Tags: del

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Thinking in Triplicate – Mule Design Studio – Medium

Erika has written a great guest post on Ev’s blog. It covers the meaning, the impact, and the responsibility of design …and how we’ve been chasing the wrong measurements of success.

We design for the experience of a single user at a time and expect that the collective experience, and the collective impact, will take care of itself.

Disturbances #16: Digital Dust

From smart dust and spimes, through to online journaling and social media, to machine learning, big data and digital preservation…

Is the archive where information goes to live forever, or where data goes to die?

Introducing the GOV.UK Design System - Government Digital Service

The Gov.uk design system is looking very, very good indeed—nicely organised with plenty of usage guidelines for every component.

Guidance on using components and patterns now follow a simple, consistent format based on task-based research into what users need in order to follow and trust an approach.

Any Site can be a Progressive Web App - Jeremy Keith | DeltaV 2018 - YouTube

Here’s a really quick (ten minute) talk about the offline user experience that I gave at the Delta V conference recently. I’m quite happy with how it turned out—there’s something to be said for having a short and snappy time slot.

There’s a common misconception that making a Progressive Web App means creating a Single Page App with an app-shell architecture. But the truth is that literally any website can benefit from the performance boost that results from the combination of HTTPS + Service Worker + Web App Manifest.

Any Site can be a Progressive Web App - Jeremy Keith | DeltaV 2018

Any Site can be a Progressive Web App

Here are the slides and links from the talk I just gave at the Delta V conference. I had ten minutes, but to be honest, just saying the name of the talk tells you everything.

CodePen Challenge - May 2018 - HTML Buddies

I really like this month’s CodePen challenge, all about HTML elements that go well together. First up: del and ins.

Monzo – Tone of Voice

Monzo’s guidelines for tone of voice, including a reference to “the curse of knowledge.”

Vox Product Accessibility Guidelines

Accessibility isn’t a checklist …but this checklist is a pretty damn good starting point. I really like that it’s organised by audience: designers, engineers, project managers, QA, and editorial. You can use this list as a starting point for creating your own—tick whichever items you want to include, and a handy copy/paste-able version will be generated for you.

Useful accessibility resources

A whoooole bunch of links about inclusive design, gathered together from a presentation.

clean-code-javascript

Opinionated ideas on writing JavaScript. I like it when people share their approaches like this.

Design Guidelines — The way products are built.

A collection of publicly available design systems, pattern libraries, and interface guidelines.

Voice Guidelines | Clearleft

I love what Ben is doing with this single-serving site (similar to my design principles collection)—it’s a collection of handy links and resources around voice UI:

Designing a voice interface? Here’s a useful list of lists: as many guiding principles as we could find, all in one place. List compiled and edited by Ben Sauer @bensauer.

BONUS ITEM: Have him run a voice workshop for you!

Short Trip - Alexander Perrin

Well, this is simply delightful.

10 guidelines to improve your web accessibility | Aerolab

  1. Do not depend on color
  2. Do not block zoom
  3. Rediscover the alt attribute
  4. Add subtitles and captions to your videos
  5. Semantics = accessibility
  6. Use the right mark-up
  7. Use roles when necessary
  8. On hiding elements
  9. Follow web accessibility standards
  10. Audit and review

Another Lens - News Deeply x Airbnb.Design

A series of questions to ask on any design project:

  • What are my lenses?
  • Am I just confirming my assumptions, or am I challenging them?
  • What details here are unfair? Unverified? Unused?
  • Am I holding onto something that I need to let go of?
  • What’s here that I designed for me? What’s here that I designed for other people?
  • What would the world look like if my assumptions were wrong?
  • Who might disagree with what I’m designing?
  • Who might be impacted by what I’m designing?
  • What do I believe?
  • Who’s someone I’m nervous to talk to about this?
  • Is my audience open to change?
  • What am I challenging as I create this?
  • How can I reframe a mistake in a way that helps me learn?
  • How does my approach to this problem today compare to how I might have approached this one year ago?
  • If I could learn one thing to help me on this project, what would that one thing be?
  • Do I need to slow down?

The Critical Request | CSS-Tricks

Ben takes us on a journey inside the mind of a browser (Chrome in this case). It’s all about priorities when it comes to the critical path.

Amazon Alexa Voice Design Guide

A style guide for voice interfaces.

Pinboard Acquires Delicious

Oh my goodness! Maciej is channelling Jason Scott:

Delicious has over a billion bookmarks and is a fascinating piece of web history. Even Yahoo, for whom mismanagement is usually effortless, had to work hard to keep Delicious down. I bought it in part so it wouldn’t disappear from the web.

The invisible parts of CSS · MadebyMike

This is a really clear explanation of how CSS works.

CanvasSwirl: An animated spirograph experiment in JavaScript and canvas by xhva.net

But, like, have you have ever really looked at your hand?