Marc took some great pictures at Patterns Day.
Photos of analogue interfaces: switches, knobs, levers, dials, buttons, so many buttons.
If you enjoyed reading Marcin’s serendipitous story on Twitter, here are the pictures to accompany it.
A selection from an ongoing photography project—seven years and counting—leading up to the launch of the Orion project.
Lovely, lovely photos from this weekend’s Indie Web Camp.
Yummy wallpapers for your desktop, tablet, and phone, from NASA and ESA.
I giggled at quite of few of these mashups.
A lovely little native app:
The world’s most advanced camera for your mini pocket computer.
View source for added nostalgia/flashbacks.
Oh, and RTFM.
Lovely, lovely pictures from last weekend’s brilliant Indie Web Camp in Düsseldorf.
Great photos from a great gathering.
Kate has been hand-making Christmas cards for seventeen years.
2013’s Gizmo Stardust remains my favourite.
This is so, so wonderful—hundreds and hundreds of photographs from all of the Apollo missions. Gorgeous!
The shots of Earth take my breath away.
We celebrated ten years of Clearleft’s existence this weekend. A splendid time was had by all!
An old-school styleguide.
This was a fun way to spend the day—getting my hands dirty with ink and type.
An important clarification from Stephen:
You don’t actually design in the browser
When I speak of designing in the browser, I mean creating browser-based design mockups/comps (I use the terms interchangeably), as opposed to static comps (like the PSDs we’re all used to). So it’s not the design. It’s the visualization of the design—the one you present to stakeholders.
Personally, I think it’s as crazy to start in the browser as it is to start with Photoshop—both have worldviews and constraints that will affect your thinking. Start with paper.
A history lesson and a love letter to the early web, taking in HTML, Photoshop, and the web standards movement.
Those were long years, the years of drop-shadows. Everything was jumping just slightly off the screen. For a stretch it seemed that drop-shadows and thin vertical columns of text would define the web. That was before we learned that the web is really a medium to display slideshows, as many slideshows as possible, with banner ads.