An illustrated history of digital iconography.
Here you go: a free book on icon design in three parts, delivered via email.
There is one truism that has been constant throughout my career on the web, and it’s this: naming things is hard.
Trent talks about the strategies out there for naming things. He makes specific mention of Atomic Design, which as Brad is always at pains to point out, is just one way of naming things: atoms, molecules, organisms, etc.
In some situations, having that pre-made vocabulary is perfect. In other situations, I’ve seen it cause all sorts of problems. It all depends on the project and the people.
Personally, I like the vocabulary to emerge from the domain knowledge of the people on the project. Building a newspaper website? Use journalism-related terms. Making a website about bicycles? Use bike-related terms.
Related: this great chat between Jen Simmons and Stephanie Rieger.
This looks like a terrific presentation from Alla on iconography, semiotics, and communication.
But we are promised and shown a world where technology is gorgeous and streamlined and helpful and light and unobtrusive. We don’t live in that world. That world is a fantasy. The hope that the Internet of Things will allow us to be free from daily headaches and logistical errors is naive.
We need the Internet of Things to be the next step in the series that began with the general purpose PC and continued with the Internet and general purpose protocols—systems that support personal autonomy and choice. The coming Internet of Things envisions computing devices that will intermediate every aspect of our lives. I strongly believe that this will only provide the envisioned benefits or even be tolerable if we build an Internet of Things rather than a CompuServe of Things.
Imagine a location service that sold itself on the fact that your personal information was securely contained in its environs, used by you and you alone. You could have devices on your person that used their sensors to know things about you – when you last ate, what your dining preferences are, what your blood-sugar is, and so on, but these devices would have no truck with the cloud, and they would not deliver that information to anyone else for analysis.
Any sufficiently advanced hacking is indistinguishable from a haunting. In the same way that many Internet of Things objects are referred to as ‘enchanting’ or ‘magical,’ with an intervention, they can very quickly become haunted.
The controversial hamburger icon goes mainstream with this story on the BBC News site.
It still amazes me that, despite clear data, many designers cling to the belief that the icon by itself is understandable (or that users will “figure it out eventually”). Why the aversion to having a label for the icon?
A look at the risks of relying on a purely graphical icon for interface actions. When in doubt, label it.
A profile of the great work Aaron and Seb have been doing at the Cooper Hewitt museum. Have a read of this and then have a listen again to Aaron’s dConstruct talk.
Objects that talk are useful, but objects that tattle aren’t.
Seb will be running this workshop again at the start of February—details here. I can’t recommend it highly enough—it’s so, so good!
Typeset In The Future is back with another cracking analysis. This time—following on from 2001 and Moon—we’ve got Alien.
In her final recorded message before hypersleep, Ripley notes that she is the sole survivor of the Nostromo. What she forgets to mention is that she has not once in the past two hours encountered any Eurostile Bold Extended.
As we may understand: A constructionist approach to ‘behaviour change’ and the Internet of Things by Dan Lockton
An epic braindump by Dan, covering connected devices, product design, co-creation, DIY, and knopening stuff up. That’s right: knopening.
Knopen, a fairly obvious portmanteau of know and open, can be a verb (to knopen something) or an adjective (e.g. a knopen tool).
This is what Scott Jenson has been working on—a first stab at just-in-time interactions by having physical devices broadcasting URLs.
Walk up and use anything
A peak at a near-future mundane dystopia from Joanne McNeil that reminds me of Brian’s spime story