Jigsaw puzzle companies tend to use the same cut patterns for multiple puzzles. This makes the pieces interchangeable, and I sometimes find that I can combine portions from two or more puzzles to make a surreal picture that the publisher never imagined. I take great pleasure in “discovering” such bizarre images lying latent, sometimes for decades, within the pieces of ordinary mass-produced puzzles.
There’s a theory that you can cure this by following standards, except there are more “standards” than there are things computers can actually do, and these standards are all variously improved and maligned by the personal preferences of the people coding them, so no collection of code has ever made it into the real world without doing a few dozen identical things a few dozen not even remotely similar ways. The first few weeks of any job are just figuring out how a program works even if you’re familiar with every single language, framework, and standard that’s involved, because standards are unicorns.
It’ll never catch on.
This is an excellent initiative by the Dutch Fronteers group to have professional web developers represented in W3C working groups. In this particular case, they’re funding Rachel for the CSS working group. This sets a great precedent—I really hope the W3C goes for it!
Take a perfectly useful standardised measurement of length, weight, speed or time, and convert to something far less useful (but much more fun).
Look, it’s Friday—were you really going to get any work done today anyway?
A bold proposal by Heydon to make the process of styling on the web less painful and more scalable. I think it’s got legs, but do we really need another three-letter initialism?
I have been to Brighton, and seen the summer here, and have concluded that Britons must never be permitted to have summer again. It was as hot and wet as God’s lungs, and there was a man playing the banjo on a beach with no sand. A seagull screamed at me with the voice of a human baby.
Is it a graphic design tool? Is it a text editor? Is it just good fun?
Testing the theory that putting the word “total”, “complete”, or “absolute” in front of any noun automatically makes for an excellent insult.
The horror …the horror.
Like a nicotine patch for your phone hand.
I started a Twitter account, and fell into a world of good, dumb, weird jokes, links to new sites and interesting ideas. It was such an excellent place to waste time that I almost didn’t notice that the blogs and link-sharing sites I’d once spent hours on had become less and less viable. Where once we’d had a rich ecosystem of extremely stupid and funny sites on which we might procrastinate, we now had only Twitter and Facebook.
And then, one day, I think in 2013, Twitter and Facebook were not really very fun anymore. And worse, the fun things they had supplanted were never coming back. Forums were depopulated; blogs were shut down. Twitter, one agent of their death, became completely worthless: a water-drop-torture feed of performative outrage, self-promotion, and discussion of Twitter itself. Facebook had become, well … you’ve been on Facebook.
A good core experience is indicative of a well-structured web page, which, in turn, is usually a good sign for SEO and for accessibility. It’s usually a well designed web page, as the designer and developer have spent time and effort thinking about what’s truly core to the experience. Progressive enhancement means more robust experiences, with fewer bugs in production and fewer individual browser quirks, because we’re letting the platform do the job rather than trying to write it all from scratch.
The latest explainer/game from Nicky Case is an absolutely brilliant interactive piece on small world networks.
A plugin for Slack that will make it look like you’re typing whenever someone else is typing. It isn’t annoying at all.
Graham is recreating the (beautiful and addictive) Geometry Wars in canvas.
Best played with a twin-stick controller (or WASD + Arrow keys as a fallback)
If you’re on Windows, XBONE or XB360 controllers are the easiest to use. On Mac, a PS4 Dualshock 4 or wired 360 controller (with a downloadable driver) works well.
This is a fun—and useful—way of improving the interview process. The Rubik’s Cube examples brought a smile to my face.
A fun game with pins and string in canvas.