Link tags: min




It me.

Occasionally, I wonder whether I’ve got it all wrong. Is my age, my technical unsophistication, or my fond remembrance of an internet unencumbered by commerce blinding me to the opportunities that crypto offers me? But then I read something terrible and I recant my doubts, meditate for a while and get on with my life.

Tailwind and the Femininity of CSS

So when it comes down to the root of the problem, perhaps it isn’t CSS itself but our unwillingness to examine our sexist ideas of what is worthy in web development.

My Custom CSS Reset

This CSS reset is pleasantly minimalist and a lot of thought has gone into each step. The bit about calculating line height is very intriguing!

1990: Programming the World Wide Web – Web Development History

Ah, this brings back memories of hacking on the WorldWideWeb project at CERN!

(Not the original one. I’m not that old. I mean the recreation.)

Auto Dark Theme - Chrome Developers

At first glance, this looks like a terrible idea. But the key is in the implementation. In this case, the implementation is truly awful.

The section on detecting “auto dark theme” is, as far as I can tell, not intended as a joke.

Mind you, this could all be a galaxy-brain idea to encourage more developers to provide their own dark mode styles. (In much the same way that AMP was supposed to encourage better performance.)

New principle: Do not design around third-party tools unless it actually breaks the Web · Issue #335 · w3ctag/design-principles

There’s a really interesting discussion here, kicked off by Lea, about balancing long-term standards with short-term pragmatism. Specifically, it’s about naming things.

Naming things is hard. Naming things in standards, doubly so.

Schedule / Inclusive Design 24 (#id24) 23 September 2021

The annual day-long online accessibility event is back on September 23rd.

No sign-up. No registration. All sessions are streamed live and publicly on the Inclusive Design 24 YouTube channel.

Making Reasonable Use of Computer Resources

The paradox of performance:

This era of incredibly fast hardware is also the era of programs that take tens of seconds to start from an SSD or NVMe disk; of bloated web applications that take many seconds to show a simple list, even on a broadband connection; of programs that process data at a thousandth of the speed we should expect. Software is laggy and sluggish — and the situation shows little signs of improvement. Why is that?

Because we prioritise the developer experience over the user experience, that’s why:

Although our job is ostensibly to create programs that let users do stuff with their computers, we place a greater emphasis on the development process and dev-oriented concerns than on the final user product.

We would do well to heed Craig’s observations on Fast Software, the Best Software.

Hacks Are Fine / Matt Hogg FYI

If you employ a hack, don’t be so ashamed. Don’t be too proud, either. Above all, don’t be lazy—be certain and deliberate about why you’re using a hack.

I agree that hacks for prototyping are a-okay:

When it comes to prototypes, A/B tests, and confirming hypotheses about your product the best way to effectively deliver is actually by writing the fastest, shittiest code you can.

I’m not so sure about production code though.

Design for Safari 15 - WWDC 2021 - Videos - Apple Developer

There’s a nice shout-out from Jen for Resilient Web Design right at the 19:20 mark.

It would be nice if the add-to-homescreen option weren’t buried so deep though.

Gaming the Iron Curtain

The ZX Spectrum in a time of revolution:

Gaming the Iron Curtain offers the first book-length social history of gaming and game design in 1980s Czechoslovakia, or anywhere in the Soviet bloc. It describes how Czechoslovak hobbyists imported their computers, built DIY peripherals, and discovered games as a medium, using them not only for entertainment but also as a means of self-expression.

Beginner JavaScript Notes - Wes Bos

A very handy collection of organised notes on all things JavaScript.

Home · castastrophe/wc-theming-standards Wiki

I really like the idea of a shared convention for styling web components with custom properties—feels like BEM meets microformats.

trapped in the technologist factory

New technologies don’t have power; for that they’d need a community, documentation, and a thriving ecosystem of ancillary technology. What they have is potential, which resonates with the potential within the startup and the early adopter; perhaps they can all, over time, grow together.

This means startups don’t adopt new technologies despite their immaturity, they adopt them because of that immaturity. This drives a constant churn of novelty and obsolescence, which amplifies the importance of a technologist’s skillset, which drives startups to adopt new technologies.

This flywheel has been spinning for a long time, and won’t stop simply because I’ve pointed out that we’re conflating novelty with technological advancement. Hopefully we can slow it down, though, because I believe it’s causing real harm.

The Lords of Midnight

I played a lot Lords of Midnight (and Doomdark’s Revenge) on my Amstrad 464 when I was a kid. Turns out there’s a dedicated labour of love to port the games to modern platforms. I just downloaded the OS X port, so there goes my weekend.

Languages, platforms, and systems that break from the norms of computing.

Let’s Not Dumb Down the History of Computer Science | Opinion | Communications of the ACM

I don’t think I agree with Don Knuth’s argument here from a 2014 lecture, but I do like how he sets out his table:

Why do I, as a scientist, get so much out of reading the history of science? Let me count the ways:

  1. To understand the process of discovery—not so much what was discovered, but how it was discovered.
  2. To understand the process of failure.
  3. To celebrate the contributions of many cultures.
  4. Telling historical stories is the best way to teach.
  5. To learn how to cope with life.
  6. To become more familiar with the world, and to know how science fits into the overall history of mankind.

Blackout in the Brain Lab - Issue 98: Mind - Nautilus

Black Mirror meets Henrietta Lacks in this short story by Erik Hoel who I had not heard of until today, when I came across his name here and also in a completely unrelated blog post by Peter Watts about the nature of dreams.

The Digital Jungle

A fascinating look at artificial life …for some definition of “life”.

Vendor by default -

I never knew that the way I add other people’s code to my projects is called “vendoring.” I thought it was just copying and pasting.