is one of the reasons why I end up giving the same talk multiple times within a year).

This new talk had its debut at An Event Apart in San Francisco two weeks ago. Jeffrey wrote about it and I’m happy to say he liked it. This bodes well—I’m already booked in for An Event Apart Seattle in April. I’ll also be giving an abridged version of this new talk at next year’s Render conference.

But that’s it for my speaking schedule for now. 2016 is all done and dusted, and 2017 is looking wide open. I hope I’ll get some more opportunities to refine and adjust the Evaluating Technology talk at some more events. If you’re a conference organiser and it sounds like something you’d be interested in, get in touch.

In the meantime, it’s time for me to pack away the Resilience talk, and wheel down into the archives, just like the closing scene of Raiders Of The Lost Ark. The music swells. The credits roll. The image fades to black.

Choice

Laurie Voss has written a thoughtful article called Web development has two flavors of graceful degradation in response to Nolan Lawson’s recent article. But I’m afraid I don’t agree with Laurie’s central premise:

…web app development and web site development are so different now that they probably shouldn’t be called the same thing anymore.

This is an idea I keep returning to, and each time I do, I find that it just isn’t that simple. There are very few web thangs that are purely interactive without any content, and there are also very few web thangs that are purely passive without any interaction. Instead, it’s a spectrum. Quite often, the position on that spectrum changes according to the needs of the user at any particular time—are Twitter and Flicker web sites while I’m viewing text and images, but then transmogrify into web apps the moment I want add, update, or delete a piece of text or an image?

In any case, the more interesting question than “is something a web site or a web app?” is the question “why?” Why does it matter? In my experience, the answer to that question generally comes down to the kind of architectural approach that a developer will take.

That’s exactly what Laurie dives into in his post. For web apps, use one architectural approach—for web sites, use a different architectural approach. To summarise:

  • in a web app, front-load everything and rely on client-side JavaScript for all subsequent interaction,
  • in a web site, optimise for many page loads, and make sure you don’t rely on client-side JavaScript.

I’m oversimplifying here, but the general idea is:

  • build web apps with the single page app architecture,
  • build web sites with progressive enhancement.

That’s sensible advice, but I’m worried that it could lead to a tautological definition of what constitutes a web app:

  1. This is a web app so it’s built as a single page app.
  2. Why do you define it as a web app?
  3. Because it’s built as a single page app.

The underlying question of what makes something a web app is bypassed by the architectural considerations …but the architectural considerations should be based on that underlying question. Laurie says:

If you are developing an app, the user ideally loads the app exactly once — whether it’s over a slow connection or not.

And similarly:

But if you are developing a web site consisting of many discrete pages, the act of loading goes from a single event to the most common event.

I completely agree that the architectural approach of single page apps is better suited to some kinds of web thangs more than others. It’s a poor architectural choice for a content-based site like nasa.gov, for example. Progressive enhancement would make more sense there.

But I don’t think that the architectural choices need to be in opposition. It’s entirely possible to reconcile the two. It’s not always easy—and the further along that spectrum you are, the tougher it gets—but it’s doable. You can begin with progressive enhancement, and then build up to a single page app architecture for more capable browsers.

I think that’s going to get easier as frameworks adopt a more mixed approach. Almost all the major libraries are working on server-side rendering as a default. Ember is leading the way with FastBoot, and Angular Universal is following. Neither of them are doing it for reasons of progressive enhancement—they’re doing it for performance and SEO—but the upshot is that you can more easily build a web app that simultaneously uses progressive enhancement and a single-page app model.

I guess my point is that I don’t think we should get too locked into the idea of web apps and web sites requiring fundamentally different approaches, especially with the changes in the technologies we used to build them.

We’ve made the mistake in the past of framing problems as “either/or”, when in fact, the correct solution was “both!”:

  • you can either have a desktop site or a mobile site,
  • you can either have rich interactivity or accessibility,
  • you can either have a single page app or progressive enhancement.

We don’t have to choose. It might take more work, but we can have our web cake and eat it.

The false dichotomy that I’m most concerned about is the pernicious idea that offline functionality is somehow in opposition to progressive enhancement. Given the design of service workers, I find this proposition baffling.

This remark by Tom is the very definition of a false dichotomy:

People who say your site should work without JavaScript are actually hurting the people they think they’re helping.

He was also linking to Nolan’s article, which could indeed be read as saying that you should for offline instead of building with progressive enhancement. But I don’t think that’s what Nolan is saying (at least, I sincerely hope not). I think that Nolan is saying that we should prioritise the offline scenario over scenarios where JavaScript fails or isn’t available. That’s a completely reasonable thing to say. But the idea that we should build for the offline scenario instead of scenarios where JavaScript fails is absurdly reductionist. We don’t have to choose!

But I can certainly understand how developers might come to be believe that building a progressive web app is at odds with progressive enhancement. Having made a bunch of progressive web apps—Huffduffer, The Session, this site, I can testify that service workers work superbly as a layer on top of an existing site, but all the messaging around progressive web apps seems to fixated on the idea of the app-shell model (a small tweak to the single page app model, where a little bit of interface is available on the initial page load instead of requiring JavaScript for absolutely everything). Again, it’s entirely possible to reconcile the app-shell approach with server rendering and progressive enhancement, but nobody seems to be talking about that. Instead, all of the examples and demos are built with an assumption about JavaScript availability.

Assumptions are the problem. Whether it’s assumptions about screen size, assumptions about being able-bodied, assumptions about network connectivity, or assumptions about browser capabilities, I don’t think any assumptions are a safe bet. Now you might quite reasonably say that we have to make some assumptions when we’re building on the web, and you’d be right. But I think we should still aim to keep them to a minimum.

Tom’s tweet included a screenshot of this part of Nolan’s article:

As Benedict Evans has noted, the next billion people who are poised to come online will be using the internet almost exclusively through smartphones. And if Google’s plans with Android One are any indication, then we have a fairly good idea of what kind of devices the “next billion” will be using:

  • They’ll mostly be running Android.
  • They’ll have decent specs (1GB RAM, quad-core processors).
  • They’ll have an evergreen browser and WebView (Android 5+).
  • What they won’t have, however, is a reliable internet connection.

Those seem like a reasonable set of assumptions. But even there, things aren’t so simple. Will people really be using “an evergreen browser and WebView”? Millions of people use proxy browsers like Opera Mini, which means you can’t guarantee JavaScript availability beyond the initial page load. UC Browser—which can also run in proxy mode—is now the second most popular mobile browser in the world.

That’s just one nit-picky example, but what I’m getting at here is that it really isn’t safe to make any assumptions. When we must make assumptions, let’s try to make them a last resort.

And just to be clear here, I’m not saying that just because we can’t make assumptions about devices or browsers doesn’t mean that we can’t build rich interactive web apps that work offline. I’m saying that we can build rich interactive web apps that work offline and also work when JavaScript fails or isn’t supported.

You don’t have to choose between progressive enhancement and a single page app/progressive web app/app shell/other things with the word “app”.

Progressive enhancement is an architectural approach to building on the web. You don’t have to use it, but please try to remember that it is your choice to make. You can choose to build a web app using progressive enhancement or not—there is nothing inherent in the nature of the thing you’re building that precludes progressive enhancement.

Personally, I find progressive enhancement a sensible way to counteract any assumptions I might inadvertently make. Progressive enhancement increases the chances that the web site (or web app) I’m building is resilient to the kind of scenarios that I never would’ve predicted or anticipated.

That’s why I choose to use progressive enhancement …and build progressive web apps.