Rich has posted a sneak peek of one part of his book on Ev’s blog.
Link archive: February 21st, 2017
Mike lists five tool skills he looks for in a designer (not that every designer needs to have all five):
- Visual Design & Animation
- Interaction Design
- Getting Things Done
Swap the first one out for some markup and CSS skills, and I reckon you’ve got a pretty good list for developers too.
Tetris in your browser. Visit it once and it works offline (if your browser supports service workers) so go ahead and add it to your home screen.
Send messages when you’re back online with Service Workers and Background Sync – Twilio Cloud Communications Blog
This example of using background sync looks like it’s specific to Twilio, but the breakdown of steps is broad enough to apply to many situations:
On the page we need to:
- Register a Service Worker
- Intercept the “submit” event for our message form
- Place the message details into IndexedDB, an in browser database
- Register the Service Worker to receive a “sync” event
Then, in the Service Worker we need to:
- Listen for sync events
- When a sync event is received, retrieve the messages from IndexedDB
- For each message, send a request to our server to send the message
- If the message is sent successfully, then remove the message from IndexedDB
And that’s it.
kamranahmedse/design-patterns-for-humans: Design Patterns for Humans™ - An ultra-simplified explanation
I’m crap at object-oriented programming (probably because I don’t get get enough practice), but I’ve had a quick read through this and it looks like a nice clear primer. I shall return and peruse in more depth next time I’m trying to remember how to do all this class-based stuff.
Tim Bray lists the options available to a technically-minded person thinking about their career path …but doesn’t mention the option of working at an agency.
Some good long-zoom observations in here:
The bad news that it’s a lot of work. We’re a young profession and we’re still working out our best practices, so the ground keeps changing under you; it doesn’t get easier as the decades go by.
The good news is that it doesn’t get harder either. Once you learn to stop expecting your knowledge to stay fresh, the pace of innovation doesn’t feel to me like it’s much faster (or slower) now than it was in 1987 or 1997 or 2007. More good news: The technology gets better. Seriously, we are so much better at building software now than we used to be in any of those other years ending in 7.
According to this, the forthcoming Clearleft redesign will be totally on fleek.
When Aaron talks, I listen. This time he’s talking about digital (and analogue) preservation, and how that can clash with licensing rules.
It is time for the sector to pick a fight with artists, and artist’s estates and even your donors. It is time for the sector to pick a fight with anyone that is preventing you from being allowed to have a greater — and I want to stress greater, not total — license of interpretation over the works which you are charged with nurturing and caring for.
It is time to pick a fight because, at least on bad days, I might even suggest that the sector has been played. We all want to outlast the present, and this is especially true of artists. Museums and libraries and archives are a pretty good bet if that’s your goal.
Images, videos, sounds, and 3D models are now available from the European Space Agency under a Creative Commons Attribution Share-alike license.