I hadn’t come across this before—run Lighthouse tests on your pages from six different locations around the world at once.
This old article from Chris is evergreen. There’s been some recent discussion of calling these words “downplayers”, which I kind of like. Whatever they are, try not to use them in documentation.
I don’t think I agree with Don Knuth’s argument here from a 2014 lecture, but I do like how he sets out his table:
Why do I, as a scientist, get so much out of reading the history of science? Let me count the ways:
- To understand the process of discovery—not so much what was discovered, but how it was discovered.
- To understand the process of failure.
- To celebrate the contributions of many cultures.
- Telling historical stories is the best way to teach.
- To learn how to cope with life.
- To become more familiar with the world, and to know how science fits into the overall history of mankind.
Ainissa Ramirez recounts the story of the transatlantic telegraph cable, the Apollo project of its day.
And, no, you don’t need to
npm install any of these. Try “vendoring” them instead (that’s copying and pasting to you and me).
This is a balm!
Choose a city, choose a radio station, choose a mode of transport (I like walking) and enjoy exploring.
Brian and Joschi are considering an interesting approach for their Material conference:
Maybe we should think about a “crop rotation” method for our event? One year in Iceland to help benefit the local community, then the following year move to Germany so it is easier for people to attend, then a third year of rest and change the format to a virtual or remote event. Then repeat on that three year cycle.
Having only the content I want to see only be shown when I want to see it with the freedom to jump between readers as I please, all with no ads? For me, no other service comes close to the flexibility, robustness, and overall ease-of-use that RSS offers.
Good advice for writing:
- Think about what your readers might already know
- Write shorter sentences, with simpler words
- Constantly think about audiences
- Communicate with purpose
- Clear communication helps teams solve problems
The intent is for this website to be used by self-forming small groups that want to create a “watching club” (like a book club) and discuss aspects of technology history that are featured in this series.
I’m about ready to rewatch Halt And Catch Fire. Anybody want to form a watching club with me?
This sounds a lot like Do Not Track …but looking at the spec, the interesting part is the way that this is designed to work in combination with legal frameworks. That’s smart. I don’t think a purely technical solution is workable (as we saw with Do Not Track).
A rant from Robin. I share his frustration and agree with his observations.
I wonder how we can get the best of both worlds here: the ease of publishing newsletters, with all the beauty and archivability of websites.
Shannon is not exactly a household name. He never won a Nobel Prize, and he wasn’t a celebrity like Albert Einstein or Richard Feynman, either before or after his death in 2001. But more than 70 years ago, in a single groundbreaking paper, he laid the foundation for the entire communication infrastructure underlying the modern information age.
James has penned a sweeping arc from the The Mechanical Turk, Sesame Street, and Teletubbies to Instagram, Facebook, and YouTube.
I’d maybe simplify this people problem a bit: the codebase is easy to change, but the incentives within a company are not. And yet it’s the incentives that drive what kind of code gets written — what is acceptable, what needs to get fixed, how people work together. In short, we cannot be expected to fix the code without fixing the organization, too.
This was an absolute delight to read! Usually when you read security-related write-ups, the fun comes from the cleverness of the techniques …but this involved nothing cleverer than dev tools. In this instance, the fun is in the telling of the tale.
A short web book on the past, present and future of interfaces, written in a snappy, chatty style.
From oral communication and storytelling 500,000 years ago to virtual reality today, the purpose of information interfaces has always been to communicate more quickly, more deeply, to foster relationships, to explore, to measure, to learn, to build knowledge, to entertain, and to create.
We interface precisely because we are human. Because we are intelligent, because we are social, because we are inquisitive and creative.
We design our interfaces and they in turn redefine what it means to be human.
A timeline of city maps, from 1524 to 1930.
A wonderful introduction to the indie web—Ana really conveys her sense of excitement!