Link archive: August 21st, 2018

Design Laws in Nature by Jordan Moore

A deep, deep dive into biomicry in digital design.

Nature is our outsourced research and development department. Observing problems solved by nature can help inform how we approach problems in digital design. Nature doesn’t like arbitrary features. It finds a way to shed unnecessary elements in advancing long-term goals over vast systems.

The Web I Want - DEV Community 👩‍💻👨‍💻

Scores of people who just want to deliver their content and have it look vaguely nice are convinced you need every web technology under the sun to deliver text.

This is very lawnoffgetting but I can relate.

I made my first website about 20 years ago and it delivered as much content as most websites today. It was more accessible, ran faster and easier to develop then 90% of the stuff you’ll read on here.

20 years later I browse the Internet with a few tabs open and I have somehow downloaded many megabytes of data, my laptop is on fire and yet in terms of actual content delivery nothing has really changed.

A Tale of Two Buttons

In defence of the cascade (especially now that we’ve got CSS custom properties).

I think embracing CSS’s cascade can be a great way to encourage consistency and simplicity in UIs. Rather than every new component being a free for all, it trains both designers and developers to think in terms of aligning with and re-using what they already have.

Remember, every time you set a property in CSS you are in fact overriding something (even if it’s just the default user agent styles). In other words, CSS code is mostly expressing exceptions to a default design.

Mozilla Protocol - Protocol Design System

Mozilla’s work-in-progress style guide and pattern library.

Monotype restored the font Walbaum, a 200-year-old serif typeface — Quartzy

The history and restoratin of a neglected typeface, complete with this great explanation of optical sizing:

Nix illustrated the point with an analogy: “Imagine if we all decided that 10-year-old boys would be the optimal human form,” he says. “Rather than having babies, we just shrunk 10-year-old boys to baby size, and enlarge them to the size of a full grown man. That’s kind of what we’re combatting.”