Link tags: pace

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404 Page Not Found | Kate Wagner

Considering the average website is less than ten years old, that old warning from your parents that says to “be careful what you post online because it’ll be there forever” is like the story your dad told you about chocolate milk coming from brown cows, a well-meant farce. On the contrary, librarians and archivists have implored us for years to be wary of the impermanence of digital media; when a website, especially one that invites mass participation, goes offline or executes a huge dump of its data and resources, it’s as if a smallish Library of Alexandria has been burned to the ground. Except unlike the burning of such a library, when a website folds, the ensuing commentary from tech blogs asks only why the company folded, or why a startup wasn’t profitable. Ignored is the scope and species of the lost material, or what it might have meant to the scant few who are left to salvage the digital wreck.

Space Elevator

Scroll up to the Kármán line.

Some simple ways to make content look good - Set Studio

This is a terrific walkthrough from Andy showing how smart fundamentals in your CSS can give you a beautiful readable document without much work.

Light Years Ahead | The 1969 Apollo Guidance Computer - YouTube

This video was in my “Watch Later” queue for ages but I finally got ‘round to watching it this weekend. It’s ace! Great content, great narrative, great delivery—would’ve made a good dConstruct talk.

Light Years Ahead | The 1969 Apollo Guidance Computer

Fujichia: Sayable Space

This game is hard:

Sayable Space is a television game for 1 or more people, it consists of saying “Space” out loud at the same time as Jean-Luc Picard (Patrick Stewart) during the intro to Star Trek: The Next Generation. Or actually that’s just half of the game. The second half is saying “Space”, and the first half is remembering that you are playing this game.

Inside the Globus INK: a mechanical navigation computer for Soviet spaceflight

The positively steampunk piece of hardware used for tracking Alexei Leonov’s Apollo-Soyuz mission.

Why Not Mars (Idle Words)

I’ve come to believe the best way to look at our Mars program is as a faith-based initiative. There is a small cohort of people who really believe in going to Mars, the way some people believe in ghosts or cryptocurrency, and this group has an outsize effect on our space program.

Maciej lays out the case against a crewed mission to Mars.

Like George Lucas preparing to release another awful prequel, NASA is hoping that cool spaceships and nostalgia will be enough to keep everyone from noticing that their story makes no sense. But you can’t lie your way to Mars, no matter how sincerely you believe in what you’re doing.

And don’t skip the footnotes:

Fourth graders writing to Santa make a stronger case for an X-Box than NASA has been able to put together for a Mars landing.

Artemis I | Flickr

NASA is posting some lovely pictures on Flickr from the first Artemis mission.

Flight Day 20: Orion and Our Moon

Designing a Utopian layout grid: Working with fluid responsive values in a static design tool. | Utopia

James describes his process for designing fluid grid layouts, which very much involves working with the grain of the web but against the grain of our design tools:

In 2022 our design tools are still based around fixed-size artboards, while we’re trying to design products which scale gracefully to suit any screen.

BBC World TV News interview of Ariel Waldman for the NASA Artemis I launch! - YouTube

This is so cool—Ariel was on BBC World TV News live during the Artemis launch!

BBC World TV News interview of Ariel Waldman for the NASA Artemis I launch!

When Our Tools Hold Us Back | OddBird

What happens if the ‘pace layers’ get out of sync?

A very thoughtful post by Miriam on how tools can adversely affect the pace of progress in the world of web standards.

When tools intervene between you and your access to the web platform, proceed with caution. Ask not only: How well does it work? But also: How well does it fail? Not only: What features do they provide? But also: What features do they prevent?

Aegir.org | Five Moons

In a way, I find these pictures—taken by someone from the ground with regular equipment—just as awe-inspiring as the images from the James Webb Space Telescope.

An Archeology for the Future in Space

I really enjoyed this deep dive into some design fiction work done by Fabien Girardin, Simone Rebaudengo, and Fred Scharmen.

(Remember when Simone spoke at dConstruct about toasters? That was great!)

6, 97: Why scorpions?

A fascinating and inspiring meditation on aerodynamics.

Flexibly Centering an Element with Side-Aligned Content – Eric’s Archived Thoughts

This is a great little tip from Eric for those situations when you want an element to be centred but you want the content inside that element to remain uncentred:

max-inline-size: max-content;
margin-inline: auto;

And I completely concur with his closing thoughts on CSS today:

It’s a nice little example of the quiet revolution that’s been happening in CSS of late. Hard things are becoming easy, and more than easy, simple. Simple in the sense of “direct and not complex”, not in the sense of “obvious and basic”. There’s a sense of growing maturity in the language, and I’m really happy to see it.

The lost thread

Twit­ter’s only con­clu­sion can be abandonment: an over­due MySpace-ification. I am totally con­fi­dent about this prediction, but that’s an easy confidence, because in the long run, we’re all MySpace-ified.

What Robin said.

Utopia - an introduction - YouTube

James and Trys have made this terrific explanatory video about Utopia. They pack a lot into less than twenty minutes but it’s all very clearly and methodically explained.

Utopia - an introduction

Applying pace layers to career paths | Clagnut by Richard Rutter

Yes, I’m a sucker for pace layers, but I think Rich is onto something here, mapping a profession onto a pace layer diagram.

Awesome astrophotography from the South Downs | Science | The Guardian

To mark the start of the Dark Skies Festival today, here are some fantastic photographics taken not that far from Brighton.

Science Fiction-Media in Transition

Chip Delaney and Octavia Butler on a panel together in 1998 when hypertext and “cyberspace” are in the air. Here’s Octavia Butler on her process (which reminds me of when I’m preparing a conference talk):

I generally have four or five books open around the house—I live alone; I can do this—and they are not books on the same subject. They don’t relate to each other in any particular way, and the ideas they present bounce off one another. And I like this effect. I also listen to audio-books, and I’ll go out for my morning walk with tapes from two very different audio-books, and let those ideas bounce off each other, simmer, reproduce in some odd way, so that I come up with ideas that I might not have come up with if I had simply stuck to one book until I was done with it and then gone and picked up another.

So, I guess, in that way, I’m using a kind of primitive hypertext.