Tags: material

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The User Experience of Design Systems

When you start a redesign process for a company, it’s very easy to briefly look at all their products (apps, websites, newsletters, etc) and first of all make fun of how bad it all looks, and then design this one single design system for everything. However, once you start diving into why those decisions were made, they often reveal local knowledge that your design system doesn’t solve.

In this talk transcript, Rune Madsen enumerates the reasons for his informed scepticism towards design systems:

  1. The first concern, which is also the main argument of this talk, is that humans – especially designers and engineers – are obsessed with creating systems of order. This is not really driven by a demand from users, so they often tend to benefit the designer, not the user.
  2. My second concern relates to what I believe design systems is doing to our digital experience. We’ve always had trends in graphic design (Swiss design, Flat UI, etc), but I’m getting increasingly concerned that this broad adoption of design systems is creating a design monoculture that really narrows the idea of what digital products can be.
  3. My third concern is that with all this talk about design systems, there’s very little talk about the real problem in digital design, which is processes and tools. Designers love making design manuals, but any design system will completely and utterly fail if it doesn’t help people in the organization produce faster and better products.

Material Conference 2017: Psychology and the Web - Amber Wilson - YouTube

Here’s Amber’s great talk from the great Material conference last month in Iceland.

Amber Wilson worked in the field of Psychology for many years and is now a budding Web developer at a design agency in Brighton. New to Web development, she is continually eager to improve her skills.

(The silhouettes of Jessica, me, and Joschi in the front row make it look like Mystery Science Theater 3000.)

Material Conference 2017: Psychology and the Web - Amber Wilson

The Web as a Material — Joschi Kuphal · Web architect · Nuremberg / Germany

Joschi gives the backstory to last week’s excellent Material conference in Iceland that he and Brian organised. I love that this all started with a conversation at Indie Web Camp Brighton back in 2014.

Material Conference by Amber Wilson

Amber describes Material much better than I could:

There’s an element of magic in the air that you get to grasp and breathe in when you gather in the same place with so many different people – people with stories and paths they could write books about. The passion, the ideas, the stories of difficult journeys (the behind-the-scenes that you never see on social media). All of this makes not a basic recipe for a good time, but one for a delicious, enlightening experience that I’ve not seen replicated in any other environment.

The only thing she neglects to mention is that her talk was very much part of what made the event so special.

Material Conference 2016 by Joschi Kuphal & Brian Suda — Kickstarter

I’m am soooo there!

Iceland, July 22nd: a conference about the material of the web …right up my alley.

You can get a ticket by backing the project on Kickstarter. Be sure to check out all the options.

See you in Reykjavík!

Material Conference 2016

BBC Click: 10 Sept 2013: Brighton Digital Festival on Huffduffer

A report from the BBC on this year’s Brighton Digital Festival including interviews with Honor, Timo, and Seb.

Immaterials, dConstruct and Culture Ships on Vimeo

Iain M.Banks and dConstruct, together at last.

Immaterials, dConstruct and Culture Ships

Welcome | sugru | Hack Things Better

A versatile material to help you fix things.

Immaterials - Talks - BERG

Matt Jones on sociality, data, radio and time.

Flickr: The New Frontiersman's Photostream

Background material for Watchmen.