This article first appeared in Fast Company almost twenty years ago. It’s a fascinating look into the culture and process that created and maintained the software for the space shuttle. It’s the opposite of Silicon Valley’s “move fast and break things.”
To be this good, the on-board shuttle group has to be very different — the antithesis of the up-all-night, pizza-and-roller-hockey software coders who have captured the public imagination. To be this good, the on-board shuttle group has to be very ordinary — indistinguishable from any focused, disciplined, and methodically managed creative enterprise.