A timeline of city maps, from 1524 to 1930.
Robin Hawkes has made a lovely website to go with his newsletter all about maps and spatial goodies.
Sara shares how she programmes with custom properties in CSS. It sounds like her sensible approach aligns quite nicely with Andy’s CUBE CSS methodology.
Oh, and she’s using Fractal to organise her components:
I’ve been using Fractal for a couple of years now. I chose it over other pattern library tools because it fit my needs perfectly — I wanted a tool that was unopinionated and flexible enough to allow me to set up and structure my project the way I wanted to. Fractal fit the description perfectly because it is agnostic as to the way I develop or the tools I use.
80 geocoding service plans to choose from.
I’m going to squirrel this one away for later—I’ve had to switch geocoding providers in the past, so I have a feeling that this could come in handy.
How design fiction was co-opted. A piece by Tim Maughan with soundbites from Julian Bleecker, Anab Jain, and Scott Smith.
The beautiful 19th century data visualisations of Emma Willard unfold in this immersive piece by Susan Schulten.
An absolutely gorgeous piece of hypermedia!
Data visualisations and interactive widgets enliven this maze of mathematics. Dig deep—you may just uncover the secret passages that join these concepts together.
I can’t decide if this is industrial sabotage or political protest. Either way, I like it.
99 second hand smartphones are transported in a handcart to generate virtual traffic jam in Google Maps.Through this activity, it is possible to turn a green street red which has an impact in the physical world by navigating cars on another route to avoid being stuck in traffic
A lovely little bit of urban cartography.
I’m usually building one of three things: a demo, a prototype, or a minimum viable product (MVP).
I’ve seen some confusion over these terms — some people seem to use them somewhat interchangeable. But they’re not the same thing, and building one when you need another can cause problems.
This is a very useful distinction!
If you end up with a draft of a short story or a few paragraphs of a typical UX interaction scenario, or a storyboard, or a little film of someone swiping on a screen to show how your App idea would work — you have not done Design Fiction.
What you’ve done is write a short story, which can only possibly be read as a short story.
What you should ideally produce is something a casual observer may mistake for a contemporary artefact, but which only reveals itself as a fiction on closer inspection. It should be very much “as if..” this thing really existed. It should feel real, normal, not some fantasy.
The design history of the New York subway map.
A look at all the factors that went into choosing the Apollo landing sites, including this gem:
Famous amateur astronomer, Sir Patrick Moore, also produced a hand drawn map of the moon from his own observations using his homemade telescope at his home in Selsey, Sussex. These detailed pen and ink maps of the Moon’s surface were used by NASA as part of their preparations for the moon landing.
A short, snappy web book on product development from Ryan Singer at Basecamp.
Like Resilient Web Design, the whole thing is online for free (really free, not “give us your email address” free).
The Decolonial Atlas is a growing collection of maps which, in some way, help us to challenge our relationships with the land, people, and state. It’s based on the premise that cartography is not as objective as we’re made to believe.
For example: Names and Locations of the Top 100 People Killing the Planet — a cartogram showing the location of decision makers in the top 100 climate-hostile companies.
This map is a response to the pervasive myth that we can stop climate change if we just modify our personal behavior and buy more green products. Whether or not we separate our recycling, these corporations will go on trashing the planet unless we stop them.
Lighthouses of the world, mapped.
1,841 instances of dark patterns on ecommerce sites, in the categories of sneaking, urgency, misdirection, social proof, scarcity, obstruction, and forced action. You can browse this overview, read the paper, or look at the raw data.
We conducted a large-scale study, analyzing ~53K product pages from ~11K shopping websites to characterize and quantify the prevalence of dark patterns.