The discussions around data policy still feel like they are framing data as oil - as a vast, passive resource that either needs to be exploited or protected. But this data isn’t dead fish from millions of years ago - it’s the thoughts, emotions and behaviours of over a third of the world’s population, the largest record of human thought and activity ever collected. It’s not oil, it’s history. It’s people. It’s us.
This is a great HTML boilerplate, with an explanation of every line.
My favorite aspect of websites is their duality: they’re both subject and object at once. In other words, a website creator becomes both author and architect simultaneously. There are endless possibilities as to what a website could be. What kind of room is a website? Or is a website more like a house? A boat? A cloud? A garden? A puddle? Whatever it is, there’s potential for a self-reflexive feedback loop: when you put energy into a website, in turn the website helps form your own identity.
James made a radio programme about “the cloud”:
It’s the central metaphor of the internet - ethereal and benign, a fluffy icon on screens and smartphones, the digital cloud has become so naturalised in our everyday life we look right through it. But clouds can also obscure and conceal – what is it hiding? Author and technologist James Bridle navigates the history and politics of the cloud, explores the power of its metaphor and guides us back down to earth.
This is a handy tool if you’re messing around with Twitter cards and other metacrap.
A trashcan, a tyepface, and a tactile keyboard. Marcin gets obsessive (as usual).
We’ve industrialized design and are relegated to squeezing efficiencies out of it through our design systems. All CSS changes must now have a business value and user story ticket attached to it.
Dave follows on from my post about design systems and automation.
At the same time, I have seen first hand how design systems can yield improvements in accessibility, performance, and shared knowledge across a willing team. I’ve seen them illuminate problems in design and code. I’ve seen them speed up design and development allowing teams to build, share, and validate prototypes or A/B tests before undergoing costly guesswork in production. There’s value in these tools, these processes.
This is a great proposal that would make the Cache API even more powerful by adding metadata to cached items, like when it was cached, how big it is, and how many times it’s been retrieved.
From Xerox PARC to the World Wide Web:
The internet did not use a visual spatial metaphor. Despite being accessed through and often encompassed by the desktop environment, the internet felt well and truly placeless (or perhaps everywhere). Hyperlinks were wormholes through the spatial metaphor, allowing a user to skip laterally across directories stored on disparate servers, as well as horizontally, deep into a file system without having to access the intermediate steps. Multiple windows could be open to the same website at once, shattering the illusion of a “single file” that functioned as a piece of paper that only one person could hold. The icons that a user could arrange on the desktop didn’t have a parallel in online space at all.
A one-stop shop for all the metacrap you can put in the
head of your HTML documents.
Official Google Webmaster Central Blog [EN]: More options to help websites preview their content on Google Search
Google’s pissing over HTML again, but for once, it’s not by making up
A new way to help limit which part of a page is eligible to be shown as a snippet is the “
data-nosnippet” HTML attribute on
This is a direct contradiction of how
data-* attributes are intended to be used:
…these attributes are intended for use by the site’s own scripts, and are not a generic extension mechanism for publicly-usable metadata.
This is brilliant technique by Remy!
If you’ve got a custom offline page that lists previously-visited pages (like I do on my site), you don’t have to choose between
IndexedDB—you can read the metadata straight from the HTML of the cached pages instead!
This seems forehead-smackingly obvious in hindsight. I’m totally stealing this.
Automatically generates icons and splash screens based on Web App Manifest specs and Apple Human Interface Guidelines. Updates manifest.json and index.html files with the generated images.
A handy command line tool. Though be aware that it will generate the shit-ton of
link elements for splash screens that Apple demands you provide for a multitude of different screen sizes.
Bruce wonders why Google seems to prefer separate chunks of JSON-LD in web pages instead of interwoven microdata attributes:
I strongly feel that metadata that is separated from the user-visible data associated with it highly susceptible to metadata partial copy-paste necrosis. User-visible text is also developer-visible text. When devs copy/ paste that, it’s very easy to forget to copy any associated metadata that’s not interleaved, leading to errors.
This article by Ian Bogost from a few years back touches on one of the themes in the talk I gave at New Adventures:
“Engineer” conjures the image of the hard-hat-topped designer-builder, carefully crafting tomorrow. But such an aspiration is rarely realized by computing. The respectability of engineering, a feature built over many decades of closely controlled, education- and apprenticeship-oriented certification, becomes reinterpreted as a fast-and-loose commitment to craftwork as business.
Programming lessons from Umberto Eco and Emily Wilson.
Converting the analog into the digital requires discretization, leaving things out. What we filter out—or what we focus on—depends on our biases. How do conventional translators handle issues of bias? What can programmers learn from them?
Some tips for getting responsive images to work well on the Apple Watch:
- test your layouts down to 136-
300w-ish resources in your full-width
- art direct to keep image subjects legible
- say the magic
The ideas and images that come to mind when you think of technology as an instrument are more useful than if you think of it as a tool. Instruments — I’m specifically talking about musical instruments — are a way to create culture.
You approach instruments with a set of expectations and associations that are more humane. It’s built into their very purpose. Instruments are meant to make something for other people, not making things. When you use an instrument, you have an expectation that it is going to take effort to use it well. Using an instrument takes practice. You form a relationship with that object. It becomes part of your identity that you make something with it. You tune it. You understand that there’s no such thing as a “best” guitar in the same way that there’s not necessarily a “best” phone.