Scott is brilliant, therefore by the transitive property, his course on web performance must also be brilliant.
Tom’s videos are so good! Did you see his excellent in-depth piece on copyright?
This one is all about APIs and the golden age of Web 2.0 when we were free to create mashups.
It pairs nicely with a piece by another Tom from a couple of years back on the joy of Twitterbots.
I enjoyed this documentary on legendary sound designer and editor Walter Murch. Kinda makes me want to rewatch The Conversation and The Godfather.
Here’s a BBC adaption of that J.G. Ballard short story I recorded. It certainly feels like a story for our time.
I have to admit, I don’t think I even knew of the existence of the
playsinline attribute on the
video element. Here, Chris runs through all the attributes you can put in there.
You know that this online course from Scott is going to be excellent—get in there!
It was such a pleasure and an honour to watch Saron at work—she did an amazing job!
I’m really pleased with how this turned out. I wasn’t sure if anybody was going to be interested in the deep dive into history that I took for the first 15 or 20 minutes, but lots of people told me that they really enjoyed that part, so that makes me happy.
Cassie’s excellent talk on SVG animation is well worth your time.
A terrific—and fun!—talk from Zach about site deaths, owning your own content, and the indie web.
Oh, and he really did create MySpaceBook for the talk.
This is quite a beautiful homage to Kubrick’s masterpiece.
Here’s the talk that Remy and I gave at Fronteers in Amsterdam, all about our hack week at CERN. We’re both really pleased with how this turned out and we’d love to give it again!
The video of a talk in which Mark discusses pace layers, dogs, and design systems. He concludes:
- Current design systems thinking limits free, playful expression.
- Design systems uncover organisational disfunction.
- Continual design improvement and delivery is a lie.
- Component-focussed design is siloed thinking.
It’s true many design systems are the blueprints for manufacturing and large scale application. But in almost every instance I can think of, once you move from design to manufacturing the horse has bolted. It’s very difficult to move back into design because the results of the system are in the wild. The more strict the system, the less able you are to change it. That’s why broad principles, just enough governance, and directional examples are far superior to locked-down cookie cutters.
I had a chat with Vitaly for half an hour about all things webby. It was fun!
Myself and Jessica joining in some reels and jigs.
This is a clever use of the
srcdoc attribute on iframes.