Here’s the video of the talk I gave at the Web Stories conference back in February.
A genuinely interesting (and droll) deep dive into derp learning …for typography!
This responds to your Freedom of Information Act (FOIA) request, which was received by this office on 5 February 2016 for “A digital/electronic copy of the NSA old security posters from the 1950s and 1960s.”
The graphic design is …um, mixed.
Always refreshing to see some long-term thinking applied to the web.
An excellent explainer from Trys and James of their supersmart Utopia approach:
Utopia encourages the curation of a system small enough to be held in short-term memory, rather than one so sprawling it must be constantly referred to.
Many, if not all, of our world’s most wicked problems are rooted in the excessive hiding of complexity behind illusions of simplicity—the relentless shielding of messy details in favor of easy-to-use interfaces.
But there’s always a tradeoff between complexity, truth, and control. The more details are hidden, the harder it is to understand how the system actually works. (And the harder it is to control). The map becomes less and less representative of the territory. We often trade completeness and control for simplicity. We’d rather have a map that’s easy to navigate than a map that shows us every single detail about the territory. We’d rather have a simple user interface than an infinitely flexible one that exposes a bunch of switches and settings. We don’t want to have to think too hard. We just want to get where we’re going.
Seamful and seamless design are reframed here as ethical and deceptive design:
Ethical design is like a glove. It obscures the underlying structure (i.e. your hand) but preserves some truth about its shape and how it works. Deceptive design is like a mitten. It obscures the underlying structure and also hides a lot about its shape and how it works.
I don’t think I agree with Don Knuth’s argument here from a 2014 lecture, but I do like how he sets out his table:
Why do I, as a scientist, get so much out of reading the history of science? Let me count the ways:
- To understand the process of discovery—not so much what was discovered, but how it was discovered.
- To understand the process of failure.
- To celebrate the contributions of many cultures.
- Telling historical stories is the best way to teach.
- To learn how to cope with life.
- To become more familiar with the world, and to know how science fits into the overall history of mankind.
Ainissa Ramirez recounts the story of the transatlantic telegraph cable, the Apollo project of its day.
Imagine the tech utopia of mainstream science fiction. The bustle of self-driving cars, helpful robot assistants, and holograms throughout the sparkling city square immediately marks this world apart from ours, but something else is different, something that can only be described in terms of ambiance. Everything is frictionless here: The streets are filled with commuters, as is the sky, but the vehicles attune their choreography to one another so precisely that there is never any traffic, only an endless smooth procession through space. The people radiate a sense of purpose; they are all on their way somewhere, or else, they have already arrived. There’s an overwhelming amount of activity on display at every corner, but it does not feel chaotic, because there is no visible strife or deprivation. We might appreciate its otherworldly beauty, but we need not question the underlying mechanics of this utopia — everything works because it was designed to work, and in this world, design governs the space we inhabit as surely and exactly as the laws of physics.
Richard MacManus has started a blog all about the history of web development—this is going straight to my RSS reader!
Most internet history books, websites, podcasts, etc, are from a business perspective. What’s missing, I believe, is an internet history with a technical point of view: which products were developed, the technologies used, how the web has changed over time, developmental trends, and so on.
Simply put, I want to describe how the web actually works and how that has evolved over the past 25-30 years.
A good tutorial on making password fields accessible when you’ve got the option to show and hide the input.
I love, love, love this experiment from Matt—messin’ around in websites!
Vitaly has rounded up a whole load of accessibility posts. I think I’ve linked to most of them at some point, but it’s great to have them all gathered together in one place.
A profile of Brewster Kahle and the Internet Archive:
Tech’s walled gardens might make it harder to get a perfect picture, but the small team of librarians, digital archivists and software engineers at the Internet Archive plan to keep bringing the world the Wayback Machine, the Open Library, the Software Archive, etc., until the end of time. Literally.
This is terrific! Jeremy shows how you can implement a fairly straightforward service worker for performance gains, but then really kicks it up a notch with a recipe for turning a regular website into a speedy single page app without framework bloat.
I really like the approach that Carie takes here. Instead of pointing to specific patterns to use, she provides a framework for evaluating technology. Solutions come and go but this kind of critical thinking is a long-lasting skill.
I really enjoyed this 20 minute chat with Eric and Rachel all about web standards, browsers, HTML and CSS.
Developers, particularly in Silicon Valley firms, are definitionally wealthy and enfranchised by world-historical standards. Like upper classes of yore, comfort (“DX”) comes with courtiers happy to declare how important comfort must surely be. It’s bunk, or at least most of it is.
As frontenders, our task is to make services that work well for all, not just the wealthy. If improvements in our tools or our comfort actually deliver improvements in that direction, so much the better. But we must never forget that measurable improvement for users is the yardstick.
A wonderful look at the kind of links we didn’t get on the World Wide Web.
From the memex and Xanadu right up to web mentions, this ticks all my boxes!