A detailed history of Babbage and Lovelace through the lens of Wolfram’s work today:
Ada seems to have understood with some clarity the traditional view of programming: that we engineer programs to do things we know how to do. But she also notes that in actually putting “the truths and the formulae of analysis” into a form amenable to the engine, “the nature of many subjects in that science are necessarily thrown into new lights, and more profoundly investigated.” In other words—as I often point out—actually programming something inevitably lets one do more exploration of it.
If this piques your interest, I highly recommend the Babbage biography The Cogwheel Brain by Doron Swade.
It is a sad and beautiful world.
Thanks to their work, there was a moment in history when neuroscience, psychiatry, computer science, mathematical logic, and artificial intelligence were all one thing, following an idea first glimpsed by Leibniz—that man, machine, number, and mind all use information as a universal currency. What appeared on the surface to be very different ingredients of the world—hunks of metal, lumps of gray matter, scratches of ink on a page—were profoundly interchangeable.
A short documentary on the wonderful Grace Hopper.
How computers work:
One day, a man name Alan Turing found a magic lamp, and rubbed it. Out popped a genie, and Turing wished for infinite wishes. Then we killed him for being gay, but we still have the wishes.
Then we networked computers together:
The network is ultimately not doing a favor for those in power, even if they think they’ve mastered it for now. It increases their power a bit, it increases the power of individuals immeasurably. We just have to learn to live in the age of networks.
We are all nodes in many networks. This is a beautiful description of how one of those networks operates.
Jacqueline Currie is running Robotics/Bioengineering/Computing workshops for girls (ages 6-16) this Saturday at the University of Brighton.
Alan Kay’s written remarks to a Joint Hearing of the Science Committee and the Economic and Educational and Opportunites Committee in October 1995.
So Doug Engelbart, Alan Kay, Ted Nelson, and Tim Berners-Lee walk into a panel…
Now this is what I call research:
Through the use of my knowledge of computer magazines, my sharp eyes, and other technical knowledge, I have overcome the limited amount of information available in the video content of WarGames and with complete certainty identified the exact name and issue number of the magazine read on screen by David L. Lightman in WarGames.
A searing, angry, heartfelt eulogy.
This is a really well-written and worrying piece that pokes at that oft-cited truism about kids today being “digital natives”:
The causes of this lack of digital literacy can be traced back to school:
We’ve mirrored corporate networks, preventing kids and teachers access to system settings, the command line and requiring admin rights to do almost anything. They’re sitting at a general purpose computer without the ability to do any general purpose computing.
Also, this article has the best “TL;DR” description ever.
A wonderful presentation by time-traveller Bret Viktor.
A really terrific piece by George Dyson taking a suitably long-zoom look at information warfare and the Entscheidungsproblem, tracing the lineage of PRISM from the Corona project of the Cold War.
What we have now is the crude equivalent of snatching snippets of film from the sky, in 1960, compared to the panopticon that was to come. The United States has established a coordinated system that links suspect individuals (only foreigners, of course, but that definition becomes fuzzy at times) to dangerous ideas, and, if the links and suspicions are strong enough, our drone fleet, deployed ever more widely, is authorized to execute a strike. This is only a primitive first step toward something else. Why kill possibly dangerous individuals (and the inevitable innocent bystanders) when it will soon become technically irresistible to exterminate the dangerous ideas themselves?
The proposed solution? That we abandon secrecy and conduct our information warfare in the open.
A wonderful article looking at the influence that Vannevar Bush’s seminal article As We May Think had on the young Douglas Engelbart.
A beautiful eulogy for Doug Engelbart by Bret Viktor, not celebrating the laundry list of his inventions, but celebrating his intent in making the world a better place.
Engelbart had an intent, a goal, a mission. He stated it clearly and in depth. He intended to augment human intellect. He intended to boost collective intelligence and enable knowledge workers to think in powerful new ways, to collectively solve urgent global problems.
Colossus …in Lego.
In a piece for Medium commissioned by Matter, Jon Norris describes a little-known aspect of the UK’s information technology history:
Gender equality is still a major issue in the technology industry, but 50 years ago one British company was blazing trails.
I, for one, welcome our slime mould overlords.
The slime mould is being used to explore biological-inspired design, emergence theory, unconventional computing and robot controllers, much of which borders on the world of science fiction.
A classic piece of design fiction written by Mark Weiser 21 years ago.
The most profound technologies are those that disappear. They weave themselves into the fabric of everyday life until they are indistinguishable from it.
Orbiting data centers. Fuck yeah!
Earth can return to what it is good at – green and growing things – while space can be filled with gray and computing things.