I’ve heard of people having their domain names hijacked before, but this is the first time I’ve heard of an entire top level domain being nicked.
We’re building on a web littered with too-heavy sites, on an internet that’s unevenly, unequally distributed. That’s why designing a lightweight, inexpensive digital experience is a form of kindness. And while that kindness might seem like a small thing these days, it’s a critical one.
A documentary by Matt Parker (brother of Andy) that follows in the footsteps of people like Andrew Blum, James Bridle, and Ingrid Burrington, going in search of the physical locations of the internet, and talking to the people who maintain it. Steven Pemberton makes an appearance in the first and last of five episodes:
- What is the Cloud vs What Existed Before?
- Working out the Internet: it’s a volume game
- The Submarine Cable Network
- How Much Data Is There?
The music makes it feel quite sinister.
We’ve gone through the invention step. The infrastructure came out of DARPA and the World Wide Web itself came out of CERN.
We’ve gone through the hobbyist step. Everyone now knows what the internet is, and some of the amazing things it’s capable of.
We’ve gone through the commercialization step. Monopolies have emerged, refined, and scaled the internet.
But the question remains: can we break with the tragic history that has befallen all prior information empires? Can this time be different?
The first part of this article is a great history lesson in the style of Tim Wu’s The Master Switch. The second part is a great explanation of net neutrality, why it matters, and how we can fight for it.
If you do nothing, we will lose the war for the open internet. The greatest tool for communication and creativity in human history will fall into the hands of a few powerful corporations and governments.
There’s something very endearing about this docudrama retelling of the story of the web.
An alternative history of technology, emphasising curation over innovation:
We start to see the intangibles – the standards and ideologies that help to create and order technology systems, making them work at least most of the time. We start to see that technological change does not demand that we move fast and break things. Understanding the role that standards, ideologies, institutions – the non-thing aspects of technology – play, makes it possible to see how technological change actually happens, and who makes it happen.
I love this recasting of the internet into a fantastical medieval setting. Standards become spells, standards bodies become guilds and orders of a coven, and technologies become instruments of divination. Here, for example, is the retelling of IPv4:
The Unique Rune of the Fourth Order is the original and formative Unique Rune, still commonly in use. All existing Unique Runes of the Fourth Order were created simultaneously in the late 1970’s by the Numberkeepers, at a time when Rough Telepathy was a small and speculative effort tightly affiliated with the Warring Kingdom of the United States. There were then and are now 4.3 billion Unique Runes of the Fourth Order, a number which cannot be increased. The early Numberkeepers believed 4.3 billion would be more than enough. However, this number is no longer sufficient to provision the masses hungry to never disengage from participation in Rough Telepathy, and the Merchants eager to harness Rough Telepathy as a “feature” in new and often unnecessary consumer products. This shortage has caused considerable headache among the Fiefdoms, the Regional Telepathy Registers, and the Coven.
I really like Liz’s long-zoom perspective in this look ahead to journalism in 2017.
Did you know that Ilya’s book was available in its entirety online? I didn’t. But now that I do, I think it’s time I got stuck in and tried to understand the low-level underpinnings of the internet and the web.
Douglas Coupland on web typography.
When I discuss the internet’s feel and its random rodeo of fonts, I think of the freedom, naivety, laziness, greed, cluelessness and skill I see there — it’s a cyberplace as wondrous as the bubbling cradle of pea-soup goo from which life emerged. The internet has a rawness, a Darwinian evolutionary texture. It’s a place where metrics totally unrelated to print typography dictate the look and feel.
A really clear introduction to the pieces of a URL by Vera, who is setting out on her career as a front-end developer.
When it seems like all our online activity is being tracked by Google, Facebook, and co., it comforts me to think of all the untracked usage out there, from shared (or fake) Facebook accounts to the good ol’ sneakernet:
Packets of information can be distributed via SMS and mobile 3G but also pieces of paper, USB sticks and Bluetooth.
Connectivity isn’t binary. Long live the papernet!
Jamie Zawinski tells the story of how John Carpenter’s They Live led to Shepard Fairey’s Obey Giant which led to Mozilla’s logo.
So that was the time that I somehow convinced a multi-billion dollar corporation to give away the source code to their flagship product and re-brand it using propaganda art by the world’s most notorious graffiti artist.
A ten-year old paper that looks at the history of the ARAPNET and internet to see how they dealt with necessary changes.
Changing a large network is very difficult. It is much easier to deploy a novel new protocol that fills a void than it is to replace an existing protocol that more or less works.
A gripping history lesson of the internet and the ARPANET before it, emphasising the role of government funding.
Silicon Valley often likes to pretend that innovation is the result of entrepreneurs tinkering in garages. But most of the innovation on which Silicon Valley depends comes from government research, for the simple reason that the public sector can afford to take risks that the private sector can’t.
It’s precisely the insulation from market forces that enables government to finance the long-term scientific labor that ends up producing many of the most profitable inventions.
Today we have an internet effectively controlled by a small number of private companies.
Instead of trying to escape the bigness of the Internet, we should embrace it — and bring it under democratic control. This means replacing private providers with public alternatives where it’s feasible, and regulating them where it’s not.
There is nothing in the pipes or protocols of the Internet that obliges it to produce immense concentrations of corporate power. This is a political choice, and we can choose differently.
The history of the GIF—a tale of licensing, compression, and standards.
A deep dive into the history of Gopher. For a while there, it looked like it was going to be bigger than the World Wide Web.
This article is filled with timely details:
The programmers were young guys, mostly in their 20s and, like McCahill, mostly huge Nirvana fans. Paul Lindner, a coding wunderkind from northern Minnesota who was dubbed the Gopher Dude for his evangelism, had long metal-head hair and signed Gopher emails with lyrics like “You have to spit to see the shine” from Babes in Toyland. Early Gopher servers were named Mudhoney, Danzig, and Anthrax.
Ah, Babes In Toyland! It’s like the soundtrack to my time in art college in the early 90s. I remember one of the best gigs ever being a triple bill of The Sultans Of Ping, Babes In Toyland, and Theraphy? at Sir Henrys in Cork.
The ancestors of the Internet were kind enough to give us a communication standard which is free, transparent, and standardized. It would be a shame to see the tech communication landscape move further and further into the world of locked gardens and proprietary schemas.
From the ARPANET to the internet, this is a great history of the Domain Name System:
Root DNS servers operate in safes, inside locked cages. A clock sits on the safe to ensure the camera feed hasn’t been looped. Particularly given how slow DNSSEC implementation has been, an attack on one of those servers could allow an attacker to redirect all of the Internet traffic for a portion of Internet users. This, of course, makes for the most fantastic heist movie to have never been made.