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In search of the new

Robin asked a question:

What is a work of science fiction (a book, not a movie, thanks) that could only have been written in the last ten years? AND/OR, what’s a work of science fiction that hinges on experi­ences and feelings new in the last ten years? AND/OR, what’s a work of science fiction that repre­sents the current leading edge of the genre’s specu­la­tive and stylistic devel­op­ment?

The responses make for interesting reading, especially ahead of Wednesday’s event.

UXLondon 2021

Here’s a great write-up (with sketch notes) of last week’s conference portion of UX Fest:

There was a through-line of ethics through the whole conference that I enjoyed. The “design is the underdog” is tired and no longer true. I think that asking ourselves “now that we are here, how do we avoid causing harm?” is a much more mature conversation.

Bringing Dark Patterns to Light. Transcript of the speech I gave at the… | by Harry Brignull | Jun, 2021 | Medium

Harry gave a speech at the Federal Trade Commission’s Dark Patterns workshop in April. Here’s the transcript, posted to Ev’s blog.

When I first worked on Dark Patterns in 2010, I was quite naive. I thought that they could be eradicated by shaming the companies that used them, and by encouraging designers to use a code of ethics.

The fact that we’re here today means that approach didn’t work.

Gaming the Iron Curtain

The ZX Spectrum in a time of revolution:

Gaming the Iron Curtain offers the first book-length social history of gaming and game design in 1980s Czechoslovakia, or anywhere in the Soviet bloc. It describes how Czechoslovak hobbyists imported their computers, built DIY peripherals, and discovered games as a medium, using them not only for entertainment but also as a means of self-expression.

Data isn’t oil, so what is it? - How To Measure Ghosts

The discussions around data policy still feel like they are framing data as oil - as a vast, passive resource that either needs to be exploited or protected. But this data isn’t dead fish from millions of years ago - it’s the thoughts, emotions and behaviours of over a third of the world’s population, the largest record of human thought and activity ever collected. It’s not oil, it’s history. It’s people. It’s us.

The Linear Oppression of Note-taking Apps

I think this explains why Kinopio resonates with me.

things are a little crazy rn

Adversarial chatbots engaged in an endless back-and-forth:

This piece simulates scheduling hell by generating infinite & unique combinations of meeting conflicts between two friends.

The Infrastructural Power Beneath the Internet as We Know It - The Reboot

I’ve lately been trying an exercise where, when reading anything by or about tech companies, I replace uses of the word “infrastructure” with “means of production.”

Brilliant!

The Internet : Free Download, Borrow, and Streaming : Internet Archive

This video is a charming trip down to memory lane to the early days of the public internet:

It wasn’t quite the World Wide Web yet, but everybody started hearing about this thing called “the Internet” in 1993. It was being called the Information Superhighway then.

PlymouthPress – A Letterpress Image Font

An experimental image font made using the University of Plymouth’s unique letterpress workshop.

Grungy!

The font is intended for display purposes only, and not is suitable for body text.

Global performance insights for your site | Lighthouse Metrics

I hadn’t come across this before—run Lighthouse tests on your pages from six different locations around the world at once.

davatron5000/awesome-standalones

A curated list of awesome framework-agnostic standalone web components.

My current HTML boilerplate - Manuel Matuzović

This is a great HTML boilerplate, with an explanation of every line.

The Lords of Midnight

I played a lot Lords of Midnight (and Doomdark’s Revenge) on my Amstrad 464 when I was a kid. Turns out there’s a dedicated labour of love to port the games to modern platforms. I just downloaded the OS X port, so there goes my weekend.

Found Color schemes for web and UI

Accidental colour palettes captured in the wild.

Uppestcase and Lowestcase Letters: Advances in Derp Learning

A genuinely interesting (and droll) deep dive into derp learning …for typography!

30 Days of HTML

Receive one email a day for 30 days, each featuring at least one HTML element.

Right up my alley!

Design as (un)ethical illusion

Many, if not all, of our world’s most wicked problems are rooted in the excessive hiding of complexity behind illusions of simplicity—the relentless shielding of messy details in favor of easy-to-use interfaces.

Seams.

But there’s always a tradeoff between complexity, truth, and control. The more details are hidden, the harder it is to understand how the system actually works. (And the harder it is to control). The map becomes less and less representative of the territory. We often trade completeness and control for simplicity. We’d rather have a map that’s easy to navigate than a map that shows us every single detail about the territory. We’d rather have a simple user interface than an infinitely flexible one that exposes a bunch of switches and settings. We don’t want to have to think too hard. We just want to get where we’re going.

Seamful and seamless design are reframed here as ethical and deceptive design:

Ethical design is like a glove. It obscures the underlying structure (i.e. your hand) but preserves some truth about its shape and how it works. Deceptive design is like a mitten. It obscures the underlying structure and also hides a lot about its shape and how it works.

prefers-reduced-motion: Taking a no-motion-first approach to animations

Given the widespread browser support for prefers-reduced-motion now, this approach makes a lot of sense.