Chris redesigned CSS Tricks and it’s got some really nice touches. I particularly like the stacked card view on mobile.
Archive: January 6th, 2017
As always with sci-fi interfaces, the important part is telling the story, not realism or accuracy. Personally, I liked the way that the World War II trappings of Rogue One extended to communications and networking technologies.
Watching this data visualisation on its high speed setting is quite hypnotic.
Making fire, building shelter, throwing spears …all useful post-apocalyptic skills documented on the primitive technology blog.
Primitive technology is a hobby where you make things in the wild completely from scratch using no modern tools or materials. This is the strict rule. If you want a fire- use fire sticks, an axe- pick up a stone and shape it, a hut- build one from trees, mud, rocks etc. The challenge is seeing how far you can go without modern technology. If this hobby interests you then this blog might be what you are looking for.
I can relate to what Rachel describes here—I really like using my own website as a playground to try out new technologies. That’s half the fun of the indie web.
I had already decided to bring my content back home in 2017, but I’d also like to think about this idea of using my own site to better demonstrate and play with the new technologies I write about.
Paul is turning his excellent talk on design systems into a three part series. Here’s part one, looking at urban planning from Brasília to London.
When a solid 67% of your soul is engaged with battles elsewhere, how do you continue on with our ongoing, non-revolutionary work?
A resource for American citizens put together by former congressional staffers. If you’re a US citizen wondering how you can resist Trump’s agenda, this should provide solid advice on what action you can take.
I love this recasting of the internet into a fantastical medieval setting. Standards become spells, standards bodies become guilds and orders of a coven, and technologies become instruments of divination. Here, for example, is the retelling of IPv4:
The Unique Rune of the Fourth Order is the original and formative Unique Rune, still commonly in use. All existing Unique Runes of the Fourth Order were created simultaneously in the late 1970’s by the Numberkeepers, at a time when Rough Telepathy was a small and speculative effort tightly affiliated with the Warring Kingdom of the United States. There were then and are now 4.3 billion Unique Runes of the Fourth Order, a number which cannot be increased. The early Numberkeepers believed 4.3 billion would be more than enough. However, this number is no longer sufficient to provision the masses hungry to never disengage from participation in Rough Telepathy, and the Merchants eager to harness Rough Telepathy as a “feature” in new and often unnecessary consumer products. This shortage has caused considerable headache among the Fiefdoms, the Regional Telepathy Registers, and the Coven.