The inexorable rise of frameworks such as Angular, React, Vue and their many cousins has been led by an assumption that managing state in the browser is quicker than a request to a server. This assumption, I can only assume, is made by developers who have flagship mobile devices or primarily work on desktop devices.
Sacha Baron Cohen’s Keynote Address at ADL’s 2019 Never Is Now Summit on Anti-Semitism and Hate | Anti-Defamation League
On the internet, everything can appear equally legitimate. Breitbart resembles the BBC. The fictitious Protocols of the Elders of Zion look as valid as an ADL report. And the rantings of a lunatic seem as credible as the findings of a Nobel Prize winner. We have lost, it seems, a shared sense of the basic facts upon which democracy depends.
This isn’t a “the web is doomed, DOOMED, I tells ya” kind of blog post. It’s more in the “the web in its current form isn’t sustainable and will collapse into a simpler, more sustainable form, possibly several” genre.
Baldur points to the multiple causes of the web’s current quagmire.
I honestly have no idea on how to mitigate this harm or even how long the decline is going to take. My hope is that if we can make the less complex, more distributed aspects of the web safer and more robust, they will be more likely to thrive when the situation has forced the web as a whole to break up and simplify.
The answer to that is around 1% of the time.
If you had an application bug which occurred 1% of the time, you’d fix it. No team I’ve come across would put up with that level of reliability.
Testing on a <$100 Android device on a 3G network should be an integral part of testing your website. Not everyone is on a brand-new device or upgrades often, especially with the price point of a high-end phones these days.
When we design and build our websites with the outliers in mind, whether it’s for performance or even user experience, we build an experience that can be easy for all to access and use — and that’s what the web is about, access and information for all.
A thousand likes doesn’t look much bigger than one, and this becomes important when considering the form of negativity on social media.
There is no feature for displeasure on social media, so if a person wants to express that, they must write. Complaints get wrapped in language, and language is always specific.
Also, can I just say how nice this reading experience is—the typography, the arresting image …I like it.
The Jevons Paradox in action:
Even if folks are on a new fast network, they’re very likely choking on the code we’re sending, rendering the potential speed improvements of 5G moot.
The longer I spend in this field, the more convinced I am that web performance is not a technical problem; it’s a people problem.
An interesting comparison between Facebook and tenements. Cram everybody together into one social network and the online equivalents of cholera and typhoid soon emerge.
The airless, lightless confines of these networks has a worrying tendency to amplify the most extreme content that takes root, namely that of racists, xenophobes, and conspiracists (which, ironically, includes anti-vaxxers.)
Ignore the clickbaity headline and have a read of Whitney Kimball’s obituaries of Friendster, MySpace, Bebo, OpenSocial, ConnectU, Tribe.net, Path, Yik Yak, Ello, Orkut, Google+, and Vine.
I’m sure your content on Facebook, Twitter, and Instagram is perfectly safe.
This’ll be good—the inside story of the marvelous Zooniverse project as told by Chris Lintott. I’m looking forward to getting my hands on a copy of this book when it comes out in a couple of months.
This is a great how-to from Darius Kazemi!
The main reason to run a small social network site is that you can create an online environment tailored to the needs of your community in a way that a big corporation like Facebook or Twitter never could. Yes, you can always start a Facebook Group for your community and moderate that how you like, but only within certain bounds set by Facebook. If you (or your community) run the whole site, then you are ultimately the boss of what goes on. It is harder work than letting Facebook or Twitter or Slack or Basecamp or whoever else take care of everything, but I believe it’s worth it.
There’s a lot of good advice for community management and the whole thing is a lesson in writing excellent documentation.
You can’t criticize Twitter on Twitter. It just doesn’t work. The medium is the message.
Nolan’s plea for sanity.
Write blog posts. Use RSS. Use micro.blog. Use Mastodon. Use Pleroma. Use whatever you want, as long as it isn’t manipulating you with algorithms or selling access to your data to advertisers.
I don’t know how we got to a point where chatting and sharing with friends means having to pick through adverts, and agreeing to being tracked and marketed at, and risk being exposed to, or abused by, terrible people. Our conversations and holiday snaps have become darkly marketed events. You could say this is a fair exchange but it feels wrong to me. The things being exchanged are too different, a kind of category error. It’s a wonky kind of barter in which I feel powerless and used. It’s not why I came here, to the internet.
A cornucopia of interactive visualisations. You control the horizontal. You control the vertical. Networks, flocking, emergence, diffusion …it’s all here.
This is a really great, balanced profile of the Indie Web movement. There’s thoughtful criticism alongside some well-deserved praise:
If we itemize the woes currently afflicting the major platforms, there’s a strong case to be made that the IndieWeb avoids them. When social-media servers aren’t controlled by a small number of massive public companies, the incentive to exploit users diminishes. The homegrown, community-oriented feel of the IndieWeb is superior to the vibe of anxious narcissism that’s degrading existing services.
Tantek’s barnstorming closing talk from Beyond Tellerrand. This is well worth 30 minutes of your time.
Own your domain. Own your content. Own your social connections. Own your reading experience. IndieWeb services, tools, and standards enable you to take back your web.
This is an utterly fascinating interactive description of network effects, complete with Nicky Case style games. Play around with the parameters and suddenly you can see things “going viral”:
We can see similar things taking place in the landscape for ideas and inventions. Often the world isn’t ready for an idea, in which case it may be invented again and again without catching on. At the other extreme, the world may be fully primed for an invention (lots of latent demand), and so as soon as it’s born, it’s adopted by everyone. In-between are ideas that are invented in multiple places and spread locally, but not enough so that any individual version of the idea takes over the whole network all at once. In this latter category we find e.g. agriculture and writing, which were independently invented ~10 and ~3 times respectively.
Play around somewhere and you start to see why cities are where ideas have sex:
What I learned from the simulation above is that there are ideas and cultural practices that can take root and spread in a city that simply can’t spread out in the countryside. (Mathematically can’t.) These are the very same ideas and the very same kinds of people. It’s not that rural folks are e.g. “small-minded”; when exposed to one of these ideas, they’re exactly as likely to adopt it as someone in the city. Rather, it’s that the idea itself can’t go viral in the countryside because there aren’t as many connections along which it can spread.
This really is a wonderful web page! (and it’s licensed under a Creative Commons Zero licence)
We tend to think that if something’s a good idea, it will eventually reach everyone, and if something’s a bad idea, it will fizzle out. And while that’s certainly true at the extremes, in between are a bunch of ideas and practices that can only go viral in certain networks. I find this fascinating.
New Ways of Seeing considers the impact of digital technologies on the way we see, understand, and interact with the world. Building on John Berger’s seminal Ways of Seeing from 1972, the show explores network infrastructures, digital images, systemic bias, education and the environment, in conversation with a number of contemporary art practitioners.