Facebook and even Instagram are at odds with the principles of the open web.
I saw Nicholas give this great talk at Paris Web on site deaths, the indie web, and publishing on your own site. That talk was in French, but these slides are (mostly) in English—I was able to follow along surprisingy easily!
With a Progressive Enhancement mindset, support actually means support. We’re not trying to create an identical experience: we’re creating a viable experience instead.
Also with Progressive Enhancement, it’s incredibly likely that your IE11 user, or your user on a low-powered device, or even your user on a poor connection won’t notice that they’re experiencing a “minor” experience because it’ll just work for them. This is the magic, right there. Everyone’s a winner.
The transcript of a fantastic talk by Stuart. The latter half is a demo of Portals, but in the early part of the talk, he absolutely nails the rise in popularity of complex front-end frameworks:
I think the reason people started inventing client-side frameworks is this: that you lose control when you load another page. You click on a link, you say to the browser: navigate to here. And that’s it; it’s now out of your hands and in the browser’s hands. And then the browser gives you back control when the new page loads.
PWAs just work better than your typical mobile site. Period.
But bear in mind:
Maybe simply because the “A” in PWA stands for “app,” too much discussion around PWAs focuses on comparing and contrasting to native mobile applications. We believe this comparison (and the accompanying discussion) is misguided.
This is a great little technique from Remy: when a service worker is being installed, you make sure that the page(s) the user is first visiting get added to a cache.
This is good news. I have third-party cookies disabled in my browser, and I’m very happy that it will become the default.
It’s hard to believe that we ever allowed third-party cookies and scripts in the first place. Between them, they’re responsible for the worst ills of the World Wide Web.
Mark your calendar: October 21st.
While you’re making your calendar, be sure to put in the dates for Indie Web Camp Brighton: October 19th and 20th. It would be lovely see some Brighton bloggers there!
The transcript of Andy’s talk from this year’s State Of The Browser conference.
I don’t think using scale as an excuse for over-engineering stuff—especially CSS—is acceptable, even for huge teams that work on huge products.
We choose whether our work stays alive on the internet. As long as we keep our hosting active, our site remains online. Compare that to social media platforms that go public one day and bankrupt the next, shutting down their app and your content along with it.
But the real truth is that as long as we’re putting our work in someone else’s hands, we forfeit our ownership over it. When we create our own website, we own it – at least to the extent that the internet, beautiful in its amorphous existence, can be owned.
When your only tool seems like a smartphone, everything looks like an app.
Amber writes on Ev’s blog about products that deliberately choose to be dependent on smartphone connectivity:
We read service outage stories like these seemingly every week, and have become numb to the fundamental reality: The idea of placing the safety of yourself, your child, or another loved one in the hands of an app dependent on a server you cannot touch, control, or know the status of, is utterly unacceptable.
Drag this to your browser’s bookmark bar now!
The video of a talk in which Mark discusses pace layers, dogs, and design systems. He concludes:
- Current design systems thinking limits free, playful expression.
- Design systems uncover organisational disfunction.
- Continual design improvement and delivery is a lie.
- Component-focussed design is siloed thinking.
It’s true many design systems are the blueprints for manufacturing and large scale application. But in almost every instance I can think of, once you move from design to manufacturing the horse has bolted. It’s very difficult to move back into design because the results of the system are in the wild. The more strict the system, the less able you are to change it. That’s why broad principles, just enough governance, and directional examples are far superior to locked-down cookie cutters.
When you ever had to fix just a few lines of CSS and it took two hours to get an ancient version of Gulp up and running, you know what I’m talking about.
I feel seen.
When everything works, it feels like magic. When something breaks, it’s hell.
I concur with Bastian’s advice:
I have a simple rule of thumb when it comes to programming:
less code === less potential issues
And this observation rings very true:
This dependency hell is also the reason why old projects are almost like sealed capsules. You can hardly let a project lie around for more than a year, because afterwards it’s probably broken.
I know a number of people who blog as a way to express themselves, for expression’s sake, rather than for anyone else wanting to read it. It’s a great way to have a place to “scream into the void” and share your thoughts.
If you haven’t done so already, you should really switch to Firefox.
Then encourage your friends and family to switch to Firefox too.
It looks (a more complex version of) fragmention might be coming to Chrome.
The new editorial project from David Byrne, as outlined in his recent Long Now talk.
Through stories of hope, rooted in evidence, Reasons to be Cheerful aims to inspire us all to be curious about how the world can be better, and to ask ourselves how we can be part of that change.