Tags: interaction

122

sparkline

When the news goes sideways – James Donohue – Medium

The BBC has been experimenting with some alternative layouts for some articles on mobile devices. Read on for the details, but especially for the philosophical musings towards the end—this is gold dust:

Even the subtext of Google’s marketing push around Progressive Web Apps is that mobile websites must aspire to be more like native apps. While I’m as excited about getting access to previously native-only features such as offline support and push notifications as the next web dev, I’m not sure that the mobile web should only try to imitate the kind of user interfaces that we see on native.

Do mobile websites really dream of being native apps, any more than they dreamt of being magazines?

A Personal Computer for Children of All Ages (PDF)

Alan Kay’s initial description of a “Dynabook” written at Xerox PARC in 1972.

Draggable JS – JavaScript drag and drop library

This looks like a very nice little JavaScript library for drag’n’drop. The site works as an example of the functionality in action.

Brought to you by Shopify, the company enabling Breitbart.

The First Web Apps: 5 Apps That Shaped the Internet as We Know It

A great bit of web history spelunking in search of the first websites that allowed users to interact with data on a server. Applications, if you will. It’s well written, but I take issue with this:

The world wide web wasn’t supposed to be this fun. Berners-Lee imagined the internet as a place to collaborate around text, somewhere to share research data and thesis papers.

This often gets trotted out (“the web was intended for scientists sharing documents”), but it’s simply not true that Tim Berners-Lee was only thinking of his immediate use-case; he deliberately made the WWW project broad enough to allow all sorts of thitherto unforeseen uses. If he hadn’t …well, the web wouldn’t have been able to accommodate all those later developments. It’s not an accident that the web was later used for all sorts of unexpected things—that was the whole idea.

Anyway, apart from that misstep, the rest of the article is a fun piece, well worth reading.

UI Sounds: From Zero To Hero | Icons8 Blog

Following on from Ruth’s piece, here are some more thoughts on sound in UI from Roman Zimarev, the creator of icon sounds.

He makes a distinction between notification sounds and interaction sounds, as well as talking about sound identity in branding.

Tooltips & Toggletips

Another great deep dive by Heydon into a single interface pattern. This time it’s the tooltip, and its cousin, the toggletip.

There’s some great accessibility advice in here.

Designing The Perfect Date And Time Picker – Smashing Magazine

Vitaly’s been bitten with date-picker fever. Here’s his deep, deep, deep dive into one interface element.

What football will look like in the future

I can’t remember the last time I was genuinely surprised, delighted, and intrigued by an online story like this.

It is as if you were doing work

Stop dilly-dallying and just get this work done, okay?

Design in the Era of the Algorithm | Big Medium

The transcript of Josh’s fantastic talk on machine learning, voice, data, APIs, and all the other tools of algorithmic design:

The design and presentation of data is just as important as the underlying algorithm. Algorithmic interfaces are a huge part of our future, and getting their design right is critical—and very, very hard to do.

Josh put together ten design principles for conceiving, designing, and managing data-driven products. I’ve added them to my collection.

  1. Favor accuracy over speed
  2. Allow for ambiguity
  3. Add human judgment
  4. Advocate sunshine
  5. Embrace multiple systems
  6. Make it easy to contribute (accurate) data
  7. Root out bias and bad assumptions
  8. Give people control over their data
  9. Be loyal to the user
  10. Take responsibility

Christina Xu: Convenient Friction: Observations on Chinese UX in Practice on Vimeo

This was my favourite talk from this year’s Interaction conference—packed full of insights, and delivered superbly.

It prompted so many thoughts, I found myself asking a question during the Q&A.

A Todo List

A great step-by-step walkthrough by Heydon of making an accessible to-do list, the “Hello World” of JavaScript frameworks.

There’s a lot of great knowledge in here that can be applied to plenty of other interface elements too.

Strange Beasts on Vimeo

A small black mirror.

1968 Demo Interactive - Doug Engelbart Institute

A new way to enjoy the mother of all demos, organised into sections that you can jump between. This was put together by Douglas Engelbart’s daughter Christina, and Bret Victor.

Let’s Make the World We Want To Live In | Big Medium

Josh gives a thorough roundup of the Interaction ‘17 event he co-chaired.

“I think I’ve distilled what this conference is all about,” Jeremy Keith quipped to me during one of the breaks. “It’s about how we’ll save the world through some nightmarish combination of virtual reality, chatbots, and self-driving cars.”

Let them paste passwords - NCSC Site

Ever been on one of those websites that doesn’t allow you to paste into the password field? Frustrating, isn’t it? (Especially if you use a password manager.)

It turns out that nobody knows how this ever started. It’s like a cargo cult without any cargo.

Rafaël Rozendaal - Formal characteristics of the browser

I really like this list of observations (Vasilis pointed it my way). I feel like it encapsulates some of what I was talking about in chapter two of Resilient Web Design. The only point I’d take issue with now is the very last one.

Hey designers, if you only know one thing about JavaScript, this is what I would recommend | CSS-Tricks

This is a really great short explanation by Chris. I think it shows that the really power of JavaScript in the browser isn’t so much the language itself, but the DOM—the glue that ties the JavaScript to the HTML.

It reminds me of the old jQuery philosophy: find something and do stuff to it.

You Might Not Need JavaScript

Una has put together a nice collection of patterns that use CSS for interactions. JavaScript would certainly be more suitable for many of these, but they still provide some great ideas for robust fallbacks.

Aria-Controls is Poop | HeydonWorks

I wrote a while back about how I switched from using a button to using a link for progressive disclosure patterns. That looks like it was a good move—if I use a button, I’d need to use aria-controls and, as Heydon outlines here, the screen reader support is pants.