Space Elevator
Scroll up to the Kármán line.
Scroll up to the Kármán line.
Dave rounds up some of the acronymtastic ways of scoping your CSS now that we’ve got a whole new toolkit at our disposal.
If your goal is to reduce specificity, new native CSS tools make reducing specificity a lot easier. You can author your CSS with near-zero specificity and even control the order in which your rules cascade.
I feel like I’m starting to understand how the CSS :where
pseudo-class works and why it’s useful. The cogs are slowly turning in my brain.
It me.
Occasionally, I wonder whether I’ve got it all wrong. Is my age, my technical unsophistication, or my fond remembrance of an internet unencumbered by commerce blinding me to the opportunities that crypto offers me? But then I read something terrible and I recant my doubts, meditate for a while and get on with my life.
Ethereum is only decentralized in the way that doesn’t matter — you’re free to join the decentralized system, under the condition that you act in the exact same way as every other actor in that system.
I think Web3 is propelled by exhaustion as much as by excitement. This isn’t apparent on the surface, but I believe it’s there, lurking just below. If you’re 22 years old, Twitter has been around for about as long as you’ve known how to read. YouTube is fixed as firmly as the stars. I honestly don’t know how that feels, but I wonder if it’s claustrophobic?
There are so many astute and accurate observations in Robin’s piece that I kind of want to quote them all.
Web3 promises rewards — maybe even a kind of justice — for “users”, but Ethereum doesn’t know anything about users, only wallets. One user can control many wallets; one bot can control many wallets; Ethereum can’t tell the difference, doesn’t particularly care. Therefore, Web3’s governance tools are appropriate for decision-making processes that approximate those of an LLC, but not for anything truly democratic, which is to say, anything that respects the uniform, unearned — unearned!—value of personhood.
What web development can learn from the Nintendo Game and Watch.
The Web now consists of an ever-growing number of different frameworks, methodologies, screen sizes, devices, browsers, and connection speeds. “Lateral thinking with withered technology” – progressively enhanced – might actually be an ideal philosophy for building accessible, performant, resilient, and original experiences for a wide audience of users on the Web.
Well, this is rather lovely! The Paravel gang have made an atmospheric web book out of a Sherlock Holmes story (yay for the public domain!).
Can an opinionated flat design still have depth and truly be free of drop shadows?
Scott proposes a technique that mimics atmospheric perspective—y’know, when things in the distance look hazier than things in the foreground.
The fact is, we are surrounded by a world that is full of depth, and very little of it is defined by shadow. If we are going to replace drop shadows in our visual UI metaphors, we should look at other options that create depth in the world around us.
This is a wonderful piece by Maciej—a magnificent historical narrative that leads to a thunderous rant. Superb!
Google’s plan to bring internet connectivity to remote areas by using balloons wafting in the stratosphere.
Considering that Google seems to put as much time and effort into its April Fool’s jokes as it does into its real projects, you’d be forgiven for assuming this was a spoof.
The Possibility Jelly lives on the hypersurface of the present.
All those ambent background movie clips and adverts in Children of Men. There's a lot of attention to detail here.