This’ll be good—the inside story of the marvelous Zooniverse project as told by Chris Lintott. I’m looking forward to getting my hands on a copy of this book when it comes out in a couple of months.
Jon’s ranting about Agile here, but it could equally apply to design systems:
Agile and design is like looking at a picture through a keyhole. By slicing big things into smaller things, designers must work incrementally. Its this incrementalism that can lead to what I call the ‘Frankensteining’ of a digital product or service.
Chris describes exactly why I wrote about
But we should be extra watchful about stuff like this. If any browser goes rogue and just starts shipping stuff, web standards is over. Life for devs gets a lot harder and the web gets a lot worse. The stakes are high. And it’s not going to happen overnight, it’s going to happen with little tiny things like this. Keep that blue beanie on.
Twenty hard-won lessons from Dan from ten years of Dribbble.
We sent 50 shirts along with a card to friends and colleagues announcing Dribbble’s beta back in 2008. This first batch of members played a pivotal role in the foundation of the community and how it would develop. The shirt helped guilt them into actually checking out the site.
I think I still have my T-shirt somewhere!
A deep dive with good advice on using—and labelling—sectioning content in HTML:
It’s Armistice Day in the world of HTML:
WHATWG maintains the HTML and DOM Living Standards.
W3C stops independent publishing of a designated list of specifications related to HTML and DOM and instead will work to take WHATWG Review Drafts to W3C Recommendations.
It feels like the loop is finally being closed on what I wrote about in the opening chapter of HTML5 For Web Designers back in 2010.
Bullet comments, or 弹幕 (“danmu”), are text-based user reactions superimposed onto online videos: a visual commentary track to which anyone can contribute.
A fascinating article by Christina Xu on this overwhelming collaborative UI overlaid on Chinese video-sharing sites:
In the West, the Chinese internet is mostly depicted in negative terms: what websites and social platforms are blocked, what keywords are banned, what conversations and viral posts are scrubbed clean from the web overnight. This austere view is not inaccurate, but it leaves out what exactly the nearly 750 million internet users in China do get up to.
Take a look at bullet comments, and you’ll have a decent answer to that question. They represent the essence of Chinese internet culture: fast-paced and impish, playfully collaborative, thick with rapidly evolving inside jokes and memes. They are a social feature beloved by a generation known for being antisocial. And most importantly, they allow for a type of spontaneous, cumulative, and public conversation between strangers that is increasingly rare on the Chinese internet.
Some useful lessons here for strengthening a culture of sustained work on a design system.
Creating and maintaining a design system is like planting a tree—it has to be nurtured and cared for to reap the benefits. The seed of our design system has been planted, and now our teams are working together to maintain and grow it. Our new way of working supports gives people recognition, facilitates trust, and creates strong partnerships.
When in doubt, label your icons.
When not in doubt, you probably should be.
On the 50th anniversary of Vannevar Bush’s As We May Think, Tim Berners-Lee delivered this address in 1995.
To a large part we have MEMEXes on our desks today. We have not yet seen the wide scale deployment of easy human interfaces for editing hypertext and making links. (I find this constantly frustrating, but always assume will be cured by cheap commercial products within the year.)
PIctures of computers (of the human and machine varieties).
Something that I am increasingly uncomfortable with is our industry’s obsession with job titles. I understand that the landscape has gotten a lot more complex than when I started out in 2009, but I do think the sheer volume and variation in titles isn’t overly helpful in communicating what people actually do.
I share Andy’s concern. I kinda wish that the title for this open job role at Clearleft could’ve just said “Person”.
Taking the idea of the Clock of the Long Now and applying it to a twitterbot:
Software may not be as well suited as a finely engineered clock to operate on these sorts of geological scales, but that doesn’t mean we can’t try to put some of the 10,000 year clock’s design principles to work.
The bot will almost certainly fall foul of Twitter’s API changes long before the next tweet-chime is due, but it’s still fascinating to see the clock’s principles applied to software: longevity, maintainability, transparency, evolvability, and scalability.
Software tends to stay in operation longer than we think it will when we first wrote it, and the wearing effects of entropy within it and its ecosystem often take their toll more quickly and more destructively than we could imagine. You don’t need to be thinking on a scale of 10,000 years to make applying these principles a good idea.
You could create components that strike the perfect balance between reuse and context sensitivity. But defining the components of your design system is just the first step. It has to make its way into the product. If it doesn’t, a design system is like a language with no extant literature or seminal texts.
Marissa Christy outlines the reasons why your design system might struggle:
- The redesign isn’t prioritized
- The tech stack is changing
- Maintenance takes discipline
But she also offers advice for counteracting these forces:
- Get buy-in from the whole team
- Prioritize a lightweight re-skin on older parts of the product
- Treat a design system like any other product project: start small
- Don’t wait for others. Lead by example.
- Finally, don’t compare yourself to others on the internet
Looking back on this classic explainer video from eleven years ago, I know exactly what’s meant by this comment:
its weird that when i first saw this video it made me think of the future, and now i watch it and it reminds me of the past..