Don’t miss this—a masterclass in SVG animation with Cassie (I refuse to use the W word). Mark your calendar: August 20th.
From smart dust and spimes, through to online journaling and social media, to machine learning, big data and digital preservation…
Is the archive where information goes to live forever, or where data goes to die?
A really excellent piece from Derek on the history of community management online.
You have to decide what your platform is for and what it’s not for. And, yeah, that means deciding who it’s for and who it’s not for (hint: it’s not bots, nor nazis). That’s not a job you can outsource. The tech won’t do it for you. Not just because it’s your job, but because outsourcing it won’t work. It never does.
This looks like a really good (and free!) online book all about design ops.
The internet does not hate women. The internet doesn’t hate anyone, because the internet, being an inanimate network, lacks the capacity to hold any opinion whatsoever. People hate women, and the internet allows them to do it faster, harder, and with impunity. It’s developed into a form of relaxation after a hard day of being ground on the wheel of late-stage capitalism. Melvin Kranzberg’s statement that “technology is neither good nor bad, nor is it neutral” holds true here: The internet lets us be whoever we were before, more efficiently, with fewer consequences.
A terrific piece by Maria Bustillos on digital preservation and the power of archives, backed up with frightening real-world examples.
Because history is a fight we’re having every day. We’re battling to make the truth first by living it, and then by recording and sharing it, and finally, crucially, by preserving it. Without an archive, there is no history.
A design system unites product teams around a common visual language. It reduces design debt, accelerates the design process, and builds bridges between teams working in concert to bring products to life. Learn how you can create your design system and help your team improve product quality while reducing design debt.
Girls on Neopets took what they needed from the site and used the skills acquired there to further develop a burgeoning digital girls’ culture, whether it be in expanding their guild pages into personal sites, teaching others to code, or exchanging those skills for economic gain in Neopets.
I have anecdotal evidence from a few people that Neopets was their introduction to web design and development.
Much of our courage and support comes from the people we read and talk to and love online, often on the very networks that expose us—and our friends—to genuine enemies of freedom and peace. We have to keep connected, but we don’t have to play on their terms.
Whereas before content used to be spread out on numerous domains in numerous ways, content now mostly makes its home on the three domains that are most hostile to thoughtful human discussion: Twitter, Medium, and Facebook.
So what? you may ask..
Think about how many times you’ve tweeted. Or written or commented on a Facebook post. Or started a Medium draft. These are all our words, locked in proprietary platforms that controls not only how our message is displayed, but how we write it, and even more worrying, how we think about it.
A list of books that have been published in their entirety on the web. If you know of any others, please contribute.
An in-depth, thoroughly-researched look at the threatened health of the web. It’s grim reading, for the most part, but there’s a glimmer of hope towards the end.
Wouldn’t it be nice if we had an x-ray that could peer into the true intention behind words on a screen? Sadly we don’t have that x-ray yet (for most of humanity’s existence, we had body language to enrich our words and enhance understanding, but we live in interesting times where so much, perhaps even the majority, of our communication lacks body language) and so we have to be mindful of how our words might be perceived, and what the ramifications of publishing them might be. That’s not to say we should hold off completely, but it does mean we should be mindful if we’re to be most effective.
The latest piece from Jonathan Harris explores online life in all its mundanity, presenting it in an engaging way, all the while trying to make you feel bad for doing exactly what the site is encouraging you to do.
I was going to say that this is a really lovely post from Jim about Second Life, but it’s no actually about Second Life at all: it’s about a person.
The Internet, day one. A sad tale of data loss.
A good recap of the recent online/offline/does-it-really-matter discussion …although it does lend a bit too much credence to the pronouncements of that king of trolls, Nicholas Carr.
A nice timeline visualisation of recent history.
Long Bets - The original URL for this prediction (www.longbets.org/601) will no longer be available in eleven years.
This is my prediction. If you think it’s wrong, challenge it. We shall then partake in a wager.