Link tags: complexity

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Craft vs Industry: Separating Concerns by Thomas Michael Semmler: CSS Developer, Designer & Developer from Vienna, Austria

Call me Cassandra:

The way that industry incorporates design systems is basically a misappropriation, or abuse at worst. It is not just me who is seeing the problem with ongoing industrialization in design. Even Brad Frost, the inventor of atomic design, is expressing similar concerns. In the words of Jeremy Keith:

[…] Design systems take their place in a long history of dehumanising approaches to manufacturing like Taylorism. The priorities of “scientific management” are the same as those of design systems—increasing efficiency and enforcing consistency.

So no. It is not just you. We all feel it. This quote is from 2020, by the way. What was then a prediction has since become a reality.

This grim assessment is well worth a read. It rings very true.

What could have become Design Systemics, in which we applied systems theory, cybernetics, and constructivism to the process and practice of design, is now instead being reduced to component libraries. As a designer, I find this utter nonsense. Everyone who has even just witnessed a design process in action knows that the deliverable is merely a documenting artifact of the process and does not constitute it at all. But for companies, the “output” is all that matters, because it can be measured; it appeals to the industrialized process because it scales. Once a component is designed, it can be reused, configured, and composed to produce “free” iterations without having to consult a designer. The cost was reduced while the output was maximized. Goal achieved!

Tech-last

I’ve spent a lot of time thinking, talking and writing about evaluating technology and what Robin describes here is definitely a bad “code smell” that should ring alarm bells:

What’s really concerning is when everyone is consumed with the technology-first and the problem-last.

Unless you’re working in an R’n’D lab, start with user needs.

I’m certain now that if you want to build something great you have to see through the tech. And that’s really hard to do when this cool new thing is all that anyone is talking about. But that’s why this one specific thing is the hallmark of a great organization; they aren’t distracted by short-lived trends and instead focus on the problem-first. Relentlessly, through the noise.

Writing Javascript without a build system

For me, a complicated Javascript build system just doesn’t seem worth it for small 500-line projects – it means giving up being able to easily update the project in the future in exchange for some pretty marginal benefits.

This! Also, this:

I’m writing this because most of the writing I see about JS assumes that you’re using a build system, and it can be hard to navigate for folks like me who write very simple small Javascript projects that don’t require a build system.

Why I’m not the biggest fan of Single Page Applications - Manuel Matuzović

I guess the biggest criticism here is that it feels like people who believe in the superiority of single page applications and the entire ecosystem focus more on developer experience (DX) than user experience. That sounds like a dangerous blanket statement, but after all these years, I never had the feeling that the argument “better DX leads to better UX” was ever true. It’s nothing more than a justification for the immense complexity and potentially significantly worse UX. And even if the core argument isn’t DX, other arguments like scalability, maintainability, competitive ability, easier recruiting (“everyone uses React”), and cost effectiveness, in my experience, only sound good, but rarely hold up to their promises.

Software and its Discontents, Part 2: An Explosion of Complexity | Kellan Elliott-McCrea: Blog

Talking primarily to engineering leaders, but also CEOs, VCs, ICs, and other practitioners, the most common response to the question of “has something substantially changed?” is that software, counter intuitively, has gotten harder to build. This is counter intuitive because the tools are orders of magnitude better, the amount of work you can cheaply outsource is nearly miraculous, computers are so damn fast and cheap these days, the quality of resources, much of it free, is off the charts, and the talent pool has exploded, and shows every sign of being smarter and better educated than ever. But software has gotten harder to build in one very particular and important way: it’s gotten more complex.

Kellan nails it:

We’ve developed an aesthetics of complexity: the sense that a good system is a complex one, that you should prefer a SPA over a web page, a distributed system over a simple one, a service over a config file, the idea if you aren’t on the latest technology you’re wasting your time, and potentially damaging your career.

CSS { In Real Life } | Disentangling Frameworks

I just quoted Chris saying:

I think some tools are a good idea. But as few as possible, and the easier they are to stop using, the better.

Now Michelle asks:

Suppose we want to stop using Tailwind one day?

Turns out it’s a bit of a roach motel, much like most JavaScript frameworks: you can get in but you can’t easily get out.

So whenever possible, the safest, and most future-proof bet is to use the native features of the web platform.

Scalable CSS - Chris Coyier

Wise words:

Myself, I think some tools are a good idea. But as few as possible, and the easier they are to stop using, the better.

To paraphrase Michael Pollan:

Write CSS, not too much, mostly vanilla.

The IndieWeb for Everyone | Max Böck

Spot-on analysis by Max:

Generally speaking: The more independence a technology gives you, the higher its barrier for adoption.

I really hope that this when smart folks start putting their skills towards making the ideas of the indie web more widely available:

I think we’re at a special moment right now. People have been fed up with social media and its various problems (surveillance capitalism, erosion of mental health, active destruction of democracy, bla bla bla) for quite a while now. But it needs a special bang to get a critical mass of users to actually pack up their stuff and move.

Simon Collison | Building with a lightness of touch

If, like me, you despair at the tech stacking and JavaScriptification of everything, shut that out and pay attention to those who understand the material of the web, its inherent resilience and efficiency. We’re lucky that principled voices still advocate for simple and inclusive methods because building with efficiency and a lightness of touch makes the work feel meaningful and, sometimes, fun.

html energy

Can you feel the energy?

Lean Web Club

New from Mr. Vanilla JS himself, Chris Ferdinandi:

A learning space for people who hate the complexity of modern web development.

It’ll be $29 a month or $299 a year (giving you two months worth for free).

The web is a harsh manager - daverupert.com

Dave laments the increasing number of complex jobs involved in front-end (or “full-stack”) development.

But whereas I would just leave at that, Dave does something constructive and points to a potential solution—a corresponding increase of more thinsliced full-time roles like design engineering, front-end ops, and CSS engineering.

HTML Emails: A Rant - Jim Nielsen’s Blog

The day we started to allow email clients to be full-blown web browsers (but without the protections of browsers) was the day we lost — time, security, privacy, and effectiveness. Now we spend all our time fighting with the materials of an email (i.e. color and layout) rather than refining its substance (i.e. story and language).

The Grug Brained Developer

If only all thinkpieces on complexity in software development were written in such an entertaining style! (Although, admittedly, that would get very old very fast.)

A layman’s guide to thinking like the self-aware smol brained

The collapse of complex software | Read the Tea Leaves

Even when each new layer of complexity starts to bring zero or even negative returns on investment, people continue trying to do what worked in the past. At some point, the morass they’ve built becomes so dysfunctional and unwieldy that the only solution is collapse: i.e., a rapid decrease in complexity, usually by abolishing the old system and starting from scratch.

Progressively Enhanced Builds - Jim Nielsen’s Blog

Rather than thinking, “how do I combine a bunch of disparate content, templates, and tooling into a functioning website?”, you might think “how do I start at a functioning website with content and then use templates and build tooling to enhance it?”

I think Jim is onto something here. The more dependencies you have in your build process, the likelier it is that over time one of them will become a single point of failure. A progressive enhancement approach to build tools means you’d still be able to launch your site (even if it’s not in its ideal state).

I want to be able to view, edit, and if need be ship a website, even if the build process fails. In essence, if the build does fail I can still take all the source files, put them on a server, and the website remains functional (however crude).

Why Computers Won’t Make Themselves Smarter | The New Yorker

In this piece published a year ago, Ted Chiang pours cold water on the idea of a bootstrapping singularity.

How much can you optimize for generality? To what extent can you simultaneously optimize a system for every possible situation, including situations never encountered before? Presumably, some improvement is possible, but the idea of an intelligence explosion implies that there is essentially no limit to the extent of optimization that can be achieved. This is a very strong claim. If someone is asserting that infinite optimization for generality is possible, I’d like to see some arguments besides citing examples of optimization for specialized tasks.

Web tech is better. Developer norms are worse. | Go Make Things

The web historically moves in waves.

Libraries are created to push complex features in an easier way. Then the libraries themselves get complicated, often more so than the benefits they provide.

Eventually, (some of) the core features of those libraries make their way into the browser itself, but the libraries linger like water on the shore, slowly receding.

And before the sand has a chance to fully dry, a new set of libraries washes in to push the web even further.

Webrise

Prompted by my talk, The State Of The Web, Brian zooms out to get some perspective on how browser power is consolidated.

The web is made of clients and servers. There’s a huge amount of diversity in the server space but there’s very little diversity when it comes to clients because making a browser has become so complex and expensive.

But Brian hopes that this complexity and expense could be distributed amongst a large amount of smaller players.

10 companies agreeing to invest $10k apiece to advance and maintain some area of shared interest is every bit as useful as 1 agreeing to invest $100k generally. In fact, maybe it’s more representative.

We believe that there is a very long tail of increasingly smaller companies who could do something, if only they coordinated to fund it together. The further we stretch this out, the more sources we enable, the more its potential adds up.

Software developers have stopped caring about reliability

My web browser has been perfectly competent at submitting HTML forms for the past 28 years, but for some stupid reason some asshole developer decided to reimplement all of the form semantics in JavaScript, and now I can’t pay my electricity bill without opening up the dev tools. Imagine what it’s like to not know how to do that. Imagine if you were blind.

Folks, this is not okay. Our industry is characterized by institutional recklessness and a callous lack of empathy for our users.