This quick dip into Fractal was in last month’s Net magazine.
It’s very gratifying to see how much Fractal is resonating with people—Mark has put so much hard work into it.
Chris runs through the process and pitfalls of POSSEing a site (like CSS Tricks) to Apple’s News app, Facebook’s Instant Articles, and Google’s AMP.
Hey, whatever you want. As long as…
- It’s not very much work
- The content’s canonical home is my website.
I just want people to read and like CSS-Tricks.
A new publication from MIT. It deliberately avoids the jargon that’s often part and parcel of peer-reviewed papers, and all of the articles are published under a Creative Commons attribution licence.
The first issue is dedicated to Marvin Minsky and features these superb articles, all of which are independently excellent but together form an even greater whole…
When the cybernetics movement began, the focus of science and engineering was on things like guiding a ballistic missile or controlling the temperature in an office. These problems were squarely in the man-made domain and were simple enough to apply the traditional divide-and-conquer method of scientific inquiry.
Science and engineering today, however, is focused on things like synthetic biology or artificial intelligence, where the problems are massively complex. These problems exceed our ability to stay within the domain of the artificial, and make it nearly impossible for us to divide them into existing disciplines.
This essay proposes a map for four domains of creative exploration—Science, Engineering, Design and Art—in an attempt to represent the antidisciplinary hypothesis: that knowledge can no longer be ascribed to, or produced within, disciplinary boundaries, but is entirely entangled.
The designers of complex adaptive systems are not strictly designing systems themselves. They are hinting those systems towards anticipated outcomes, from an array of existing interrelated systems. These are designers that do not understand themselves to be in the center of the system. Rather, they understand themselves to be participants, shaping the systems that interact with other forces, ideas, events and other designers. This essay is an exploration of what it means to participate.
As our technological and institutional creations have become more complex, our relationship to them has changed. We now relate to them as we once related to nature. Instead of being masters of our creations, we have learned to bargain with them, cajoling and guiding them in the general direction of our goals. We have built our own jungle, and it has a life of its own.
A superb piece by Ross Penman on the importance of being true to the spirit of the web.
A collection of performance resources: articles, tools, talks, and books.
A great primer on using
picture. I think I’ll be referring back to this a lot.
I was interviewed for a feature in issue 257 of net magazine.
In this interview, I pause. And continue.
A great article by Susan on getting started with creating a styleguide for any project.
I’ve seen firsthand how style guides save development time, make communication regarding your front end smoother, and keep both code and design consistent throughout the site.
James gets profiled in Vanity Fair …which is, frankly, kind of weird.
It’s also so bizarre to read about his SXSW New Aesthetic panel as being such a pivotal moment: there weren’t that many of us in the room.
A lovely site with thoughtful articles on the long-term future of the web.
There’s audio too, which is unfortunately locked up in the unhuffduffable roach motel that is Soundcloud, but I’m hoping that might change.
Forty Years of Movie Hacking: Considering the Potential Implications of the Popular Media Representation of Computer Hackers from 1968 to 2008
An in-depth look at the portrayal of hackers on film.
Some of the past year’s best long-form non-fiction, gathered together into a handy readlist for your portable epub pleasure.
A peak behind the scenes at the responsive design and development workflow at Bearded. It makes a lot of sense.
A really great article from Paul that simultaneously takes a high-level view of the web while also focusing on the details. A lot of work went into this.
An excellent in-depth article from Anna on the many gaming devices out there that have both an internet connection and a web browser.
How about this for a trip down memory lane—a compendium of articles from over a decade of A List Apart, also available as a Readlist epub. It’s quite amazing just how good this free resource is.
The only thing to fault is that, due to some kind of clerical error, one of my articles has somehow found its way onto this list.
If this were Twitter, you’d be at-replying me with the hashtag “humblebrag”, wouldn’t you?
Samantha does an excellent job of explaining how useful style tiles can be for visual design and iteration.
Add this one to your Instapaper/Readability queue: the behind-the-scenes story of the train wreck that was the 1978 Star Wars Holiday Special.