An online museum of sounds—the recordings of analogue machines.
I had a great time chatting with Lea and Emily about service workers on this episode of their podcast—they’re such great hosts!
Here’s the huffduffed audio.
I talked for an hour about service workers ‘n’ stuff
(Also available on Huffduffer.)
Jake’s blow-by-blow account of uncovering a serious browser vulnerability is fascinating. But if you don’t care for the technical details, skip ahead to to how different browser makers handled the issue—it’s very enlightening. (And if you do care for the technical details, make sure you click on the link to the PDF version of this post.)
A collection of collections.
This site is dedicated to compiling and sharing useful resources for Designers and UI Developers.
A lovely bit of audio work from Matthew Sherrett—six short spoken word pieces about the island of Rockall.
I really enjoyed chatting with Mark and Ben on the Relative Paths podcast. We talked about service workers and Going Offline, but we also had a good musical discussion.
047: The Web is Neither Good or Bad…nor is it Neutral. It’s an Amplifier with Jeremy Keith – User Defenders podcast : Inspiring Interviews with UX Superheroes.
This podcast interview I did went on for quite and while and meanders all over the place, but it sure was a lot of fun. I’ve huffduffed it, and so can you. Hope you like it.
I listen to a lot of podcast episodes. The latest episode of the User Defenders podcast (which is very different from the usual fare) is one of my favourites—the life and times of a NASA engineer working on everything from Apollo to the space shuttle.
You know how they say it doesn’t take a rocket scientist? Well, my Dad is one. On a recent vacation to Florida to celebrate his 80th birthday, he spent nearly three hours telling me his compelling story.
This is quite impressive—you edit the audio file by editing the transcript!
I spoke my brains on the Venturi’s Voice podcast. It’s a random walk through topics like sharing, writing, publishing, and bizzzzznis.
A massively in-depth study of boundary-breaking music, recreated through the web audio API.
- Steve Reich - It’s Gonna Rain (1965)
- Brian Eno - Ambient 1: Music for Airports, 2/1 (1978)
- Brian Eno - Discreet Music (1975)
You don’t have to be a musician or an expert in music theory to follow this guide. I’m neither of those things. I’m figuring things out as I go and it’s perfectly fine if you do too. I believe that this kind of stuff is well within reach for anyone who knows a bit of programming, and you can have a lot of fun with it even if you aren’t a musician.
One thing that definitely won’t hurt though is an interest in experimental music! This will get weird at times.
From Designing Products with Sound by Amber Case and Aaron Day:
Sound eases cognitive burdens.
Sound is also a powerful brand differentiator.
Sound is emotional.
Finally, sound impacts productivity.
Not every product needs sound design.
An interesting idea from Ruth—using subtle sounds to augment inline form validation.
There aren’t any extremely established best practices for this stuff. The best we can do is make tasteful choices and do user research. Which is to say, the examples in this post are ideas, not gospel.
Luke just demoed this at Codebar. It’s a lovely audio/visualisation of the solar system—a sonic orrery that you can tweak and adjust.
In July we started receiving audio signals from outside the solar system, and we’ve been studying them since.
Tweets contain sound samples on Soundcloud, data visualisations, and notes about life at the observatory …all generated by code.
ARP is a fictional radio telescope observatory, it’s a Twitter & SoundCloud bot which procedurally generates audio, data-visualisations, and the tweets (and occasionally long-exposure photography) of an astronomer/research scientist who works at ARP, who is obsessive over the audio messages, and who runs the observatory’s Twitter account.