Link tags: computing

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Shift Happens

Marcin’s book is coming along nicely—you just know it’ll be a labour of love.

You’ve never seen a book on technology like this. Shift Happens is full of stories – some never before told – interleaved with 1,000+ beautiful full-color photos across two volumes.

The Kickstarter project launches in February. In the meantime, there are some keyboard-based games here for you to enjoy.

Jack Rusher ☞ Classic HCI demos

At Clarity last week, I had the great pleasure of introducing and interviewing Linda Dong who spoke about Apple’s Human Interface Guidelines. I loved the way she looked at the history of the HIG from 1977 onwards. This collection of videos is just what I need to keep spelunking into the interfaces of the past:

A curated collection of HCI demo videos produced during the golden age from 1983-2002.

The Thorny Problem of Keeping the Internet’s Time | The New Yorker

This story of the Network Time Protocol hammers home the importance of infrastructure and its maintenance:

Technology companies worth billions rely on open-source code, including N.T.P., and the maintenance of that code is often handled by a small group of individuals toiling away without pay.

Fermented Code: Modelling the Microbial Through Miso - Serpentine Galleries

Y’know, I started reading this great piece by Claire L. Evans thinking about its connections to systems thinking, but I ended up thinking more about prototyping. And microbes.

Malleable Systems Collective

Modern computing is far too rigid. Applications can only function in preset ways determined by some far away team. Software is trapped in hermetically sealed silos and is rewritten many times over rather than recomposed.

This community catalogs and experiments with malleable software and systems that reset the balance of power via several essential principles…

I’ll be adding those principles to my collection.

The Real Novelty of the ARPANET

Setting the scene:

The Washington Hilton stands near the top of a small rise about a mile and a half northeast of the National Mall. Its two white-painted modern facades sweep out in broad semicircles like the wings of a bird. The New York Times, reporting on the hotel’s completion in 1965, remarked that the building looks “like a sea gull perched on a hilltop nest.”

The hotel hides its most famous feature below ground. Underneath the driveway roundabout is an enormous ovoid event space known as the International Ballroom, which was for many years the largest pillar-less ballroom in DC. In 1967, the Doors played a concert there. In 1968, Jimi Hendrix also played a concert there. In 1972, a somewhat more sedate act took over the ballroom to put on the inaugural International Conference on Computing Communication, where a promising research project known as the ARPANET was demonstrated publicly for the first time.

It turns out that the most important innovation of the ARPANET isn’t obvious in hindsight:

So what I’m trying to drive home here is that there is an important distinction between statement A, “the ARPANET connected people in different locations via computers for the first time,” and statement B, “the ARPANET connected computer systems to each other for the first time.” That might seem like splitting hairs, but statement A elides some illuminating history in a way that statement B does not.

Douglas Engelbart | Hidden Heroes

An account of the mother of all demos, written by Steven Johnson.

Agile and the Long Crisis of Software

Time and again, organizations have sought to contain software’s most troublesome tendencies—its habit of sprawling beyond timelines and measurable goals—by introducing new management styles. And for a time, it looked as though companies had found in Agile the solution to keeping developers happily on task while also working at a feverish pace. Recently, though, some signs are emerging that Agile’s power may be fading. A new moment of reckoning is in the making, one that may end up knocking Agile off its perch.

The computer built to last 50 years | ploum.net

A fascinating look at what it might take to create a truly sunstainable long-term computer.

Why are hyperlinks blue?

A wonderful bit of spelunking into the annals of software interfaces by Elise Blanchard.

Computers should expose their internal workings as a 6th sense (Interconnected)

What about a scarf or collar so the back of your neck prickles when somebody is talking about you on Twitter.

Or a ghost detector for homes, restaurants, etc that glows when someone is “visiting” in Google Maps/Facebook Pages or looking through a webcam? Maybe it would be better to control the air conditioning to produce a chill, or play barely audible infrasound, indications that there is a haunting in progress and the veil here is thin.

Representation and what happened to women in Tech

Men specialized in hardware while software development was seen as an exciting alternative to secretarial work. In 1967, Cosmopolitan published an article titled The Computer Girls, encouraging young women to pursue careers in computer science. So the curve went up, and continued to do so up until 1984. That’s when personal computers appeared.

Marketing matters:

When Apple released the Macintosh 128K and the Commodore 64 was introduced to the market, they were presented as toys. And, as toys were gendered, they were targeted at boys. We can look at advertisements from that time and quickly find a pattern: fathers and sons, young men, even one where a man is being undressed by two women with the motto Two bytes are better than one. It’s more evident with the ads for computer games; if women appear, they do so sexualized and half-naked. Not that appealing for young girls, one could imagine.

Software Crisis 2.0 – Baldur Bjarnason

Baldur Bjarnason writes an immense treatise on the current sad state of software, grounded in the historical perspective of the past sad state of software.

Gaming the Iron Curtain

The ZX Spectrum in a time of revolution:

Gaming the Iron Curtain offers the first book-length social history of gaming and game design in 1980s Czechoslovakia, or anywhere in the Soviet bloc. It describes how Czechoslovak hobbyists imported their computers, built DIY peripherals, and discovered games as a medium, using them not only for entertainment but also as a means of self-expression.

esoteric.codes

Languages, platforms, and systems that break from the norms of computing.

Let’s Not Dumb Down the History of Computer Science | Opinion | Communications of the ACM

I don’t think I agree with Don Knuth’s argument here from a 2014 lecture, but I do like how he sets out his table:

Why do I, as a scientist, get so much out of reading the history of science? Let me count the ways:

  1. To understand the process of discovery—not so much what was discovered, but how it was discovered.
  2. To understand the process of failure.
  3. To celebrate the contributions of many cultures.
  4. Telling historical stories is the best way to teach.
  5. To learn how to cope with life.
  6. To become more familiar with the world, and to know how science fits into the overall history of mankind.

Top Secret Rosies

I need to seek out this documentary, Top Secret Rosies: The Female Computers of World War II.

It would pair nicely with another film, The Eniac Programmers Project

A Black Cloud of Computation

SETI—the Search for Extra Terrestrial Information processing:

What we get is a computational device surrounding the Asymptotic Giant Branch star that is roughly the size of our Solar System.

Halt and Catch Fire Syllabus

The intent is for this website to be used by self-forming small groups that want to create a “watching club” (like a book club) and discuss aspects of technology history that are featured in this series.

I’m about ready to rewatch Halt And Catch Fire. Anybody want to form a watching club with me?