Tags: build

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Good Tech Conf | Using technology for social good

This looks like a really interesting two-day event here in Brighton in November. Like Indie Web Camp, it features one day of talks followed by one day of making.

After a day of tech talks from project teams using their skills for social good, you’ll have the chance to take part in workshops and hackathons to use your own talents for a worthy cause.

And you get to go up the i360.

Brighton Guide

Fascinating snippets of information about some of the most interesting buildings in Brighton.

(The website was made by Lydia and Tash as a project for Code First: Girls)

Pattern Library First: An Approach For Managing CSS — Smashing Magazine

Rachel goes into detail on how she uses pattern libraries—built with Fractal to build interfaces. I know it sounds like we paid her to say all the nice things about Fractal, but honestly, we didn’t even know she was writing this article!

After discovering Fractal two years ago, we have moved every new project — large and small — into Fractal.

Tending the Digital Commons: A Small Ethics toward the Future

It is common to refer to universally popular social media sites like Facebook, Instagram, Snapchat, and Pinterest as “walled gardens.” But they are not gardens; they are walled industrial sites, within which users, for no financial compensation, produce data which the owners of the factories sift and then sell. Some of these factories (Twitter, Tumblr, and more recently Instagram) have transparent walls, by which I mean that you need an account to post anything but can view what has been posted on the open Web; others (Facebook, Snapchat) keep their walls mostly or wholly opaque. But they all exercise the same disciplinary control over those who create or share content on their domain.

Professor Alan Jacobs makes the case for the indie web:

We need to revivify the open Web and teach others—especially those who have never known the open Web—to learn to live extramurally: outside the walls.

What do I mean by “the open Web”? I mean the World Wide Web as created by Tim Berners-Lee and extended by later coders. The open Web is effectively a set of protocols that allows the creating, sharing, and experiencing of text, sounds, and images on any computer that is connected to the Internet and has installed on it a browser that can interpret information encoded in conformity with these protocols.

This resonated strongly with me:

To teach children how to own their own domains and make their own websites might seem a small thing. In many cases it will be a small thing. Yet it serves as a reminder that the online world does not merely exist, but is built, and built to meet the desires of certain very powerful people—but could be built differently.

Service Workers | Build Progressive

This is a really nice explanation of adding a service worker to your site to make it more resilient. This tutorial is part of an ongoing series that I’m really looking forward to reading more of.

Moving Slowly and Fixing Things / Paul Robert Lloyd

Although design gets conflated with creation, its the act of improving what already exists — organising a room, editing a text, refining an interface, refactoring a codebase — that I enjoy the most.

I finally made sense of front end build tools. You can, too.

I still find the landscape of build tools completely overwhelming, but I found this distinction to be a useful way of categorising the different kinds of build tools:

Build tools do two things:

  1. Install things
  2. Do things

So bower, npm and yarn install things, whereas grunt, gulp, and webpack do things.

I think.

Everything Easy is Hard Again – Frank Chimero

I wonder if I have twenty years of experience making websites, or if it is really five years of experience, repeated four times.

I saw Frank give this talk at Mirror Conf last year and it resonated with me so so much. I’ve been looking forward to him publishing the transcript ever since. If you’re anything like me, this will read as though it’s coming from directly inside your head.

In one way, it is easier to be inexperienced: you don’t have to learn what is no longer relevant. Experience, on the other hand, creates two distinct struggles: the first is to identify and unlearn what is no longer necessary (that’s work, too). The second is to remain open-minded, patient, and willing to engage with what’s new, even if it resembles a new take on something you decided against a long time ago.

I could just keep quoting the whole thing, because it’s all brilliant, but I’ll stop with one more bit about the increasing complexity of build processes and the decreasing availability of a simple view source:

Illegibility comes from complexity without clarity. I believe that the legibility of the source is one of the most important properties of the web. It’s the main thing that keeps the door open to independent, unmediated contributions to the network. If you can write markup, you don’t need Medium or Twitter or Instagram (though they’re nice to have). And the best way to help someone write markup is to make sure they can read markup.

Google Maps’s Moat

A fascinating bit of cartographic reverse engineering, looking at how Google has an incredible level of satellite-delivered building detail that then goes into solving the design problem of marking “commercial corridors” (or Areas Of Interest) on their maps.

The cost of change | The White Site

Ben points to a new product aiming to ease the pain of connected devices bumping up against the harsh realities of shearing layers:

By exposing the ‘hardwiring’ of our electrical systems, Conduct emphasises how much we rely on existing systems to power our ‘new’ technology – the rate of change and advancement in our traditional technologies moves at a much slower pace than our mobile app-based world and there are physical limitations as a result of this hardwired legacy.

I am—unsurprisingly—in favour of exposing the seams like this.

Using NPM as a Build Tool | gablaxian.com

For a small to medium sized project, this sounds like a sensible way to approach build tasks. It feels nice and close to the metal.

CodePen - CSS Grid Template Builder

Here’s a handy interface if you want to get your head around named areas in CSS Grid, also known as doing layout with ASCII art.

World of Concrete: Inside the Industry That’s Building Trump’s America Brick by Brick - The Atlantic

Fear and concrete in Las Vegas: a great piece of infrastructure reportage by Georgina.

Why I am a web developer | Seldo.Com Blog

I think it’s worth revisiting this post by Laurie on a regular basis for a shot of perspective and inspiration.

The web saved my life and then built me a new one. A single living entity, it touches everything in the world and is always getting better — and I can help. I owe it so much; if I can help it out, make it better in any small way, how can I possibly refuse? And if I can make it easier for other people to help make it better, then my efforts are multiplied.

How do I learn? - Snook.ca

I can very much relate to Jonathan’s learning process (except for the bit about reading Hacker News—spit):

  1. Reading
  2. Building
  3. Writing

I think I read about 20-30 times more than I write, but the writing part is still crucial for helping me get stuff straight in my own head.

Dave Goes Build - daverupert.com

I think I’ve gotten tired of Google telling me “This is how you have to build websites now.” Or Apple coming down from the mountain once a year saying “Here are the two new products you will buy this year.”

Rebuilding the Perch UI - creating a pattern library

Rachel and Drew have been beta-testing Mark’s Fractal project for organising a library of components for Perch’s interface. Sounds like it’s working out very, very well indeed!

Building Inspector by NYPL Labs

A wonderful Zooniverse-like project from the New York Public Library:

Help unlock New York City’s past by identifying buildings and other details on beautiful old maps.

The Brighton Makerlab - where technology meets awesome! by Simon Riley — Kickstarter

Still a few days left to back this great project for Brighton:

Build, tinker, make and play! For anyone with imagination, The Brighton Makerlab lets ages 8 to 80 create cool stuff with technology.

The Brighton Makerlab - where technology meets awesome!