Tags: agile

7

sparkline

Purists versus Pragmatists

How the IETF redefined the process of creating standards.

To some visionary pioneers, such as Ted Nelson, who had been developing a purist hypertext paradigm called Xanadu for decades, the browser represented an undesirably messy direction for the evolution of the Internet. To pragmatists, the browser represented important software evolving as it should: in a pluralistic way, embodying many contending ideas, through what the Internet Engineering Task Force (IETF) calls “rough consensus and running code.”

Dealing with Technical & Design Debt - Breakfast Session - Agile Swap Shop (Brighton, England) | Meetup

If you’re a project manager anywhere near Brighton, put this event in your calendar for the morning of May 30th.

A 5 day sprint with Clear Left exploring library self-service machine software – Leon Paternoster

Myself and Batesy spent last week in Ipswich doing an intense design sprint with Suffolk Libraries. Leon has written up process from his perspective as the client—I’ll try to get a case study up on the Clearleft website soon.

This is really great write-up; it captures the sense of organised chaos:

I can’t recommend this kind of research sprint enough. We got a report, detailed technical validation of an idea, mock ups and a plan for how to proceed, while getting staff and stakeholders involved in the project — all in the space of 5 days.

» The Power of Responsive Design Sprints

Really interesting to see how Jason, Lyza, and co. are handling the process side of responsive design by using Agile sprints. This is how we’re doing it at Clearleft too.

There’s a really good point in here about starting with small-screen sketching:

For most of the sprint, we focus on small screens. We’re often asked how things will work on wider screens early in a sprint, but we try to resist thinking about that yet.

If you’ve managed to organize your life to fit inside a New York City apartment, you’re not going to have any trouble adjusting to a big house in the suburbs. The same is true of responsive designs.

If you nail the small screen design, the larger sizes will be easy by comparison.

CarbonGraffiti | When agile’s not creative

Jon writes about the difficulty of maintaining an overall design vision when you’re working to an agile methodology, slicing up work into sprints.

This pairs nicely with Mark’s recent podcast episode: On Agile.

What’s the design process at GDS? | Government Digital Service

A look behind the scenes of gov.uk. I like their attitude to Photoshop comps:

We don’t want a culture of designs being “thrown over a wall” to a dev team. We don’t make “high fidelity mock ups” or “high fidelity wireframes”. We’re making a Thing, not pictures of a Thing.

And UX:

We don’t have a UX Team. If the problem with your service is that the servers are slow and the UX Team can’t change that, then they aren’t in control of the user experience and they shouldn’t be called the user experience team.

disambiguity - » Waterfall Bad, Washing Machine Good (IA Summit 07 Slides)

Leisa's slides from the IA Summit in Vegas. Looks like it was an excellent presentation, channelling the spirit of Kelly Goto and Jeff Veen.