A delightful dialogue …on the moon!
I know I’m biased because I work with Jerlyn, but I think this in-depth piece by her is really something! She suveys the design system landscape and proposes some lo-fi governance ideas based around good old-fashioned dialogue.
Developing a design system takes collaboration between the makers of the design systems and the different users of the system. It’s a continual process that doesn’t have to require a huge investment in new departments or massive restructuring.
It can start small.
We use too many damn modals.
Amen! This site offers some alternatives, or—if you really must use a modal dialogue—some dos and dont’s.
And remember to always ask, kids: “Why does this have to be a modal?”
This ever-growing curated collection of interface patterns on CodePen is a reliable source of inspiration.
dialogs are here.
In the same vein as Hugo’s script, Ire walks through the steps involved in making an accessible modal window. Seeing all the thinking and code required for this really highlights the need for a way of making the document in the background inert.
This whole “supercut” thing …you still don’t get it, do you?
Acceptable variations include “Get the hell out of there!” and “Get him/her/them out of there!”
A "barnacle app" that pulls out all the overheard quotes from Twitter.
Best. Dialogue box. Ever.
Motionographer | Motion graphics, design, animation, filmmaking, vfx and bombastic banter» Blog Archive » Say What Again
Check out the beautiful use of Rockwell in this typographical interpretation of a scene from Pulp Fiction.