¶, &, @, ‽, ☺, #, and ☛.
A profile of Susan Kare, icon designer extraordinaire.
I loved the puzzle-like nature of working in sixteen-by-sixteen and thirty-two-by-thirty-two pixel icon grids, and the marriage of craft and metaphor.
Design fiction from the UK parliament. I mean, it’s not exactly a classic of speculative fiction, but it sure beats a white paper.
Cennydd is writing (and self-publishing) a book on ethics and digital design. It will be released in September.
Technology is never neutral: it has inevitable social, political, and moral impact. The coming era of connected smart technologies, such as AI, autonomous vehicles, and the Internet of Things, demands trust: trust the tech industry has yet to fully earn.
There was a time, circa 2009, when no home design story could do without a reference to Mad Men. There is a time, circa 2018, when no personal tech story should do without a Black Mirror reference.
Black Mirror Home. It’s all fun and games until the screaming starts.
When these products go haywire—as they inevitably do—the Black Mirror tweets won’t seem so funny, just as Mad Men curdled, eventually, from ha-ha how far we’ve come to, oh-no we haven’t come far enough.
There’s this idea that our homes — and our lives, and our workflows, and everything, really — should be micromanaged and accessed through technology, but, like many new experiments, this kind of technological advance has little actual real-world benefit. Like many new experiments, smart home technology is a perceived convenience masked as a wild hair — it’s advancement because we can, not because we need to.
A lyrical assessment of the current state of home automation.
Things are getting really smart on their own, but they’re still struggling to interact as a community — the promise of a smart home falling short because our appliances can’t draft a cohesive constitution. What’s more, we ourselves are struggling to modulate our reaction to these gadgets. We’re getting excited about automated lights and pretending the future has already come.
Along the lines of John’s recent post, Henrik makes the business case for progressive web apps.
He also points out how they can be much better than native apps for controlling hardware.
They can be up and running in a fraction of the time whether or not they were already “installed” and unlike “apps” can be saved as an app on the device at the user’s discretion!
Essentially they’re really great for creating “ad hoc” experiences that can be “cold started” on a whim nearly as fast as if it were already installed.
Steven Johnson dives deep into the METI project, starting with the Arecibo message and covering Lincos, the Drake equation, and the Fermi paradox.
He also wrote about what he left out of the article and mentions that he’s writing a book on long-term decision making.
In a sense, the METI debate runs parallel to other existential decisions that we will be confronting in the coming decades, as our technological and scientific powers increase. Should we create superintelligent machines that exceed our own intellectual capabilities by such a wide margin that we cease to understand how their intelligence works? Should we ‘‘cure’’ death, as many technologists are proposing? Like METI, these are potentially among the most momentous decisions human beings will ever make, and yet the number of people actively participating in those decisions — or even aware such decisions are being made — is minuscule.
Ben points to a new product aiming to ease the pain of connected devices bumping up against the harsh realities of shearing layers:
By exposing the ‘hardwiring’ of our electrical systems, Conduct emphasises how much we rely on existing systems to power our ‘new’ technology – the rate of change and advancement in our traditional technologies moves at a much slower pace than our mobile app-based world and there are physical limitations as a result of this hardwired legacy.
I am—unsurprisingly—in favour of exposing the seams like this.
An illustrated history of digital iconography.
Here you go: a free book on icon design in three parts, delivered via email.
There is one truism that has been constant throughout my career on the web, and it’s this: naming things is hard.
Trent talks about the strategies out there for naming things. He makes specific mention of Atomic Design, which as Brad is always at pains to point out, is just one way of naming things: atoms, molecules, organisms, etc.
In some situations, having that pre-made vocabulary is perfect. In other situations, I’ve seen it cause all sorts of problems. It all depends on the project and the people.
Personally, I like the vocabulary to emerge from the domain knowledge of the people on the project. Building a newspaper website? Use journalism-related terms. Making a website about bicycles? Use bike-related terms.
Related: this great chat between Jen Simmons and Stephanie Rieger.
This looks like a terrific presentation from Alla on iconography, semiotics, and communication.
But we are promised and shown a world where technology is gorgeous and streamlined and helpful and light and unobtrusive. We don’t live in that world. That world is a fantasy. The hope that the Internet of Things will allow us to be free from daily headaches and logistical errors is naive.
We need the Internet of Things to be the next step in the series that began with the general purpose PC and continued with the Internet and general purpose protocols—systems that support personal autonomy and choice. The coming Internet of Things envisions computing devices that will intermediate every aspect of our lives. I strongly believe that this will only provide the envisioned benefits or even be tolerable if we build an Internet of Things rather than a CompuServe of Things.
Imagine a location service that sold itself on the fact that your personal information was securely contained in its environs, used by you and you alone. You could have devices on your person that used their sensors to know things about you – when you last ate, what your dining preferences are, what your blood-sugar is, and so on, but these devices would have no truck with the cloud, and they would not deliver that information to anyone else for analysis.
Any sufficiently advanced hacking is indistinguishable from a haunting. In the same way that many Internet of Things objects are referred to as ‘enchanting’ or ‘magical,’ with an intervention, they can very quickly become haunted.
The controversial hamburger icon goes mainstream with this story on the BBC News site.
It still amazes me that, despite clear data, many designers cling to the belief that the icon by itself is understandable (or that users will “figure it out eventually”). Why the aversion to having a label for the icon?