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The Future History of the Nuclear Renaissance With Isabelle Boemeke

I really like the format of this bit of journo-fiction. An interview from the future looking back at the turning point of today.

It probably helps that I’m into nuclearpunk just as much as solarpunk, so I approve this message.

Atomkraft? Ja, bitte!

Fermented Code: Modelling the Microbial Through Miso - Serpentine Galleries

Y’know, I started reading this great piece by Claire L. Evans thinking about its connections to systems thinking, but I ended up thinking more about prototyping. And microbes.

Malleable Systems Collective

Modern computing is far too rigid. Applications can only function in preset ways determined by some far away team. Software is trapped in hermetically sealed silos and is rewritten many times over rather than recomposed.

This community catalogs and experiments with malleable software and systems that reset the balance of power via several essential principles…

I’ll be adding those principles to my collection.

Data Design Language

I like this approach to offering a design system. It seems less prescriptive than many:

Designed not as a rule set, but rather a toolbox, the Data Design Language includes a chart library, design guidelines, colour and typographic style specifications with usability guidance for internationalization (i18n) and accessibility (a11y), all reflecting our data design principles.

Remix Icon - Open source icon library

I love how easy it is to use these icons: you can copy and paste the SVG or even get it encoded as a data URL.

Have I reached the Douglas Adams Inflection point (or is modern tech just a bit rubbish)? – Terence Eden’s Blog

This chimes with something I’ve been pondering: we anticipate big breakthoughs in software—AI!, blockchain!, metaverse! chatbots!—but in reality the field is relatively stagnant. Meanwhile in areas like biology, there’s been unexpected advances. Or maybe, as Terence indicates, it’s all about the hype.

dConstruct: The final chapter! | Sally Lait

I love the thoughtfulness that Sally put into her personal write-up of dConstruct.

A long-term plan for logical properties? | Miriam Eric Suzanne

Well, now I’m really glad I wrote that post about logical properties!

We’re not there yet. So how do we get there?

Well, I don’t know for sure – but articles like this are very helpful as we try to work it out!

Reflections on Dconstruct 2022 – Bill Tribble

Wow, what a day. A really diverse selection of talks that went all over the map. From building vast world-changing health systems, to scaling and archiving global online communities, to the beauty and joy of calligraphy. And lasers. I enjoyed the lot, which is rare for me at an event like this.

A rather lovely write-up of the final dConstruct!

Above all it was nice to see the diversity of approaches and reasons for doing ‘design’ / art / whatever. Some of us are solving the hard problems, some of us are thinking philosophically or creating new tools, and some of us are just having fun – and all approaches are valid and useful.

Quality Is Systemic - Jacob Kaplan-Moss

Software quality is more the result of a system designed to produce quality, and not so much the result of individual performance. That is: a group of mediocre programmers working with a structure designed to produce quality will produce better software than a group of fantastic programmers working in a system designed with other goals.

This talks about development, but I believe it applies equally—if not more—to design.

And this is very insightful:

Instead of spending tons of time and effort on hiring because you believe that you can “only hire the best”, direct some of that effort towards building a system that produces great results out of a wider spectrum of individual performance.

The self-fulfilling prophecy of React - Josh Collinsworth blog

Matcalfe’s Law in action:

Companies keep choosing React because they know there’s a massive pool of candidates who know it; candidates keep learning React because they know companies are hiring for it. It’s a self-sustaining cycle.

But the problem is:

React isn’t great at anything except being popular.

Spotify – dConstruct 2022

If you were at dConstruct on Friday and you enjoyed the mood music during the breaks, this is what you were listening to.

This Is What I Want To Do – Trailer 3 - YouTube

I can’t wait to see this documentary about Marc and Beyond Tellerrand!

This Is What I Want To Do – Trailer 3

Take Care of Your Blog

Blog!

Blog your heart! Blog about something you’ve learned, blog about something you’re interested in.

Excellent advice from Robin:

There are no rules to blogging except this one: always self-host your website because your URL, your own private domain, is the most valuable thing you can own. Your career will thank you for it later and no-one can take it away.

dConstruct 2022 – Photos by Marc Thiele

Marc very kindly took loads of pictures at dConstruct on Friday—lovely!

The last dConstruct | hidde.blog

A great write-up from Hidde on dConstruct 2022 and how the speakers tackled the theme of design transformation:

They talked about turning a series of penstrokes into art, lasers into fireworks, human experiences into novels and patient data collection into a minimal effort task.

A lot of our work in web design and technology has a power to transform and that is wonderful, especially when we manage to be intentional about the how and why.

Modern alternatives to BEM - daverupert.com

Dave rounds up some of the acronymtastic ways of scoping your CSS now that we’ve got a whole new toolkit at our disposal.

If your goal is to reduce specificity, new native CSS tools make reducing specificity a lot easier. You can author your CSS with near-zero specificity and even control the order in which your rules cascade.

as days pass by — Farmbound, or how I built an app in 2022

Stuart writes up the process up making a mobile game as a web app—not a native app. The Wordle effect reverberates.

It’s a web app. Works for everyone. And I thought it would be useful to explain why it is, why I think that’s the way to do things, and some of the interesting parts of building an app for everyone to play which is delivered over the web rather than via app stores and downloads.

What it’s like working with an editor

This piece by Giles is a spot-on description of what I do in my role as content buddy at Clearleft. Especially this bit:

Your editor will explain why things need changing

As a writer, it’s really helpful to understand the why of each edit. It’s easier to re-write if you know precisely what the problem is. And often, it’s less bruising to the ego. It’s not that you’re a bad writer, but just that one particular thing could be expressed more simply, or more clearly, than your first effort.

Worse than LaserDiscs?

Kevin takes my eleven-year old remark literally and points out at least you can emulate LaserDiscs:

So LaserDiscs aren’t the worst things to archive, networks of servers running code that isn’t available or archivable are, and we are building a lot more of those these days, whether on the web or in apps.