Developers, particularly in Silicon Valley firms, are definitionally wealthy and enfranchised by world-historical standards. Like upper classes of yore, comfort (“DX”) comes with courtiers happy to declare how important comfort must surely be. It’s bunk, or at least most of it is.
As frontenders, our task is to make services that work well for all, not just the wealthy. If improvements in our tools or our comfort actually deliver improvements in that direction, so much the better. But we must never forget that measurable improvement for users is the yardstick.
The problem is that most websites will adapt to the ever faster connections, which makes them gradually inaccessible for people with slower connections. Today, most websites are impossible to download with a dial-up connection, because they have become too corpulent.
This speaks to me:
Everything we do to make it harder to create a website or edit a web page, and harder to learn to code by viewing source, promotes that consumerist vision of the web.
Pretending that one needs a team of professionals to put simple articles online will become a self-fulfilling prophecy. Overcomplicating the web means lifting up the ladder that used to make it possible for people to teach themselves and surprise everyone with unexpected new ideas.
There’s a list of links at the end of this piece to help you reach this goal:
It is vital that the web stay participatory. That means not just making sites small enough so the whole world can visit them, but small enough so that people can learn to build their own, by example. Bloat makes the web inaccessible.
Although this piece is ostensibly about why we should be using web workers more, there’s a much, much bigger point about the growing power gap between the devices we developers use and the typical device used by the rest of the planet.
While we are getting faster flagship phones every cycle, the vast majority of people can’t afford these. The more affordable phones are stuck in the past and have highly fluctuating performance metrics. These low-end phones will mostly likely be used by the massive number of people coming online in the next couple of years. The gap between the fastest and the slowest phone is getting wider, and the median is going down.
The Ballad Of Halo Jones is 35 years old this year.
Where did she go? Out.
What did she do? Everything.
Raw data is both an oxymoron and a bad idea; to the contrary, data should be cooked with care.
The terrific Hugo-winning short story about inequality, urban planning, and automation, written by Hao Jinfang and translated by Ken Liu (who translated The Three Body Problem series).
Hao Jinfang also wrote this essay about the story:
I’ve been troubled by inequality for a long time. When I majored in physics as an undergraduate, I once stared at the distribution curve for American household income that showed profound inequality, and tried to fit the data against black-body distribution or Maxwell–Boltzmann distribution. I wanted to know how such a curve came about, and whether it implied some kind of universality: something as natural as particle energy distribution functions, so natural it led to despair.
This instance of collective action from inside a tech company is important, not just for the specifics of Google, but in acting as an example to workers in other companies.
And of all the demands, this is the one that could have the biggest effect in the US tech world:
An end to Forced Arbitration.
As a community, we love to talk about meritocracy while perpetuating privilege.
This is playing out in full force in the front-end development community today.
Front-end development is a part of the field that has historically been at least slightly more accessible to women.
Shockingly, (not!) this also led to a salary and prestige gap, with back-end developers making on average almost $30,000 more than front-end.
(Don’t read the comments.)
Coming to a bookshelf near you in March 2018: the untold story of the women who made the internet.
We’re building on a web littered with too-heavy sites, on an internet that’s unevenly, unequally distributed. That’s why designing a lightweight, inexpensive digital experience is a form of kindness. And while that kindness might seem like a small thing these days, it’s a critical one.
An excellent potted history from Cassie on women in computing.
NASA’s “Keypunch girls” would work in cramped rows translating programming instructions onto paper pads, whilst the machine operators would sit in comfort, feeding the code decks through card readers and enjoying the esteem of the end result (I imagine it a bit like Mad Men, but with more sexism and astronauts).
Like an Enid Blyton adventure for the 21st century, James goes out into the country and explores the networks of microwave transmitters enabling high-frequency trading.
If you think that London’s skyscraper boom is impressive – the Shard, the Walkie-Talkie, the Cheesegrater, the Gherkin – go to Slough. It is not height that matters, but bandwidth.
In a piece for Medium commissioned by Matter, Jon Norris describes a little-known aspect of the UK’s information technology history:
Gender equality is still a major issue in the technology industry, but 50 years ago one British company was blazing trails.
Mike Davis makes some conservative predictions about the near future.
Jason Kottke on the still-ludicrous imbalance at most tech conferences. This issue isn't going to go away. Conference organisers need to stop being part of the problem and become part of the solution.