Journal tags: ui

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We use metaphors all the time. To quote George Lakoff, we live by them.

We use analogies some of the time. They’re particularly useful when we’re wrapping our heads around something new. By comparing something novel to something familiar, we can make a shortcut to comprehension, or at least, categorisation.

But we need a certain amount of vigilance when it comes to analogies. Just because something is like something else doesn’t mean it’s the same.

With that in mind, here are some ways that people are describing generative machine learning tools. Large language models are like…

Culture and style

Ever get the urge to style a good document?

No? Just me, then.

Well, the urge came over me recently so I started styling this single-page site:

A Few Notes On The Culture by Iain M Banks

I’ve followed this document across multiple locations over the years. It started life as a newsgroup post on rec.arts.sf.written in 1994. Ken McLeod published it there on Iain M Banks’s behalf.

The post complements the epic series of space opera books that Iain M Banks set in the anarcho-utopian society of The Culture. It’s a fascinating piece of world building, as well as an insight into the author’s mind.

I first became aware of it many few years later, after a copy had been posted to the web. That URL died, but Adrian Hon kept a copy on his site. Lots of copies keep stuff safe, so after contemplating linkrot, I made a copy on this site too.

But I recently thought that maybe it deserved a bit of art direction, so I rolled up my sleeves and started messing around, designing in the browser and following happy little accidents.

The finished result is still fairly sparse. It’s still entirely text, except for a background image that shows up if your screen is wide enough. That image of a planet originally started as an infra-red snapshot of Jupiter by the James Webb Space Telescope that I worked over until it was unrecognisable.

The text itself is the main focus of the design though. I knew I wanted to play around with a variable font. Mona Sans from Github was one of the first ones I tried and I found it instantly suitable. I had a lot of fun playing with different weights and widths.

After a bit of messing around, I realised that the heading styles were reminding me of some later reissues of The Culture novels, so I leant into that, deliberately styling the byline to resemble the treatment of the author’s name on those book covers.

There isn’t all that much CSS. I’ve embedded it in the head of the HTML rather than linking to a separate style sheet, so feel free to view source and poke around in there. You’ll see that I’m making liberal use of custom properties, the clamp function, and logical properties.

Originally I had a light mode and dark mode but I found that the dark mode was much more effective so I ditched the lighter option.

I did make sure to include some judicious styles for print, so if you fancy reading on paper, it should print out nicely.

Oh, and of course it’s a progressive web app that works offline.

I didn’t want to mess with the original document other than making some typographic tweaks to punctuation, but I wanted to break up the single wall of text. I wasn’t about to start using pull quotes on the web so in the end I decided to introduce some headings that weren’t in the original document:

  1. Government
  2. Economics
  3. Technology
  4. Philosophy
  5. Lifestyle
  6. Travel
  7. Habitat
  8. Legal System
  9. Politics
  10. Identity
  11. Nomenclature
  12. Cosmology

If your browser viewport is tall enough, the heading for the current section you’re reading will remain sticky as you scroll. No JavaScript required.

I’m pretty pleased with how this little project turned out. It was certainly fun to experiment with fluid type and a nice variable font.

I can add this to my little collection of single-page websites I’ve whittled over the years:

Chain of tools

I shared this link in Slack with my co-workers today:

Cultivating depth and stillness in research by Andy Matuschak.

I wasn’t sure whether it belonged in the #research or the #design channel. While it’s ostensibly about research, I think it applies to design more broadly. Heck, it probably applies to most fields. I should have put it in the Slack channel I created called #iiiiinteresting.

The article is all about that feeling of frustration when things aren’t progressing quickly, even when you know intellectually that not everything should always progress quickly.

The article is filled with advice for battling this feeling, including this observation on curiosity:

Curiosity can also totally change my relationship to setbacks. Say I’ve run an experiment, collected the data, done the analysis, and now I’m writing an essay about what I’ve found. Except, halfway through, I notice that one column of the data really doesn’t support the conclusion I’d drawn. Oops. It’s tempting to treat this development as a frustrating impediment—something to be overcome expediently. Of course, that’s exactly the wrong approach, both emotionally and epistemically. Everything becomes much better when I react from curiosity instead: “Oh, wait, wow! Fascinating! What is happening here? What can this teach me? How might this change what I try next?”

But what really resonated with me was this footnote attached to that paragraph:

I notice that I really struggle to generate curiosity about problems in programming. Maybe it’s because I’ve been doing it so long, but I think it’s because my problems are usually with ephemeral ideas, incidental to what I actually care about. When I’m fighting some godforsaken Javascript build system, I don’t feel even slightly curious to “really” understand those parochial machinations. I know they’re just going to be replaced by some new tool next year.

I feel seen.

I know I’m not alone. I know people who were driven out of front-end development because they felt the unspoken ultimatum was to either become a “full stack” developer or see yourself out.

Remember Chris’s excellent post, The Great Divide? Zach referenced it recently. He wrote:

The question I keep asking though: is the divide borne from a healthy specialization of skills or a symptom of unnecessary tooling complexity?

Mostly I feel sad about the talented people we’ve lost because they felt their front-of-the-front-end work wasn’t valued.

But wait! Can I turn my frown upside down? Can I take Andy Matuschak’s advice and say, “Oh, wait, wow! Fascinating! What is happening here? What can this teach me?”

Here’s one way of squinting at the situation…

There’s an opportunity here. If many people—myself included—feel disheartened and ground down by the amount of time they need to spend dealing with toolchains and build systems, what kind of system would allow us to get on with making websites without having to deal with that stuff?

I’m not proposing that we get rid of these complex toolchains, but I am wondering if there’s a way to make it someone else’s job.

I guess this job is DevOps. In theory it’s a specialised field. In practice everyone adding anything to a codebase partakes in continual partial DevOps because they must understand the toolchains and build processes in order to change one line of HTML.

I’m not saying “Don’t Make Me Think” when it comes to the tooling. I totally get that some working knowledge is probably required. But the ratio has gotten out of whack. You need a lot of working knowledge of the toolchains and build processes.

In fact, that’s mostly what companies hire for these days. If you’re well versed in HTML, CSS, and vanilla JavaScript, but you’re not up to speed on pipelines and frameworks, you’re going to have a hard time.

That doesn’t seem right. We should change it.

Tweaking navigation labelling

I’ve always liked the idea that your website can be your API. Like, you’ve already got URLs to identify resources, so why not make that URL structure predictable and those resources parsable?

That’s why the (read-only) API for The Session doesn’t live at a separate subdomain. It uses the same URL structure as the regular site, but you can request the resources in an alternative format: JSON, XML, RSS.

This works out pretty well, mostly because I put a lot of thought into the URL structure of the site. I’m something of a URL fetishist, but I think that taking a URL-first approach to information architecture can be a good exercise.

Most of the resources on The Session involve nouns like tunes, events, discussions, and so on. There’s a consistent and predictable structure to the URLs for those sections:

  • /things
  • /things/new
  • /things/search

And then an idividual item can be found at:

  • things/ID

That’s all nice and predictable and the naming of the URLs matches what you’d expect to find:

Tunes, events, discussions, sessions. Those are all fine. But there’s one section of the site that has this root URL:

/recordings

When I was coming up with the URL structure twenty years ago, it was clear what you’d find there: track listings for albums of music. No one would’ve expected to find actual recordings of music available to listen to on-demand. The bandwidth constraints and technical limitations of the time made that clear.

Two decades on, the situation has changed. Now someone new to the site might well expect to hit a link called “recordings” and expect to hear actual recordings of music.

So I should probably change the label on the link. I don’t think “albums” is quite right—what even is an album any more? The word “discography” is probably the most appropriate label.

Here’s my dilemma: if I update the label, should I also update the URL structure?

Right now, the section of the site with /tunes URLs is labelled “tunes”. The section of the site with /events URLs is labelled “events”. Currently the section of the site with /recordings URLs is labelled “recordings”, but may soon be labelled “discography”.

If you click on “tunes”, you end up at /tunes. But if you click on “discography”, you end up at /recordings.

Is that okay? Am I the only one that would be bothered by that?

I could update the URLs to match the labelling (with redirects for the old URLs, of course), but I’m not so keen on this URL structure:

  • /discography
  • /discography/new
  • /discography/search
  • /discography/ID

It doesn’t seem as tidy as:

  • /recordings
  • /recordings/new
  • /recordings/search
  • /recordings/ID

But if I don’t update the URLs to match the label, then I’m just going to have to live with the mismatch.

I’m just thinking out loud here. I think I should definitely update the label. I just won’t make any decision on changing URLs for a while yet.

Overloading buttons

It’s been almost two years since I added audio playback on The Session. The interface is quite straightforward. For any tune setting, there’s a button that says “play audio”. When you press that button, audio plays and the button’s text changes to “pause audio.”

By updating the button’s text like this, I’m updating the button’s accessible name. In other situations, where the button text doesn’t change, you can indicate whether a button is active or not by toggling the aria-pressed attribute. I’ve been doing that on the “share” buttons that act as the interface for a progressive disclosure. The label on the button—“share”—doesn’t change when the button is pressed. For that kind of progressive disclosure pattern, the button also has an aria-controls and aria-expanded attribute.

From all the advice I’ve read about button states, you should either update the accessible name or change the aria-pressed attribute, but not both. That would lead to the confusing situation of having a button labelled “pause audio” as having a state of “pressed” when in fact the audio is playing.

That was all fine until I recently added some more functionality to The Session. As well as being able to play back audio, you can now adjust the tempo of the playback speed. The interface element for this is a slider, input type="range".

But this means that the “play audio” button now does two things. It plays the audio, but it also acts as a progressive disclosure control, revealing the tempo slider. The button is simultaneously a push button for playing and pausing music, and a toggle button for showing and hiding another interface element.

So should I be toggling the aria-pressed attribute now, even though the accessible name is changing? Or is it enough to have the relationship defined by aria-controls and the state defined by aria-expanded?

Based on past experience, my gut feeling is that I’m probably using too much ARIA. Maybe it’s an anti-pattern to use both aria-expanded and aria-pressed on a progressive disclosure control.

I’m kind of rubber-ducking here, and now that I’ve written down what I’m thinking, I’m pretty sure I’m going to remove the toggling of aria-pressed in any situation where I’m already toggling aria-expanded.

What I really need to do is enlist the help of actual screen reader users. There are a number of members of The Session who use screen readers. I should get in touch and see if the new functionality makes sense to them.

Directory enquiries

I was talking to someone recently about a forgotten battle in the history of the early web. It was a battle between search engines and directories.

These days, when the history of the web is told, a whole bunch of services get lumped into the category of “competitors who lost to Google search”: Altavista, Lycos, Ask Jeeves, Yahoo.

But Yahoo wasn’t a search engine, at least not in the same way that Google was. Yahoo was a directory with a search interface on top. You could find what you were looking for by typing or you could zero in on what you were looking for by drilling down through a directory structure.

Yahoo wasn’t the only directory. DMOZ was an open-source competitor. You can still experience it at DMOZlive.com:

The official DMOZ.com site was closed by AOL on February 17th 2017. DMOZ Live is committed to continuing to make the DMOZ Internet Directory available on the Internet.

Search engines put their money on computation, or to use today’s parlance, algorithms (or if you’re really shameless, AI). Directories put their money on humans. Good ol’ information architecture.

It turned out that computation scaled faster than humans. Search won out over directories.

Now an entire generation has been raised in the aftermath of this battle. Monica Chin wrote about how this generation views the world of information:

Catherine Garland, an astrophysicist, started seeing the problem in 2017. She was teaching an engineering course, and her students were using simulation software to model turbines for jet engines. She’d laid out the assignment clearly, but student after student was calling her over for help. They were all getting the same error message: The program couldn’t find their files.

Garland thought it would be an easy fix. She asked each student where they’d saved their project. Could they be on the desktop? Perhaps in the shared drive? But over and over, she was met with confusion. “What are you talking about?” multiple students inquired. Not only did they not know where their files were saved — they didn’t understand the question.

Gradually, Garland came to the same realization that many of her fellow educators have reached in the past four years: the concept of file folders and directories, essential to previous generations’ understanding of computers, is gibberish to many modern students.

Dr. Saavik Ford confirms:

We are finding a persistent issue with getting (undergrad, new to research) students to understand that a file/directory structure exists, and how it works. After a debrief meeting today we realized it’s at least partly generational.

We live in a world ordered only by search:

While some are quite adept at using labels, tags, and folders to manage their emails, others will claim that there’s no need to do because you can easily search for whatever you happen to need. Save it all and search for what you want to find. This is, roughly speaking, the hot mess approach to information management. And it appears to arise both because search makes it a good-enough approach to take and because the scale of information we’re trying to manage makes it feel impossible to do otherwise. Who’s got the time or patience?

There are still hold-outs. You can prise files from Scott Jenson’s cold dead hands.

More recently, Linus Lee points out what we’ve lost by giving up on directory structures:

Humans are much better at choosing between a few options than conjuring an answer from scratch. We’re also much better at incrementally approaching the right answer by pointing towards the right direction than nailing the right search term from the beginning. When it’s possible to take a “type in a query” kind of interface and make it more incrementally explorable, I think it’s almost always going to produce a more intuitive and powerful interface.

Directory structures still make sense to me (because I’m old) but I don’t have a problem with search. I do have a problem with systems that try to force me to search when I want to drill down into folders.

I have no idea what Google Drive and Dropbox are doing but I don’t like it. They make me feel like the opposite of a power user. Trying to find a file using their interfaces makes me feel like I’m trying to get a printer to work. Randomly press things until something happens.

Anyway. Enough fist-shaking from me. I’m going to ponder Linus’s closing words. Maybe defaulting to a search interface is a cop-out:

Text search boxes are easy to design and easy to add to apps. But I think their ease on developers may be leading us to ignore potential interface ideas that could let us discover better ideas, faster.

Scale

A few years back, Jessica got a ceiling fan for our living room. This might seem like a strange decision, considering we live in England. Most of the time, the problem in this country is that it’s too cold.

But then you get situations like this week, when the country experienced the hottest temperatures ever recorded. I was very, very grateful for that ceiling fan. It may not get used for most of the year, but on the occasions when it’s needed, it’s a godsend. And it’s going to get used more and more often, given the inexorable momentum of the climate emergency.

Even with the ceiling fan, it was still very hot in the living room. I keep my musical instruments in that room, and they all responded to the changing temperature. The strings on my mandolin, bouzouki, and guitar went looser in the heat. The tuning dropped by at least a semitone.

I tuned them back up, but then I had to be careful when the extreme heat ended and the temperature began to drop. The strings began to tighten accordingly. My instruments went up a semitone.

I was thinking about this connection between sound and temperature when I was tuning the instruments back down again.

The electronic tuner I use shows the current tone in relation to the desired note: G, D, A, E. If the string is currently producing a tone that’s lower than, say, A, the tuner displays the difference on its little screen as lines behind the ideal A position. If the string is producing a tone higher than A, the lines appear in front of the desired note.

What if we thought about temperature like this? Instead of weather apps showing the absolute temperature in degrees, what if they showed the relative distance from a predefined ideal? Then you could see at a glance whether it’s a little cooler than you’d like, or a little hotter than you’d like.

Perhaps an interface like that would let you see at a glance how out of the tune the current temperature is.

Fonts or food?

At the end of every Thursday afternoon at Clearleft, we wrap up the working week with an all-hands (video) meeting. Yes, I know that the week finishes on Friday, but Fridays have been declared the no-meetings day at Clearleft: a chance to concentrate on heads-down work without interruption. Besides, some of us don’t work on Fridays. So Thursday really is the new Friday.

At this Thursday afternoon meeting we give and get updates on what’s been happening with project work, new business, events, marketing. We also highlighted any shout-outs that have posted in the #beingsplendid Slack channel during the week. Once that’s all taken care of, the Thursday afternoon meeting often finishes with a fun activity.

The hosting of the Thursday afternoon meeting is decided by fate. Two weeks ago, Rebecca and Chris hosted an excellent end-of-week meeting that finished with an activity around food—everyone had submitted their dream meal and we had to match up the meal to the person. Lorenzo, however, couldn’t help commenting on the typography in the slide deck. “Lorenzo”, I said, “What are you more judgmental about—fonts or food?”

The words were barely out of my mouth when I realised I had the perfect activity for the next Thursday afternoon meeting, which fate had decreed I was to host. I put together a quiz called …fonts or food!

It’s quite straightforward. There are 25 words. All you have to do is say whether it’s the name of a font or the name of a food.

It was good fun! So I thought I’d share it with you if you fancy a go.

Ready?

Here we go…

  1. Arrowroot
  2. Ensete
  3. Tahu
  4. Tako
  5. Lato
  6. Fira
  7. Adzuki
  8. Roselle
  9. Poke
  10. Plantin
  11. Dabberlocks
  12. Estampa
  13. Amaranth
  14. Gentium
  15. Challum
  16. Mayhaw
  17. Pawpaw
  18. Nopal
  19. Raksana
  20. Daylily
  21. Bilanthy
  22. Laver
  23. Orache
  24. Broadley
  25. Cardoon

Total: 0/25

Even more writing on web.dev

The final five are here! The course on responsive design I wrote for web.dev is now complete, just in time for Christmas. The five new modules are:

  1. Accessibility
  2. Interaction
  3. User interface patterns
  4. Media features
  5. Screen configurations

These five felt quite “big picture”, and often quite future-facing. I certainly learned a lot researching proposals for potential media features and foldable screens. That felt like a fitting way to close out the course, bookending it nicely with the history of responsive design in the introduction.

And with that, the full course is now online. Go forth and learn responsive design!

Writing the Clearleft newsletter

The Clearleft newsletter goes out every two weeks on a Thursday. You can peruse the archive to see past editions.

I think it’s a really good newsletter, but then again, I’m the one who writes it. It just kind of worked out that way. In theory, anyone at Clearleft could write an edition of the newsletter.

To make that prospect less intimidating, I put together a document for my colleagues describing how I go about creating a new edition of the newsletter. Then I thought it might be interesting for other people outside of Clearleft to get a peek at how the sausage is made.

So here’s what I wrote…

Topics

The description of the newsletter is:

A round-up of handpicked hyperlinks from Clearleft, covering design, technology, and culture.

It usually has three links (maybe four, tops) on a single topic.

The topic can be anything that’s interesting, especially if it’s related to design or technology. Every now and then the topic can be something that incorporates an item that’s specifically Clearleft-related (a case study, an event, a job opening). In general it’s not very salesy at all so people will tolerate the occasional plug.

You can use the “iiiinteresting” Slack channel to find potential topics of interest. I’ve gotten in the habit of popping potential newsletter fodder in there, and then adding related links in a thread.

Tone

Imagine you’re telling a friend about something cool you’ve just discovered. You can sound excited. Don’t worry about this looking unprofessional—it’s better to come across as enthusiastic than too robotic. You can put real feelings on display: anger, disappointment, happiness.

That said, you can also just stick to the facts and describe each link in turn, letting the content speak for itself.

If you’re expressing a feeling or an opinion, use the personal pronoun “I”. Don’t use “we” unless you’re specifically referring to Clearleft.

But most of the time, you won’t be using any pronouns at all:

So-and-so has written an article in such-and-such magazine on this-particular-topic.

You might find it useful to have connecting phrases as you move from link to link:

Speaking of some-specific-thing, this-other-person has a different viewpoint.

or

On the subject of this-particular-topic, so-and-so wrote something about this a while back.

Structure

The format of the newsletter is:

  1. An introductory sentence or short paragraph.
  2. A sentence describing the first link, ending with the title of the item in bold.
  3. A link to the item on its own separate line.
  4. An excerpt from the link, usually a sentence or two, styled as a quote.
  5. Repeat steps 2 to 4 another two times.


Take a look through the archive of previous newsletters to get a feel for it.

Subject line

Currently the newsletter is called dConstruct from Clearleft. The subject line of every edition is in the format:

dConstruct from Clearleft — Title of the edition

(Note that’s an em dash with a space on either side of it separating the name of the newsletter and the title of the edition)

I often try to come up with a pun-based title (often a punny portmanteau) but that’s not necessary. It should be nice and short though: just one or two words.

Accent all areas

Whenever a new version of Chrome comes out, there’s an accompanying blog post listing what’s new. Chrome 93 just came out and, sure enough, Pete has written a blog post about it.

But what I think is the most exciting addition to the browser isn’t listed.

What is this feature that’s got me so excited?

Okay, I’ve probably oversold it now because actually, it looks like a rather small trivial addition. It’s the accent-color property in CSS.

Up until now, accent colour was controlled by the operating system. If you’re on a Mac, go to “System Preferences” and then “General”. There you’ll see an option to change your accent colour. Try picking a different colour. You’ll see that change cascade down into the other form fields in that preference pane: checkboxes, radio buttons, and dropdowns.

Your choice will also cascade down into web pages. Any web page that uses native checkboxes, radio buttons and other interface elements will inherit that colour.

This is how interface elements are supposed to work. The browser inherits the look’n’feel of the inputs from the operating system.

That’s the theory anyway. In practice, form elements—such as dropdowns—can look different from browser to browser, something that shouldn’t be happening if the browsers are all inheriting from the operating system.

Anyway, it’s probably this supposed separation of responsibility between browser and operating system which has led to the current situation with form fields and CSS. Authors can style form fields up to a point, but there’s always a line that you don’t get to cross.

The accent colour of a selected radio button or a checkbox has historically been on the other side of that line. You either had to accept that you couldn’t change the colour, or you had to make your own checkbox or radio button interface. You could use CSS to hide the native element and replace it with an image instead.

That feels a bit over-engineered and frankly kind of hacky. It reminds me of the bad old days of image replacement for text before we had web fonts.

Now, with the accent-color property in CSS, authors can over-ride the choice that the user has set at the operating system level.

On the one hand, this doesn’t feel great to me. Who are we to make that decision? Shouldn’t the user’s choice take primacy over our choices?

But then again, where do we draw the line? We’re allowed over-ride link colours. We’re allowed over-ride font choices.

Ultimately I think it’s a good thing that authors can now specify an accent colour. What makes me think that is the behaviour that authors have shown if they don’t have this ability—they do it anyway, and in a hackier manner. This is why I think the work of the Open UI group is so important. If developers don’t get a standardised way to customise native form controls, they’ll just recreate their own over-engineered versions.

The purpose of Open UI to the web platform is to allow web developers to style and extend built-in web UI controls, such as select dropdowns, checkboxes, radio buttons, and date/color pickers.

Trying to stop developers from styling checkboxes and radio buttons is like trying to stop teenagers from having sex. You might as well accept that it’s going to happen and give them contraception so they can at least do it safely.

So I welcome this new CSS condom.

You can see accent-color in action in this demo. Change the value of the accent-color property to see the form fields update:

:root {
  accent-color: rebeccapurple;
}

Applying it at the document level like that will make it universal, but you can also use the property on an element-by-element basis using whatever selector you want.

That demo works in Chrome and Edge 93, the current release. It also works in Firefox 92, which literally just landed (like as I was writing this blog post, support for accent-color magically arrived!).

As for Safari, well, who knows? If Apple published a roadmap, then developers would have a clue when to expect a property like this to land. But we mere mortals cannot be trusted with such important hush-hush information.

In the meantime, keep an eye on Can I Use. And lack of support on one browser is no reason not to use accent-color anyway. It’s a progressive enhancement. Add it to your CSS today and it will work in more browsers in the future.

The principle of most availability

I’ve been thinking some more about the technical experience of booking a vaccination apointment and how much joy it brought me.

I’ve written before about how I’ve got a blind spot for the web so it’s no surprise that I was praising the use of a well marked-up form, styled clearly, and unencumbered by unnecessary JavaScript. But other technologies were in play too: Short Message Service (SMS) and email.

All of those technologies are platform-agnostic.

No matter what operating system I’m using, or what email software I’ve chosen, email works. It gets more complicated when you introduce HTML email. My response to that is the same as the old joke; you know the one: “Doctor, it hurts when I do this.” (“Well, don’t do that.”)

No matter what operating system my phone is using, SMS works. It gets more complicated when you introduce read receipts, memoji, or other additions. See my response to HTML email.

Then there’s the web. No matter what operating system I’m using on a device that could be a phone or a tablet or a laptop or desktop tower, and no matter what browser I’ve chosen to use, the World Wide Web works.

I originally said:

It feels like the principle of least power in action.

But another way of rephrasing “least power” is “most availability.” Technologies that are old, simple, and boring tend to be more widely available.

I remember when software used to come packaged in boxes and displayed on shelves. The packaging always had a list on the side. It looked like the nutritional information on a food product, but this was a list of “system requirements”: operating system, graphics card, sound card, CPU. I never liked the idea of system requirements. It felt so …exclusionary. And for me, the promise of technology was liberation and freedom to act on my own terms.

Hence my soft spot for the boring and basic technologies like email, SMS, and yes, web pages. The difference with web pages is that you can choose to layer added extras on top. As long as the fundamental functionality is using universally-supported technology, you’re free to enhance with all the latest CSS and JavaScript. If any of it fails, that’s okay: it falls back to a nice solid base.

Alas, many developers don’t build with this mindset. I mean, I understand why: it means thinking about users with the most boring, least powerful technology. It’s simpler and more exciting to assume that everyone’s got a shared baseline of newer technology. But by doing that, you’re missing out on one of the web’s superpowers: that something served up at the same URL with the same underlying code can simultaneously serve people with older technology and also provide a whizz-bang experience to people with the latest and greatest technology.

Anyway, I’ve been thinking about the kind of communication technologies that are as universal as email, SMS, and the web.

QR codes are kind of heading in that direction, although I still have qualms because of their proprietary history. But there’s something nice and lo-fi about them. They’re like print stylesheets in reverse (and I love print stylesheets). A funky little bridge between the physical and the digital. I just wish they weren’t so opaque: you never know if scanning that QR code will actually take you to the promised resource, or if you’re about to rickroll yourself.

Telephone numbers kind of fall into the same category as SMS, but with the added option of voice. I’ve always found the prospect of doing something with, say, Twilio’s API more interesting than building something inside a walled garden like Facebook Messenger or Alexa.

I know very little about chat apps or voice apps, but I don’t think there’s a cross-platform format that works with different products, right? I imagine it’s like the situation with native apps which require a different codebase for each app store and operating system. And so there’s a constant stream of technologies that try to fulfil the dream of writing once and running everywhere: React Native, Flutter.

They’re trying to solve a very clear and obvious problem: writing the same app more than once is really wasteful. But that’s the nature of the game when it comes to runtime-specific apps. The only alternative is to either deliberately limit your audience …or apply the principle of least power/most availability.

The wastefulness of having to write the same app for multiple platforms isn’t the only thing that puts me off making native apps. The exclusivity works in two directions. There’s the exclusive nature of the runtime that requires a bespoke codebase. There’s also the exclusive nature of the app store. It feels like a return to shelves of packaged software with strict system requirements. You can’t just walk in and put your software on the shelf. That’s the shopkeeper’s job.

There is no shopkeeper for the World Wide Web.

Content buddy

One of my roles at Clearleft is “content buddy.” If anyone is writing a talk, or a blog post, or a proposal and they want an extra pair of eyes on it, I’m there to help.

Sometimes a colleague will send a link to a Google Doc where they’ve written an article. I can then go through it and suggest changes. Using the “suggest” mode rather than the “edit” mode in Google Docs means that they can accept or reject each suggestion later.

But what works better—and is far more fun—is if we arrange to have a video call while we both have the Google Doc open in our browsers. That way, instead of just getting the suggestions, we can talk through the reasoning behind each one. It feels more like teaching them to fish instead of giving them a grammatically correct fish.

Some of the suggestions are very minor; punctuation, capitalisation, stuff like that. Where it gets really interesting is trying to figure out and explain why some sentence constructions feel better than others.

A fairly straightforward example is long sentences. Not all long sentences are bad, but the longer a sentence gets, the more it runs the risk of overwhelming the reader. So if there’s an opportunity to split one long sentence into two shorter sentences, I’ll usually recommend that.

Here’s an example from Chris’s post, Delivering training remotely – the same yet different. The original sentence read:

I recently had the privilege of running some training sessions on product design and research techniques with the design team at Duck Duck Go.

There’s nothing wrong with that. But maybe this is a little easier to digest:

I recently had the privilege of running some training sessions with the design team at Duck Duck Go. We covered product design and research techniques.

Perhaps this is kind of like the single responsibility principle in programming. Whereas the initial version was one sentence that conveyed two pieces of information (who the training was with and what the training covered), the final version has a separate sentence for each piece of information.

I wouldn’t take that idea too far though. Otherwise you’d end up with something quite stilted and robotic.

Speaking of sounding robotic, I’ve noticed that people sometimes avoid using contractions when they’re writing online: “there is” instead of “there’s” or “I am” instead of “I’m.” Avoiding contractions seems to be more professional, but actually it makes the writing a bit too formal. There’s a danger of sounding like a legal contract. Or a Vulcan.

Sometimes a long sentence can’t be broken down into shorter sentences. In that case, I watch out for how much cognitive load the sentence is doling out to the reader.

Here’s an example from Maite’s post, How to engage the right people when recruiting in house for research. One sentence initially read:

The relevance of the people you invite to participate in a study and the information they provide have a great impact on the quality of the insights that you get.

The verb comes quite late there. As a reader, until I get to “have a great impact”, I have to keep track of everything up to that point. Here’s a rephrased version:

The quality of the insights that you get depends on the relevance of the people you invite to participate in a study and the information they provide.

Okay, there are two changes there. First of all, the verb is now “depends on” instead of “have a great impact on.” I think that’s a bit clearer. Secondly, the verb comes sooner. Now I only have to keep track of the words up until “depends on”. After that, I can flush my memory buffer.

Here’s another changed sentence from the same article. The initial sentence read:

You will have to communicate at different times and for different reasons with your research participants.

I suggested changing that to:

You will have to communicate with your research participants at different times and for different reasons.

To be honest, I find it hard to explain why that second version flows better. I think it’s related to the idea of reducing dependencies. The subject “your research participants” is dependent on the verb “to communicate with.” So it makes more sense to keep them together instead of putting a subclause between them. The subclause can go afterwards instead: “at different times and for different reasons.”

Here’s one final example from Katie’s post, Service Designers don’t design services, we all do. One sentence initially read:

Understanding the relationships between these moments, digital and non-digital, and designing across and between these moments is key to creating a compelling user experience.

That sentence could be broken into shorter sentences, but it might lose some impact. Still, it can be rephrased so the reader doesn’t have to do as much work. As it stands, until the reader gets to “is key to creating”, they have to keep track of everything before that. It’s like the feeling of copying and pasting. If you copy something to the clipboard, you want to paste it as soon as possible. The longer you have to hold onto it, the more uncomfortable it feels.

So here’s the reworked version:

The key to creating a compelling user experience is understanding the relationships between these moments, digital and non-digital, and designing across and between these moments.

As a reader, I can digest and discard each of these pieces in turn:

  1. The key to creating a compelling user experience is…
  2. understanding the relationships between these moments…
  3. digital and non-digital…
  4. and…
  5. designing across and between these moments.

Maybe I should’ve suggested “between these digital and non-digital moments” instead of “between these moments, digital and non-digital”. But then I worry that I’m intruding on the author’s style too much. With the finished sentence, it still feels like a rousing rallying cry in Katie’s voice, but slightly adjusted to flow a little easier.

I must say, I really, really enjoy being a content buddy. I know the word “editor” would be the usual descriptor, but I like how unintimidating “content buddy” sounds.

I am almost certainly a terrible content buddy to myself. Just as I ignore my own advice about preparing conference talks, I’m sure I go against my own editorial advice every time I blurt out a blog post here. But there’s one piece I’ve given to others that I try to stick to: write like you speak.

Unobtrusive feedback

Ten years ago I gave a talk at An Event Apart all about interaction design. It was called Paranormal Interactivity. You can watch the video, listen to the audio or read the transcript if you like.

I think it holds up pretty well. There’s one interaction pattern in particular that I think has stood the test of time. In the talk, I introduce this pattern as something you can see in action on Huffduffer:

I was thinking about how to tell the user that something’s happened without distracting them from their task, and I thought beyond the web. I thought about places that provide feedback mechanisms on screens, and I thought of video games.

So we all know Super Mario, right? And if you think about when you’re collecting coins in Super Mario, it doesn’t stop the game and pop up an alert dialogue and say, “You have just collected ten points, OK, Cancel”, right? It just does it. It does it in the background, but it does provide you with a feedback mechanism.

The feedback you get in Super Mario is about the number of points you’ve just gained. When you collect an item that gives you more points, the number of points you’ve gained appears where the item was …and then drifts upwards as it disappears. It’s unobtrusive enough that it won’t distract you from the gameplay you’re concentrating on but it gives you the reassurance that, yes, you have just gained points.

I think this a neat little feedback mechanism that we can borrow for subtle Ajax interactions on the web. These are actions that don’t change much of the content. The user needs to be able to potentially do lots of these actions on a single page without waiting for feedback every time.

On Huffduffer, for example, you might be looking at a listing of people that you can choose to follow or unfollow. The mechanism for doing that is a button per person. You might potentially be clicking lots of those buttons in quick succession. You want to know that each action has taken effect but you don’t want to be interrupted from your following/unfollowing spree.

You get some feedback in any case: the button changes. Maybe the text updates from “follow” to “unfollow” accompanied by a change in colour (this is what you’ll see on Twitter). The Super Mario style feedback is in addition to that, rather than instead of.

I’ve made a Codepen so you can see a reduced test case of the Super Mario feedback in action.

See the Pen Unobtrusive feedback by Jeremy Keith (@adactio) on CodePen.

Here’s the code available as a gist.

It’s a function that takes two arguments: the element that the feedback originates from (pass in a DOM node reference for this), and the contents of the feedback (this can be a string of text or it can be HTML …or SVG). When you call the function with those two arguments, this is what happens:

  1. The JavaScript generates a span element and puts the feedback contents inside it.
  2. Then it positions that element right over the element that the feedback originates from.
  3. Then there’s a CSS transform. The feedback gets a translateY applied so it drifts upward. At the same time it gets its opacity reduced from 1 to 0 so it’s fading away.
  4. Finally there’s a transitionend event that fires when the animation is over. Once that event fires, the generated span is destroyed.

When I first used this pattern on Huffduffer, I’m pretty sure I was using jQuery. A few years later I rewrote it in vanilla JavaScript. That was four years ago so I wonder if the code could be improved. Have a go if you fancy it.

Still, even if the code could benefit from an update, I’m pleased that the underlying pattern still holds true. I used it recently on The Session and it’s working a treat for a new Ajax interaction there (bookmarking or unbookbarking an item).

If you end up using this unobtrusive feedback pattern anyway, please let me know—I’d love to see more examples of it in the wild.

BetrayURL

Back in February, I wrote about an excellent proposal by Jake for how browsers could display URLs in a safer way. Crucially, this involved highlighting the important part of the URL, but didn’t involve hiding any part. It’s a really elegant solution.

Turns out it was a Trojan horse. Chrome are now running an experiment where they will do the exact opposite: they will hide parts of the URL instead of highlighting the important part.

You can change this behaviour if you’re in the less than 1% of people who ever change default settings in browsers.

I’m really disappointed to see that Jake’s proposal isn’t going to be implemented. It was a much, much better solution.

No doubt I will hear rejoinders that the “solution” that Chrome is experimenting with is pretty similar to what Jake proposed. Nothing could be further from the truth. Jake’s solution empowered users with knowledge without taking anything away. What Chrome will be doing is the opposite of that, infantalising users and making decisions for them “for their own good.”

Seeing a complete URL is going to become a power-user feature, like View Source or user style sheets.

I’m really sad about that because, as Jake’s proposal demonstrates, it doesn’t have to be that way.

Gormless

I sometimes watch programmes on TG4, the Irish language broadcaster that posts most shows online. Even though I’m watching with subtitles on, I figure it can’t be bad for keeping my very rudimentary Irish from atrophying completely.

I’m usually watching music programmes but occassionally I’ll catch a bit of the news (or “nuacht”). Their coverage of the protests in America reminded me of a peculiar quirk of the Irish language. The Black community would be described as “daoine gorm” (pronunced “deenee gurum”), which literally translated would mean “blue people”. In Irish, the skin colour is referred to as “gorm”—blue.

This isn’t one of those linguistic colour differences like the way the Japanese word ao means blue and green. Irish has a perfectly serviceable word for the colour black, “dubh” (pronounced “duv”). But the term “fear dubh” (“far duv”) which literally means “black man” was already taken. It’s used to describe the devil. Not ideal.

In any case, this blue/black confusion in Irish reminded me of a delicious tale of schadenfreude. When I was writing about the difference between intentions and actions, I said:

Sometimes bad outcomes are the result of good intentions. Less often, good outcomes can be the result of bad intentions.

Back in 2017, the Geeky Gaeilgeoir wrote a post called Even Racists Got the Blues. In it, she disects the terrible translation job done by an Irish-American racist sporting a T-shirt that reads:

Gorm Chónaí Ábhar.

That’s completely nonsensical in Irish, but the intent behind the words was to say “Blue Lives Matter.” Except… even if it made grammatical sense, what this idiot actually wrote would translate as:

Black Lives Matter.

What a wonderful chef’s kiss of an own goal!

If only it were a tattoo.

Sass and clamp

CSS got some pretty nifty features recently. There’s the min() and max() functions. If you use them for, say, width you can use one rule where previously you would’ve needed to use two (a width declaration followed by either min-width or max-width). But they can also be applied to font-size! That’s very nifty—we’ve never had min-font-size or max-font-size properties.

There’s also the clamp() function. That allows you to set a minimum size, a default size, and a maximum size. Again, it can be used for lengths, like width, or for font-size.

Over on thesession.org, I’ve had some media queries in place for a while now that would increase the font-size for larger screens. It’s nothing crucial, just a nice-to-have so that on wide screens, the font is bumped up accordingly. I realised I could replace all those media queries with one clamp() statement, thanks to the vw (viewport width) unit:

font-size: clamp(1rem, 1.333vw, 1.5rem);

By default, the font-size is 1.333vw (1.333% of the viewport width), but it will never get smaller than 1rem and it will never get larger than 1.5rem.

That works, but there’s a bit of an issue with using raw vw units like that. If someone is on a wide screen and they try to adjust the font size, nothing will happen. The viewport width doesn’t change when you bump the font size up or down.

The solution is to mix in some kind of unit that does respond to the font size being bumped up or down (like, say, the rem unit). Handily, clamp() allows you to combine units, just like calc(). So I can do this:

font-size: clamp(1rem, 0.5rem + 0.666vw, 1.5rem);

The result is much the same as my previous rule, but now—thanks to the presence of that 0.5rem value—the font size responds to being adjusted by the user.

You could use a full 1rem in that default value:

font-size: clamp(1rem, 1rem + 0.333vw, 1.5rem);

…but if you do that, the minimum size (1rem) will never be reached—the default value will always be larger. So in effect it’s no different than saying:

font-size: min(1.rem + 0.333vw, 1.5rem);

I mentioned this to Chris just the other day.

Anyway, I got the result I wanted. I wanted the font size to stay at the browser default size (usually 16 pixels) until the screen was larger than around 1200 pixels. From there, the font size gets gradually bigger, until it hits one and a half times the browser default (which would be 24 pixels if the default size started at 16). I decided to apply it to the :root element (which is html) using percentages:

:root {
  font-size: clamp(100%, 50% + 0.666vw, 150%);
}

(My thinking goes like this: if we take a screen width of 1200 pixels, then 1vw would be 12 pixels: 1200 divided by 100. So for a font size of 16 pixels, that would be 1.333vw. But because I’m combining it with half of the default font size—50% of 16 pixels = 8 pixels—I need to cut the vw value in half as well: 50% of 1.333vw = 0.666vw.)

So I’ve got the CSS rule I want. I dropped it in to the top of my file and…

I got an error.

There was nothing wrong with my CSS. The problem was that I was dropping it into a Sass file (.scss).

Perhaps I am showing my age. Do people even use Sass any more? I hear that post-processors usurped Sass’s dominance (although no-one’s ever been able to explain to me why they’re different to pre-processers like Sass; they both process something you’ve written into something else). Or maybe everyone’s just writing their CSS in JS now. I hear that’s a thing.

The Session is a looooong-term project so I’m very hesitant to use any technology that won’t stand the test of time. When I added Sass into the mix, back in—I think—2012 or so, I wasn’t sure whether it was the right thing to do, from a long-term perspective. But it did offer some useful functionality so I went ahead and used it.

Now, eight years later, it was having a hard time dealing with the new clamp() function. Specifically, it didn’t like the values being calculated through the addition of multiple units. I think it was clashing with Sass’s in-built ability to add units together.

I started to ask myself whether I should still be using Sass. I looked at which features I was using…

Variables. Well, now we’ve got CSS custom properties, which are even more powerful than Sass variables because they can be updated in real time. Sass variables are like const. CSS custom properties are like let.

Mixins. These can be very useful, but now there’s a lot that you can do just in CSS with calc(). The built-in darken() and lighten() mixins are handy though when it comes to colours.

Nesting. I’ve never been a fan. I know it can make the source files look tidier but I find it can sometimes obfuscate what you’re final selectors are going to look like. So this wasn’t something I was using much any way.

Multiple files. Ah! This is the thing I would miss most. Having separate .scss files for separate interface elements is very handy!

But globbing a bunch of separate .scss files into one .css file isn’t really a Sass task. That’s what build tools are for. In fact, that’s what I was already doing with my JavaScript files; I write them as individual .js files that then get concatenated into one .js file using Grunt.

(Yes, this project uses Grunt. I told you I was showing my age. But, you know what? It works. Though seeing as I’m mostly using it for concatenation, I could probably replace it with a makefile. If I’m going to use old technology, I might as well go all the way.)

I swapped out Sass variables for CSS custom properties, mixins for calc(), and removed what little nesting I was doing. Then I stripped the Sass parts out of my Grunt file and replaced them with some concatenation and minification tasks. All of this makes no difference to the actual website, but it means I’ve got one less dependency …and I can use clamp()!

Remember a little while back when I was making a dark mode for my site? I made this observation:

Let’s just take a moment here to pause and reflect on the fact that we can now use CSS to create all sorts of effects that previously required a graphic design tool like Photoshop.

It feels like something similar has happened with tools like Sass. Sass was the hare. CSS is the tortoise. Sass blazed the trail, but now native CSS can achieve much the same result.

It’s like when we used to need something like jQuery to do DOM Scripting succinctly using CSS selectors. Then we got things like querySelector() in JavaScript so we no longer needed the trailblazer.

I’ve said it before and I’ll say it again, the goal of any good library should be to get so successful as to make itself redundant. That is, the ideas and functionality provided by the tool are so useful and widely adopted that the native technologies—HTML, CSS, and JavaScript—take their cue from those tools.

You could argue that this is what happened with Flash. It certainly happened with jQuery and Sass. I’m pretty sure we’ll see the same cycle play out with frameworks like React.

Overlay gap

I think a lot about Danielle’s talk at Patterns Day last year.

Around about the six minute mark she starts talking about gaps and overlaps.

Gaps are where hidden complexity live. If we don’t have a category to cover it, in effect it becomes invisible. But that doesn’t mean it’s not there. Unidentified gaps cause inconsistency and confusion.

Overlaps occur when two separate categories encompass some of the same areas of responsibility. They cause conflict, duplication of effort, and unnecessary friction.

This is the bit I keep thinking about. It’s such an insightful lens to view things through. On just about any project, tensions are almost due to either gaps (“I thought someone else was doing that”) or overlaps (“Oh, you’re doing that? I thought we were doing that”).

When I was talking to Gerry on his new podcast recently, we were trying to figure out why web performance is in such a woeful state. I mused that there may be a gap. Perhaps designers think it’s a technical problem and developers think it’s a design problem. I guess you could try to bridge this gap by having someone whose job is to focus entirely on performance. But I suspect the better—but harder—solution is to create a shared culture of performance, of the kind Lara wrote about in her book:

Performance is truly everyone’s responsibility. Anyone who affects the user experience of a site has a relationship to how it performs. While it’s possible for you to single-handedly build and maintain an incredibly fast experience, you’d be constantly fighting an uphill battle when other contributors touch the site and make changes, or as the Web continues to evolve.

I suspect there’s a similar ownership gap at play when it comes to the ubiquitous obtrusive overlays that are plastered on so many websites these days.

Kirill Grouchnikov recently published a gallery of screenshots showcasing the beauty of modern mobile websites:

There are two things common between the websites in these screenshots that I took yesterday.

  1. They are beautifully designed, with great typography, clear branding, all optimized for readability.
  2. I had to install Firefox, Adblock Plus and uBlock Origin, as well as manually select and remove additional elements such as subscription overlays.

The web can be beautiful. Except it’s not right now.

How is this dissonance possible? How can designers and developers who clearly care about the user experience be responsible for unleashing such user-hostile interfaces?

PM/Legal/Marketing made me do it

I get that. But surely the solution can’t be to shrug our shoulders, pass the buck, and say “not my job.” Somebody designed each one of those obtrusive overlays. Somebody coded up each one and pushed them into production.

It’s clear that this is a problem of communication and understanding, rather than a technical problem. As always. We like to talk about how hard and complex our technical work is, but frankly, it’s a lot easier to get a computer to do what you want than to convince a human. Not least because you also need to understand what that other human wants. As Danielle says:

Recognising the gaps and overlaps is only half the battle. If we apply tools to a people problem, we will only end up moving the problem somewhere else.

Some issues can be solved with better tools or better processes. In most of our workplaces, we tend to reach for tools and processes by default, because they feel easier to implement. But as often as not, it’s not a technology problem. It’s a people problem. And the solution actually involves communication skills, or effective dialogue.

So let’s say it is someone in the marketing department who is pushing to have an obtrusive newsletter sign-up form get shoved in the user’s face. Talk to them. Figure out what their goals are—what outcome are they hoping to get to. If they don’t seem to understand the user-experience implications, talk to them about that. But it needs to be a two-way conversation. You need to understand what they need before you start telling them what you want.

I realise that makes it sound patronisingly simple, and I know that in actuality it’s a sisyphean task. It may be that genuine understanding between people is the wickedest of design problems. But even if this problem seems insurmoutable, at least you’d be tackling the right problem.

Because the web can’t survive like this.

Web Share API test

Remember a while back I wrote about some odd behaviour with the Web Share API in Safari on iOS?

When the share() method is triggered, iOS provides multiple ways of sharing: Messages, Airdrop, email, and so on. But the simplest option is the one labelled “copy”, which copies to the clipboard.

Here’s the thing: if you’ve provided a text parameter to the share() method then that’s what’s going to get copied to the clipboard—not the URL.

That’s a shame. Personally, I think the url field should take precedence.

Tess filed a bug soon after, which was very gratifying to see.

Now Phil has put together a test case:

  1. Share URL, title, and text
  2. Share URL and title
  3. Share URL and text

Very handy! The results (using the “copy” to clipboard action) are somewhat like rock, paper, scissors:

  • URL beats title,
  • text beats URL,
  • nothing beats text.

So it’s more like rock, paper, high explosives.

Utopia

Trys and James recently unveiled their Utopia project. They’ve been tinkering away at it behind the scenes for quite a while now.

You can check out the website and read the blog to get the details of how it accomplishes its goal:

Elegantly scale type and space without breakpoints.

I may well be biased, but I really like this project. I’ve been asking myself why I find it so appealing. Here are a few of the attributes of Utopia that strike a chord with me…

It’s collaborative

Collaboration is at the heart of Clearleft’s work. I know everyone says that, but we’ve definitely seen a direct correlation: projects with high levels of collaboration are invariably more successful than projects where people are siloed.

The genesis for Utopia came about after Trys and James worked together on a few different projects. It’s all too easy to let design and development splinter off into their own caves, but on these projects, Trys and James were working (literally) side by side. This meant that they could easily articulate frustrations to one another, and more important, they could easily share their excitement.

The end result of their collaboration is some very clever code. There’s an irony here. This code could be used to discourage collaboration! After all, why would designers and developers sit down together if they can just pass these numbers back and forth?

But I don’t think that Utopia will appeal to designers and developers who work in that way. Born in the spirit of collaboration, I suspect that it will mostly benefit people who value collaboration.

It’s intrinsic

If you’re a control freak, you may not like Utopia. The idea is that you specify the boundaries of what you’re trying to accomplish—minimum/maximum font sizes, minumum/maximum screen sizes, and some modular scales. Then you let the code—and the browser—do all the work.

On the one hand, this feels like surrending control. But on the other hand, because the underlying system is so robust, it’s a way of guaranteeing quality, even in situations you haven’t accounted for.

If someone asks you, “What size will the body copy be when the viewport is 850 pixels wide?”, your answer would have to be “I don’t know …but I do know that it will be appropriate.”

This feels like a very declarative way of designing. It reminds me of the ethos behind Andy and Heydon’s site, Every Layout. They call it algorithmic layout design:

Employing algorithmic layout design means doing away with @media breakpoints, “magic numbers”, and other hacks, to create context-independent layout components. Your future design systems will be more consistent, terser in code, and more malleable in the hands of your users and their devices.

See how breakpoints are mentioned as being a very top-down approach to layout? Remember the tagline for Utopia, which aims for fluid responsive design?

Elegantly scale type and space without breakpoints.

Unsurprisingly, Andy really likes Utopia:

As the co-author of Every Layout, my head nearly fell off from all of the nodding when reading this because this is the exact sort of approach that we preach: setting some rules and letting the browser do the rest.

Heydon describes this mindset as automating intent. I really like that. I think that’s what Utopia does too.

As Heydon said at Patterns Day:

Be your browser’s mentor, not its micromanager.

The idea is that you give it rules, you give it axioms or principles to work on, and you let it do the calculation. You work with the in-built algorithms of the browser and of CSS itself.

This is all possible thanks to improvements to CSS like calc, flexbox and grid. Jen calls this approach intrinsic web design. Last year, I liveblogged her excellent talk at An Event Apart called Designing Intrinsic Layouts.

Utopia feels like it has the same mindset as algorithmic layout design and intrinsic web design. Trys and James are building on the great work already out there, which brings me to the final property of Utopia that appeals to me…

It’s iterative

There isn’t actually much that’s new in Utopia. It’s a combination of existing techniques. I like that. As I said recently:

I’m a great believer in the HTML design principle, Evolution Not Revolution:

It is better to evolve an existing design rather than throwing it away.

First of all, Utopia uses the idea of modular scales in typography. Tim Brown has been championing this idea for years.

Then there’s the idea of typography being fluid and responsive—just like Jason Pamental has been speaking and writing about.

On the code side, Utopia wouldn’t be possible without the work of Mike Reithmuller and his breakthroughs on responsive and fluid typography, which led to Tim’s work on CSS locks.

Utopia takes these building blocks and combines them. So if you’re wondering if it would be a good tool for one of your projects, you can take an equally iterative approach by asking some questions…

Are you using fluid type?

Do your font-sizes increase in proportion to the width of the viewport? I don’t mean in sudden jumps with @media breakpoints—I mean some kind of relationship between font size and the vw (viewport width) unit. If so, you’re probably using some kind of mechanism to cap the minimum and maximum font sizes—CSS locks.

I’m using that technique on Resilient Web Design. But I’m not changing the relative difference between different sized elements—body copy, headings, etc.—as the screen size changes.

Are you using modular scales?

Does your type system have some kind of ratio that describes the increase in type sizes? You probably have more than one ratio (unlike Resilient Web Design). The ratio for small screens should probably be smaller than the ratio for big screens. But rather than jump from one ratio to another at an arbitrary breakpoint, Utopia allows the ratio to be fluid.

So it’s not just that font sizes are increasing as the screen gets larger; the comparative difference is also subtly changing. That means there’s never a sudden jump in font size at any time.

Are you using custom properties?

A technical detail this, but the magic of Utopia relies on two powerful CSS features: calc() and custom properties. These two workhorses are used by Utopia to generate some CSS that you can stick at the start of your stylesheet. If you ever need to make changes, all the parameters are defined at the top of the code block. Tweak those numbers and watch everything cascade.

You’ll see that there’s one—and only one—media query in there. This is quite clever. Usually with CSS locks, you’d need to have a media query for every different font size in order to cap its growth at the maximum screen size. With Utopia, the maximum screen size—100vw—is abstracted into a variable (a custom property). The media query then changes its value to be the upper end of your CSS lock. So it doesn’t matter how many different font sizes you’re setting: because they all use that custom property, one single media query takes care of capping the growth of every font size declaration.

If you’re already using CSS locks, modular scales, and custom properties, Utopia is almost certainly going to be a good fit for you.

If you’re not yet using those techniques, but you’d like to, I highly recommend using Utopia on your next project.