A potted history of communication networks from the pony express and the telegraph to ethernet and wi-fi.
I’ve lately been trying an exercise where, when reading anything by or about tech companies, I replace uses of the word “infrastructure” with “means of production.”
Ainissa Ramirez recounts the story of the transatlantic telegraph cable, the Apollo project of its day.
This is a nifty visual interactive explainer for the language of CSS—could be very handy for Codebar students.
In this interview, Biance Berning says:
Cassie Evans from Clearleft is an interesting person to follow as she combines web animation with variable font technology, essentially exploring the technology’s practicality and expression.
We’re only just scratching the surface of what variable fonts can do within more interactive and immersive spaces. I think we’ll see a lot more progress and experimentation with that as time goes on.
An interesting project that will research and document the language used across different design systems to name similar components.
I think we often focus on designing or building an element, without researching the other elements it should connect to—without understanding the system it lives in.
You know how donating blood is a really good thing to do? Well, now you also donate your voice.
Once again, we can learn from Christoper Alexander’s A Pattern Language when it comes to create digital design systems, especially this part (which reminds me of one of the panes you can view in Fractal’s default interface):
- Each pattern’s documentation is preceded with a list of other patterns that employ the upcoming pattern
- Each pattern’s documentation is followed by a list of other patterns that are required for this pattern
A documentary by Matt Parker (brother of Andy) that follows in the footsteps of people like Andrew Blum, James Bridle, and Ingrid Burrington, going in search of the physical locations of the internet, and talking to the people who maintain it. Steven Pemberton makes an appearance in the first and last of five episodes:
- What is the Cloud vs What Existed Before?
- Working out the Internet: it’s a volume game
- The Submarine Cable Network
- How Much Data Is There?
The music makes it feel quite sinister.
A transatlantic cable, hurrah!
Monika’s end-of-year piece is rather excellent:
The map exposes the network of fibre optic internet cables that lie deep below the sea giving an unfettered glimpse of the government’s counterterrorism tactics and the murky justifications behind them.
This year’s map from TeleGeography is looking lovely.
Some great thoughts in here about web development workflow and communication between designers and developers.
I believe that the solution is made up of a variety of tools that encourage conversation and improve our shared lexicon. Tools such as styleguides, pattern libraries, elemental and modular systems that encourage access not only by developers, but by designers, shareholders and editors as well.
This is a great explanatory piece from James Bridle in conjunction with Mozilla’s Webmaker. It’s intended for a younger audience, but its clear description of how web requests are resolved is pitch-perfect primer for anyone.
The web isn’t magic. It’s not some faraway place we just ‘connect’ to, but a vast and complex system of computers, connected by actual wires under the ground and the oceans. Every time you open a website, you’re visiting a place where that data is stored.
A little sojourn around the Victorian internet.
A beautiful piece by James on the history of light as a material for communication …and its political overtones in today’s world.
What is light when it is information rather than illumination? What is it when it is not perceived by the human eye? Deep beneath the streets and oceans, what is illuminated by the machines, and how are we changed by this illumination?