Link tags: h



The Layers of the Web - Jeremy Keith - YouTube

Here’s the video of the talk I gave at the Web Stories conference back in February.

The Layers of the Web - Jeremy Keith

The Lords of Midnight

I played a lot Lords of Midnight (and Doomdark’s Revenge) on my Amstrad 464 when I was a kid. Turns out there’s a dedicated labour of love to port the games to modern platforms. I just downloaded the OS X port, so there goes my weekend.

Found Color schemes for web and UI

Accidental colour palettes captured in the wild.

Matthew Somerville on Twitter

Our slippy map works without JavaScript, yet we also have a service worker.

Getting a tattoo. brb

Open UI and implicit parent/child relationships in HTML – Eric Bailey

I remember discussing this with Tantek years ago:

There are a few elements who need to be placed inside of another specific element in order to function properly.

If I recall, he was considering writing “HTML: The Good Parts”.

Anyway, I can relate to what Eric is saying here about web components. My take is that web components give developers a power that previous only browser makers had. That’s very liberating, but it should come with a commensurate weight of responsibility. I fear that we will see this power wielded without sufficient responsibility.

Uppestcase and Lowestcase Letters: Advances in Derp Learning

A genuinely interesting (and droll) deep dive into derp learning …for typography!

30 Days of HTML

Receive one email a day for 30 days, each featuring at least one HTML element.

Right up my alley!

Google Is Testing Its Controversial New Ad Targeting Tech in Millions of Browsers. Here’s What We Know. | Electronic Frontier Foundation

Following on from the piece they ran called Google’s FLoC Is a Terrible Idea, the EFF now have the details of the origin trial and it’s even worse than what was originally planned.

I strongly encourage you to use a privacy-preserving browser like Firefox or Safari.

National Security Agency (NSA) security/motivational posters from the 1950s and 1960s [PDF]

This responds to your Freedom of Information Act (FOIA) request, which was received by this office on 5 February 2016 for “A digital/electronic copy of the NSA old security posters from the 1950s and 1960s.”

The graphic design is …um, mixed.

Guarding Against Disposable Design — Smashing Magazine

Always refreshing to see some long-term thinking applied to the web.

Meet Utopia: Designing And Building With Fluid Type And Space Scales — Smashing Magazine

An excellent explainer from Trys and James of their supersmart Utopia approach:

Utopia encourages the curation of a system small enough to be held in short-term memory, rather than one so sprawling it must be constantly referred to.

Design as (un)ethical illusion

Many, if not all, of our world’s most wicked problems are rooted in the excessive hiding of complexity behind illusions of simplicity—the relentless shielding of messy details in favor of easy-to-use interfaces.


But there’s always a tradeoff between complexity, truth, and control. The more details are hidden, the harder it is to understand how the system actually works. (And the harder it is to control). The map becomes less and less representative of the territory. We often trade completeness and control for simplicity. We’d rather have a map that’s easy to navigate than a map that shows us every single detail about the territory. We’d rather have a simple user interface than an infinitely flexible one that exposes a bunch of switches and settings. We don’t want to have to think too hard. We just want to get where we’re going.

Seamful and seamless design are reframed here as ethical and deceptive design:

Ethical design is like a glove. It obscures the underlying structure (i.e. your hand) but preserves some truth about its shape and how it works. Deceptive design is like a mitten. It obscures the underlying structure and also hides a lot about its shape and how it works.

Idle Sunday thoughts about web trends | Studio Tendra

Six years old. Still very astute. Still very true.

Let’s Not Dumb Down the History of Computer Science | Opinion | Communications of the ACM

I don’t think I agree with Don Knuth’s argument here from a 2014 lecture, but I do like how he sets out his table:

Why do I, as a scientist, get so much out of reading the history of science? Let me count the ways:

  1. To understand the process of discovery—not so much what was discovered, but how it was discovered.
  2. To understand the process of failure.
  3. To celebrate the contributions of many cultures.
  4. Telling historical stories is the best way to teach.
  5. To learn how to cope with life.
  6. To become more familiar with the world, and to know how science fits into the overall history of mankind.

A Wire Across the Ocean | American Scientist

Ainissa Ramirez recounts the story of the transatlantic telegraph cable, the Apollo project of its day.

Compat2021: Eliminating five top compatibility pain points on the web

Good to see Google, Mozilla, and Apple collaborating on fixing cross-browser CSS compatability issues:

  1. flexbox
  2. grid
  3. position: sticky
  4. aspect-ratio
  5. transforms

You can track progress here.

Chromium Blog: A safer default for navigation: HTTPS

Just over a year ago, I pondered some default browser behaviours and how they might be updated.

The first one is happening: Chrome is going to assume https before checking for http.

Now what about the other default behaviour that’s almost 15 years old now? When might a viewport width value of device-width become the default?

Middle Management — Real Life

The introduction to this critique of Keller Easterling’s Medium Design is all about seams:

Imagine the tech utopia of mainstream science fiction. The bustle of self-driving cars, helpful robot assistants, and holograms throughout the sparkling city square immediately marks this world apart from ours, but something else is different, something that can only be described in terms of ambiance. Everything is frictionless here: The streets are filled with commuters, as is the sky, but the vehicles attune their choreography to one another so precisely that there is never any traffic, only an endless smooth procession through space. The people radiate a sense of purpose; they are all on their way somewhere, or else, they have already arrived. There’s an overwhelming amount of activity on display at every corner, but it does not feel chaotic, because there is no visible strife or deprivation. We might appreciate its otherworldly beauty, but we need not question the underlying mechanics of this utopia — everything works because it was designed to work, and in this world, design governs the space we inhabit as surely and exactly as the laws of physics.