Link tags: online

31

sparkline

What was it like? (Phil Gyford’s website)

Congratulations and kudos to Phil for twenty years of blogging!

Here he describes what it was like online in the year 2000. Yes, it was very different to today, but…

Anyone who thinks blogging died at some point in the past twenty years presumably just lost interest themselves, because there have always been plenty of blogs to read. Some slow down, some die, new ones appear. It’s as easy as it’s ever been to write and read blogs.

Though Phil does note:

Some of the posts I read were very personal in a way that’s less common now, in general. … Even “personal” websites (like mine) often have an awareness about them, about what’s being shared, the impression it gives to strangers, presenting a public face, maybe a feeling of, “I’m just writing personal nonsense but, why, yes, I am available for hire”.

Maybe that’s why I’m enjoying Robin’s writing so much.

Lightning-Fast Web Performance: an online lecture series from Scott Jehl

Scott is brilliant, therefore by the transitive property, his course on web performance must also be brilliant.

An Event Apart Human-Centered Design - Web Design & UX Conference

I’ll be speaking at this online version of An Event Apart on July 20th, giving a brand new talk called Design Principles For The Web—’twould be lovely to see you then!

Designing and developing on the web can feel like a never-ending crusade against the unknown. Design principles are one way of unifying your team to better fight this battle. But as well as the design principles specific to your product or service, there are core principles underpinning the very fabric of the World Wide Web itself. Together, we’ll dive into applying these design principles to build websites that are resilient, performant, accessible, and beautiful.

Home | SofaConf 2020

You don’t want to miss this! A five-day online conference with a different theme each day:

  1. Monday: Product Strategy
  2. Tuesday: Research
  3. Wednesday: Service Design
  4. Thursday: Content Strategy
  5. Friday: Interaction Design

Speakers include Amy Hupe, Kelly Goto, Kristina Halvorson, Lou Downe, Leisa Reichelt and many more still to be announce, all for ludicrously cheap ticket prices.

I know it sounds like I’m blowing my own trumpet because this is a Clearleft event, but I had nothing to do with it. The trumpets of my talented co-workers should be blasting in harmonious chorus.

(It’s a truly lovely website too!)

Smashing TV — Webinars and Live Sessions — Smashing Magazine

Don’t miss this—a masterclass in SVG animation with Cassie (I refuse to use the W word). Mark your calendar: August 20th.

Disturbances #16: Digital Dust

From smart dust and spimes, through to online journaling and social media, to machine learning, big data and digital preservation…

Is the archive where information goes to live forever, or where data goes to die?

Derek Powazek - AI is Not a Community Management Strategy

A really excellent piece from Derek on the history of community management online.

You have to decide what your platform is for and what it’s not for. And, yeah, that means deciding who it’s for and who it’s not for (hint: it’s not bots, nor nazis). That’s not a job you can outsource. The tech won’t do it for you. Not just because it’s your job, but because outsourcing it won’t work. It never does.

DesignOps Handbook - DesignBetter.Co

This looks like a really good (and free!) online book all about design ops.

(Alas, it is, once again, driven by janky JavaScript that makes it a bit of a chore to scroll and read.)

Who Does She Think She Is?

The internet does not hate women. The internet doesn’t hate anyone, because the internet, being an inanimate network, lacks the capacity to hold any opinion whatsoever. People hate women, and the internet allows them to do it faster, harder, and with impunity. It’s developed into a form of relaxation after a hard day of being ground on the wheel of late-stage capitalism. Melvin Kranzberg’s statement that “technology is neither good nor bad, nor is it neutral” holds true here: The internet lets us be whoever we were before, more efficiently, with fewer consequences.

The Internet Isn’t Forever

A terrific piece by Maria Bustillos on digital preservation and the power of archives, backed up with frightening real-world examples.

Because history is a fight we’re having every day. We’re battling to make the truth first by living it, and then by recording and sharing it, and finally, crucially, by preserving it. Without an archive, there is no history.

Design Systems Handbook - DesignBetter.Co

A weirdly over-engineered online book with bizarre scrolljacking (I would advise disabling JavaScript but then all the links stop working so you won’t be able to go past the table of contents) but it’s free and the content—by Marco Suarez, Jina Anne, Katie Sylor-Miller, Diana Mounter, and Roy Stanfield— looks good:

A design system unites product teams around a common visual language. It reduces design debt, accelerates the design process, and builds bridges between teams working in concert to bring products to life. Learn how you can create your design system and help your team improve product quality while reducing design debt.

‘Neopets’: Inside Look at Early 2000s Internet Girl Culture - Rolling Stone

Girls on Neopets took what they needed from the site and used the skills acquired there to further develop a burgeoning digital girls’ culture, whether it be in expanding their guild pages into personal sites, teaching others to code, or exchanging those skills for economic gain in Neopets.

I have anecdotal evidence from a few people that Neopets was their introduction to web design and development.

Be More Careful on Facebook | Incisive.nu

Much of our courage and support comes from the people we read and talk to and love online, often on the very networks that expose us—and our friends—to genuine enemies of freedom and peace. We have to keep connected, but we don’t have to play on their terms.

Fix the internet by writing good stuff and being nice to people · Woman. Legend.Blog

Whereas before content used to be spread out on numerous domains in numerous ways, content now mostly makes its home on the three domains that are most hostile to thoughtful human discussion: Twitter, Medium, and Facebook.

So what? you may ask..

Think about how many times you’ve tweeted. Or written or commented on a Facebook post. Or started a Medium draft. These are all our words, locked in proprietary platforms that controls not only how our message is displayed, but how we write it, and even more worrying, how we think about it.

antoinentl/web-books-initiatives: A list of different initiatives of web books.

A list of books that have been published in their entirety on the web. If you know of any others, please contribute.

Surveying the Landscape – Peter Gasston

An in-depth, thoroughly-researched look at the threatened health of the web. It’s grim reading, for the most part, but there’s a glimmer of hope towards the end.

Good intentions are not enough | silversuit.net

Online discourse:

Wouldn’t it be nice if we had an x-ray that could peer into the true intention behind words on a screen? Sadly we don’t have that x-ray yet (for most of humanity’s existence, we had body language to enrich our words and enhance understanding, but we live in interesting times where so much, perhaps even the majority, of our communication lacks body language) and so we have to be mindful of how our words might be perceived, and what the ramifications of publishing them might be. That’s not to say we should hold off completely, but it does mean we should be mindful if we’re to be most effective.

Network Effect

The latest piece from Jonathan Harris explores online life in all its mundanity, presenting it in an engaging way, all the while trying to make you feel bad for doing exactly what the site is encouraging you to do.

The toxic side of free. Or: how I lost the love for my side project (part 1)

Have a read through all of Remy’s posts on his frustrating—but still rewarding—time running JS Bin.

  1. The start of the DDoS
  2. Spam
  3. Registered users wreaking havoc
  4. The cost
  5. Police

The Creation Engine No. 2: Osprey Therian

I was going to say that this is a really lovely post from Jim about Second Life, but it’s no actually about Second Life at all: it’s about a person.